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How many copies did the PC version of Mass Effect 2 sell?


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#26
charmingcharlie

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MajesticJazz wrote...

Common sense? Games on consoles have always sold more than their PC counterpart.


There have been plenty of games that sold more on the PC than the consoles, what proof do you have that Mass Effect 2 isn't one of them ?

#27
Sbri

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MajesticJazz wrote...

Common sense? Games on consoles have always sold more than their PC counterpart.


CoD4 - Xbox unit sold - 1.57 million
CoD4 - PC units sold - 1.88 million

B)

#28
MajesticJazz

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charmingcharlie wrote...

MajesticJazz wrote...

Common sense? Games on consoles have always sold more than their PC counterpart.


There have been plenty of games that sold more on the PC than the consoles, what proof do you have that Mass Effect 2 isn't one of them ?


Are you serious?

#29
charmingcharlie

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MajesticJazz wrote...

Are you serious?


Yes I am serious, if I hadn't been serious I would have put a smiley next to what I said.  You are just assuming that Mass Effect 2 sold better on the xbox 360 than it did on the PC you have offered NO proof that is the case.  Instead you go "oh well that has always been the case".  No it isn't "always" the case, there have been clear examples of games selling better on the PC than the consoles.  If you need examples then off the top of my head I know the Left 4 Dead series sold more on the PC, I remember reading that Battlefield Bad Company did better on the PC than the consoles and just today "Team Meat" of Super Meat Boy sold more on the PC than the Xbox 360.

Now I am not saying that ME 2 on the PC did better than ME 2 on the Xbox 360.  I am saying no one knows and using the excuse of "oh well it has always been like that" has been disproven.  All we know for sure is that the first week sales of ME 2 came in at 2 million, everything outside of that is speculation.

At the end of the day it is immaterial how many copies were sold on which platform.  What matters is that obviously the PC version did well enough because Bioware is continuing to produce DLC for the PC version and they are producing Mass Effect 3 for the PC.  If the PC version had not sold well then neither of those things would be happening.

#30
Gatt9

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xSTONEYx187x wrote...

I'm always curious about how many units my favourite games shift, and seeing as Mass Effect is one of my favourite franchises ever, it's nice to see the X360 version sold 2.5m which means Bioware/EA made their profit and then some. How did I figure this out?

Let's say Mass effect 2 cost $30-40 million to develope, market, hire VA's etc etc. And now let's say each copy sold for $60, multiply that by 2.5 million and you get a return of $180 million, give or take a few million. :D

Anyway, back to my question, how many units did the PC version ship? My guess would be around1.5- 2 million, but VGChartz* doesn't list PC games for some reason.

* denotes my source has not the best. lol


The numbers on that site are wrong.

Microsoft claims that its other holiday-season sci-fi epic, the BioWare-developed Mass Effect, sold 1.6 million copies in its first six weeks on sale. The November release was intended to be the first installment in a trilogy for Microsoft and the Xbox 360, but it remains to be seen exactly what impact, if any, Electronic Arts' acquisition of BioWare will have on the series' future.


http://www.gamespot....alclk;gamespace

But if you check the site it claims ME only sold 1.2 million by week 6 and only 1.6 million lifetime.  Meanwhile Wikipedia shows it at 2 million lifetime.

So apparently the site isn't much of a fan of accuracy. 

#31
billybobjones

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Gatt9 wrote...

xSTONEYx187x wrote...

I'm always curious about how many units my favourite games shift, and seeing as Mass Effect is one of my favourite franchises ever, it's nice to see the X360 version sold 2.5m which means Bioware/EA made their profit and then some. How did I figure this out?

Let's say Mass effect 2 cost $30-40 million to develope, market, hire VA's etc etc. And now let's say each copy sold for $60, multiply that by 2.5 million and you get a return of $180 million, give or take a few million. :D

Anyway, back to my question, how many units did the PC version ship? My guess would be around1.5- 2 million, but VGChartz* doesn't list PC games for some reason.

* denotes my source has not the best. lol


The numbers on that site are wrong.

Microsoft claims that its other holiday-season sci-fi epic, the BioWare-developed Mass Effect, sold 1.6 million copies in its first six weeks on sale. The November release was intended to be the first installment in a trilogy for Microsoft and the Xbox 360, but it remains to be seen exactly what impact, if any, Electronic Arts' acquisition of BioWare will have on the series' future.


http://www.gamespot....alclk;gamespace

But if you check the site it claims ME only sold 1.2 million by week 6 and only 1.6 million lifetime.  Meanwhile Wikipedia shows it at 2 million lifetime.

