If the story and pace are much more intense than DAO, it will be very interesting.
The pace and storyline of Dragon Age weren't really phenomenal. A big flop at times, alternately intense sequences, then it fell ...
We can say they have managed to compensate with the number of choices available, which forces us to be curious. Unlike Mass Effect 1, where I never get tired of doing it again just for the story , dragon age, it's more to see different choices. Otherwise I'll be more tired. M2 has the same defect. A main frame not intense enough, not enough rhythmic and concentrated, too much peripheral tasks.
Then there are tons of quests useless or uninteresting in DAO. This has extended the hours unnecessarily. Frankly I had trouble finding the will to finish them all.
Sometimes it's better short. I think we will not be disappointed with that.
Modifié par Sylvianus, 02 mars 2011 - 01:07 .