Is there a way to modify the game to allow your character to read the choice you make. So not just NPC's and other characters can talk. If so can anyone point me in the right direction.
Voice Over
Débuté par
Ganondorf2002
, nov. 15 2009 07:08
#1
Posté 15 novembre 2009 - 07:08
#2
Posté 15 novembre 2009 - 09:03
I'm not sure if there's a way with the toolset or not, but that probably requires recording voiceovers for all the player choices. A pretty ambitious project, also considering that the game already includes a selection of player voices for small bits in combat and whatnot. Unless the actor/actress could match those voices (or simply redo them, making it all the more ambitious), it may feel inconsistent.
#3
Posté 15 novembre 2009 - 05:23
Rerecording the voices is an option. but one I'd like to stay away from if possible. Just wondering.





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