So apparently the site isn't much of a fan of accuracy. 


It's not wrong. the link you provided gave figures for Mass effect ONE, whereas we are talking about mass effect 2. ME1 sold 1.6 to date, whereas ME2 has sold around 2.5 mil

#32
Vahe

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ME2 sold more on PC, just like Bad Company 2.

#33
Geinrendour

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If PC games sold so bad, they wouldn't do a PC version.They talk about piracy, that is a big problem, but it's always was and I'm pretty sure that PS2 suffered a lot more of this than PC today.
Steam is making so much money, and they really sold already a lot of ME and ME2.And PC version is usually cheapest to do than a console version.
So it's not a big deal if Mass Effect and others games sold more on PC. Also PC sells forever, consoles after 6 months the game is forgotten and nobody buy and care it anymore.

#34
Valmarn

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marshalleck wrote...

It sold so awesomely that neither Bioware nor EA can talk about it publicly to anyone for any reason. Just like all the other developers and publishers who experience huge sales and don't take the opportunity to advertise their success.



No doubt, if they ever published how much they actually made, the government would start taxing the hell out of video games and/or their developers and/or publishers.

#35
The real truth

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Sbri wrote...

MajesticJazz wrote...

Common sense? Games on consoles have always sold more than their PC counterpart.


CoD4 - Xbox unit sold - 1.57 million
CoD4 - PC units sold - 1.88 million



B)


I doubt them figure's are off the xbox360 Cod4 sold more than that.

It sold more in 2007 alone.

Modifié par The real truth, 02 mars 2011 - 10:41 .


#36
AL JA

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PC games figures will probably always be under represented in statistics as valve own 70% of the digital distribution and don't publish sales figures. I bought mass effect 1 and 2 on steam, along with pretty much every game I have bought in the last few years, statistics wont reflect that.

#37
Valmarn

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MajesticJazz wrote...

Michel1986 wrote...

MajesticJazz wrote...

Not as many as the 360 version.


Any proof for that ? <_<


Common sense? Games on consoles have always sold more than their PC counterpart.



"Common sense" does not suffice as proof, I'm afraid.

Somehow, I doubt that you know for certain how often console games outsell their PC counterparts.

You're merely perpetuating something which is considered "common knowledge," without having any actual knowledge regarding PC game sales vs. console game sales.

#38
Gatt9

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Metroidbum wrote...

Gatt9 wrote...

xSTONEYx187x wrote...

I'm always curious about how many units my favourite games shift, and seeing as Mass Effect is one of my favourite franchises ever, it's nice to see the X360 version sold 2.5m which means Bioware/EA made their profit and then some. How did I figure this out?

Let's say Mass effect 2 cost $30-40 million to develope, market, hire VA's etc etc. And now let's say each copy sold for $60, multiply that by 2.5 million and you get a return of $180 million, give or take a few million. :D

Anyway, back to my question, how many units did the PC version ship? My guess would be around1.5- 2 million, but VGChartz* doesn't list PC games for some reason.

* denotes my source has not the best. lol


The numbers on that site are wrong.


Microsoft claims that its other holiday-season sci-fi epic, the BioWare-developed Mass Effect, sold 1.6 million copies in its first six weeks on sale. The November release was intended to be the first installment in a trilogy for Microsoft and the Xbox 360, but it remains to be seen exactly what impact, if any, Electronic Arts' acquisition of BioWare will have on the series' future.


http://www.gamespot....alclk;gamespace

But if you check the site it claims ME only sold 1.2 million by week 6 and only 1.6 million lifetime.  Meanwhile Wikipedia shows it at 2 million lifetime.

So apparently the site isn't much of a fan of accuracy. 


It's not wrong. the link you provided gave figures for Mass effect ONE, whereas we are talking about mass effect 2. ME1 sold 1.6 to date, whereas ME2 has sold around 2.5 mil


You need to reread my post.  ME sold 1.6 million units in 6 weeks,  Microsoft confimed this,  but that website lists it as 1.6 million lifetime.

So Microsoft literally told VGChartz that they sold more than 1.6 million copies, they told them exactly when it hit 1.6 million units, and the site still got the numbers wrong.

So why would you assume that the numbers for ME2 are even remotely correct when it can't get the numbers right when Microsoft hands it to them?

ME2 only sold around 1.6 millon copies,  including the PC retail sales.

http://en.wikipedia....360_video_games

If you go ahead and check that list against VGChartz,  you'll find they've gotten a great deal more numbers wrong.

#39
Fredvdp

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james1976 wrote...

PC retail is still $50 if there isn't a sale going.

