What happend to these Specs?
Bards are just Orlesian Rogues while Assassins are Antivan Rogues, why the split?
Legionarrie Scouts are Underground Rogues, Duelists are Seabearing Rogues, why the split?
It seems that rogues are generically the fragile explosives, why?
Can a rogue (Operating outside normal or desirable controls) not be anything else?
Why cant a rogue break this mold without breaking its definition, it seems strange especially since the rogue is the most exotic of all classes, why can't the rogue be wildley different from any other rogue out there?
Bioware was definently headed in the right direction with Origins and Awakening Spec's, but they've retracted half of it and its a tad bit dissapointing.
What do you guys think? Keep the rogues within the stealthy and efficient school or let them roam around and bring back the skills they've learned from afar?
PS. This also goes for Mages and Warriors, the world is a diverse place, especially Thedas, why not show it?
Rogue Specs - No Legionarrie Scout or Bard Spec?
Débuté par
GearRust
, mars 01 2011 11:37
#1
Posté 01 mars 2011 - 11:37





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