Here in Belgium it costs €20 ($27.61) and soon the budget version comes out, which costs €10 ($13.80).

#40
InvaderErl

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Gatt9 wrote...


You need to reread my post.  ME sold 1.6 million units in 6 weeks,  Microsoft confimed this,  but that website lists it as 1.6 million lifetime.

So Microsoft literally told VGChartz that they sold more than 1.6 million copies, they told them exactly when it hit 1.6 million units, and the site still got the numbers wrong.

So why would you assume that the numbers for ME2 are even remotely correct when it can't get the numbers right when Microsoft hands it to them?

ME2 only sold around 1.6 millon copies,  including the PC retail sales.

http://en.wikipedia....360_video_games

If you go ahead and check that list against VGChartz,  you'll find they've gotten a great deal more numbers wrong.



The biggest issue in trying to figure out how much a game actually sold is that video game companies like to throw around "sold" when they mean shipped. I like to think the NPD figures are more accurate.

NPD list ME1 sales for Nov at 473K and in Dec at 401K which would cover a period of 8 weeks for a combined total of:

874K units sold in 8 weeks.

So this 1.6 figure in 6 weeks for ME1 doesn't quite add up (since the PC version did not yet exist it can't account for the discrepency) and is likely a reference to units shipped but not actually sold.

And I've NEVER been able to find a non-vg chartz source to indicate where the supposed ME1 2 million figure ever came from from.


As for ME2

NPD Jan 2010

572,100

NPD Feb 2010

246,500


for a total of 818,600 in 8 weeks.


Now at this point we need to remember that the ME2 as opposed to ME1 released with a PC version available and at this time NPD was not covering PC figures.

So we have roughly another 800,000 unaccounted for to meet the the ME2 1.6 million figure (which was for the period of ME2's launch and ending by March 31st - the figure was covering the first quarter of the year).

http://www.examiner....d-mass-effect-2

We can guess that on the 360 we're looking at best another 250,000 units sold in March but more likely something in the 100,000 range indicating the ME2 PC SALES WERE PROBABLY IN THE 600,000 TO 700,000 range.

Modifié par InvaderErl, 03 mars 2011 - 11:32 .


#41
PSUHammer

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MajesticJazz wrote...

Michel1986 wrote...

MajesticJazz wrote...

Not as many as the 360 version.


Any proof for that ? <_<


Common sense? Games on consoles have always sold more than their PC counterpart.


No they haven't.  There are cases where the PC option outsold the 360 based on core audiences for a particular game.  Consoles usually sell more of the "big" games like your Call of Duty's...

#42
DinoCrisisFan

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charmingcharlie wrote...

xSTONEYx187x wrote...

You obviously took some sort of offense to what I posted, why, I don't know. It was a simple question. And how is it foolish to assume the the PC version sold less? . . . . . . .


How did I take offense ?  I merely corrected your maths which were way off the mark.  It is foolish to assume that ME 2 sold better on the Xbox 360 because there is NO evidence to suggest that.  There have been plenty of examples where the PC version of a game outsold the Xbox 360 version of the same game.  To just go "oh well it is obvious ME 2 sold better on the 360 than the PC" when there is no evidence to support that is a bit short sighted.

I don't know if ME 2 sold better on the 360 than it did on the PC, you don't know if it did either.  The only people that will be aware of how well ME 2 did on the PC is EA.  At the end of the day though it is irrelevant the fact is ME 2 obviously did well enough on the PC to ensure we get ME 3 which is what matters not the NUMBERS.

Unfortunately PC games don't sell and haven't been selling for the past 5 years. It probably got a few thousand purchases for PC, maybe a million at most. It's really a shame.

#43
nutshell43

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InvaderErl wrote...
The biggest issue in trying to figure out how much a game actually sold is that video game companies like to throw around "sold" when they mean shipped. I like to think the NPD figures are more accurate.

NPD list ME1 sales for Nov at 473K and in Dec at 401K which would cover a period of 8 weeks for a combined total of:

874K units sold in 8 weeks.

So this 1.6 figure in 6 weeks for ME1 doesn't quite add up (since the PC version did not yet exist it can't account for the discrepency) and is likely a reference to units shipped but not actually sold.


Greetings friend, I hail from across the seas and bring tidings of strange lands and their noble peoples.

You are not aware that there exists intelligent life outside the US, I presume?

#44
DinoCrisisFan

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nutshell43 wrote...

InvaderErl wrote...
The biggest issue in trying to figure out how much a game actually sold is that video game companies like to throw around "sold" when they mean shipped. I like to think the NPD figures are more accurate.

NPD list ME1 sales for Nov at 473K and in Dec at 401K which would cover a period of 8 weeks for a combined total of:

874K units sold in 8 weeks.

So this 1.6 figure in 6 weeks for ME1 doesn't quite add up (since the PC version did not yet exist it can't account for the discrepency) and is likely a reference to units shipped but not actually sold.


Greetings friend, I hail from across the seas and bring tidings of strange lands and their noble peoples.

You are not aware that there exists intelligent life outside the US, I presume?

There are places outside of the US? No way! Where? You mean like Mars?

#45
PSUHammer

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DinoCrisisFan wrote...
Unfortunately PC games don't sell and haven't been selling for the past 5 years. It probably got a few thousand purchases for PC, maybe a million at most. It's really a shame.


Entire Digital Distribution companies like Steam would tend to disagree with you...  ;)

#46
DinoCrisisFan

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Hammer6767 wrote...

DinoCrisisFan wrote...
Unfortunately PC games don't sell and haven't been selling for the past 5 years. It probably got a few thousand purchases for PC, maybe a million at most. It's really a shame.


Entire Digital Distribution companies like Steam would tend to disagree with you...  ;)

Go to Steam off-topic, there are 20 million threads (exagerrated) on how PC gaming is dying. We get like 2 or 3 threads like that a week.

Modifié par DinoCrisisFan, 03 mars 2011 - 01:35 .


#47
Synobal

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DinoCrisisFan wrote...

Hammer6767 wrote...

DinoCrisisFan wrote...
Unfortunately PC games don't sell and haven't been selling for the past 5 years. It probably got a few thousand purchases for PC, maybe a million at most. It's really a shame.



Entire Digital Distribution companies like Steam would tend to disagree with you...  ;)

Go to Steam off-topic, there aer 20 million threads on how PC gaming is dying. We get like 2 or 3 threads like that a week.

Well since someone posted a thread on a forum about it must be right

Modifié par Synobal, 03 mars 2011 - 01:33 .


#48
InvaderErl

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nutshell43 wrote...
Greetings friend, I hail from across the seas and bring tidings of strange lands and their noble peoples.

You are not aware that there exists intelligent life outside the US, I presume?



MADNESS I SAY! MADNESS.

Sorry, completely slipped my mind.

The Japanese version wasn't released until 2009 (coming in at #2 with 18,000 units sold) so we can write that off as being a contributer to the 1.6 figure. That leaves Europe (specifically the UK) and Australia as the only markets worthy of note, to match the number listed those markets need to have sold an EQUAL number to US sales (800,000 units roughly) which doesn't seem likely given how those markets have performed in the past.

I wish I had numbers but unfortunately the GFK which is the closest thing I could find to an equivalent NPD doesn't give numbers.

http://www.npd.com/p...ess_090202.html

This site lists figures for 2008, talking about how the global (non-US) industry has experienced double digit growth. A year after Mass Effect's release.

Let's look at some of them:

Super Smash Brothers sold 4.17 million in the US, 400,00 in the UK. Big discrepency there, let's look at something larger. Mario Kart Wii - 5 million in the US and 1.94 in the UK and these are the TOP sellers in a year where these markets were as I said experiencing DOUBLE DIGIT GROWTH.

According to this site: http://www.videogame...s_out_2007.html

ME1 wasn't even in the top sales charts at the close of Dec in the UK.

I honestly wish I had sales numbers but again I could find nothing with actual concrete data, given this info however we're looking for these markets to perform in a way that they don't seem to perform to make up the difference.

If anyone has hard numbers that would be great, as it stands now I just don't see them EQUALING US sales when what data we can muster indictates that traditionally (at least as of 2008) they don't do so. Its more likely the 1.6 is as I suggested a total number of units shipped.

Modifié par InvaderErl, 03 mars 2011 - 02:03 .


#49
Gleym

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Y'know, the news that ME2's price has dropped to $20 in some places just makes the fact that purchasing all the DLCs (free ones included) costs you $35-40 a sad, sad thing.

#50
InvaderErl

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That was likely EA's idea from the start. Get the game out, drop the price and make up the difference in DLC costs (which makes business sense since they've been trying to combat Gamestop's used game market).

I'll say that as far as other companies go, the Mass Effect DLC (at least as far as weapons and quests go) gives you a lot more bang for your buck and I honestly don't mind paying for story content like Stolen Memories, Shadowbroker and Overlord.

Capcom as of this week is charging $5 PER character for MVC3 which I think is insane, that's the kind of model that honestly scares me.

Modifié par InvaderErl, 03 mars 2011 - 02:08 .