Okay, I'm seriously screwing this up...
#1
Posté 02 mars 2011 - 08:07
I'm in the lvl 7-9 range in my party.
Allistair on weapon-shield tank duty.
Leliana on ranged support.
Morrigan on support/control spellcasting.
PC as mixed ranged/melee rogue.
Easy mode.
Fighting off the "walking" dead (more like rushing dead), failing to keep my party alive, Allistair most of all.
Yes I've gotten the blacksmith to open up. Same for the veteran dwarf. I started the fight with the knights. Ended up trying all sorts of setups just to figure out what I did wrong.
I'm still dying, on easy.
I'm screwing this up badly. Call me a noob, because I'm pretty much that right now. I never had this much trouble since Contra.<_<
#2
Posté 02 mars 2011 - 08:28
#3
Posté 02 mars 2011 - 08:31
For the PC, runes in the weapons may help.
You may also recruit the Elf in the tavern, as his longbow may also be of aid.
Modifié par Elhanan, 02 mars 2011 - 08:32 .
#4
Posté 02 mars 2011 - 08:39
Chances are slim the OP has GoR or Earthquake at that level.Elhanan wrote...
I find that Glyph of Repulsion, Force Field, Heal, and Earthquake are decent spells for this encounter.
#5
Posté 02 mars 2011 - 08:44
They ignore your tank, your tank needs better armour/ heals... my basic tactic = Stay inside the barricade and kill one guy at a time.
#6
Posté 02 mars 2011 - 11:07
Basically, Allistair dies first (even after buying the heaviest armor I could get and fitting it on him), aggro goes to either me or Leliana, we go down, Morrigan's left alone with the aggro, ends badly.
I've gone ranged, gone melee, nothing works. Too many militiamen either die, leading to our deaths, or we die first.
I'm beginning to suspect that I must have royally screwed up my skill allocation.
#7
Posté 02 mars 2011 - 11:23
On a side note, try to set up each party member with ranged weapons (besides Alistair, of course) and concentrate fire on a single mob (elite -yellow- first).
#8
Posté 02 mars 2011 - 01:36
Yes I'm fully aware and able to pause the game, give orders, and focus fire. It just doesnt work. Allistair dies too quick, or my PC dies too quick if I try to off-tank.
#9
Posté 02 mars 2011 - 01:53
The village store has oil barrels. You can suggest to Ser Perth to lighting the oil on fire during the battle. This is kind of a mixed blessing as the village troops tend to go standing in the flames as well.KaZumaSaru wrote...
Oil barrels, you lost me there.
#10
Posté 02 mars 2011 - 02:12
#11
Posté 02 mars 2011 - 04:09
#12
Posté 02 mars 2011 - 04:23
#13
Posté 02 mars 2011 - 04:28
#14
Posté 02 mars 2011 - 06:05
#15
Posté 03 mars 2011 - 12:47
Guards! Execute him!
----------------------------
Sounds like Morrigan doesnt have heal and Alister is taunting.
Modifié par SuicidialBaby, 03 mars 2011 - 12:52 .
#16
Posté 03 mars 2011 - 12:58
2. No, reading it now, seeing it'll not help me much because stuff dies too fast
3. Yes, they die, come to my party, we die. Tried us going into the fight first, tried flanking, tried using Morrigan's AoE spell effects, ended up killing her first, tried going all ranged, it drew the aggro, but it killed us...
4. QUESTION TAINT! XD Seriously though, Allistair gets crowded no matter what I do. Isnt he supposed to draw aggro? I move him around, he cant hold aggro, thus aggro goes to Leliana, and she goes down fast...
EDIT: Whilst I do have access to Shale, its far too early (lvl7) for me to even get this character, and respec mod, well I think I better dig back to an even earlier save to "talk to ravens"...
Modifié par KaZumaSaru, 03 mars 2011 - 12:59 .
#17
Posté 03 mars 2011 - 02:25
It's important that you keep an eye on the militiamen HP bars too, and focus fire on the mob/s that is/are attacking those with less than half the bar (it's a bit obvious, but still).
Keep trying. I know that it's frustrating, but if you stay positive you'll perfect your skills on that fight and you'll succeed sooner or later
EDIT: Where're you having problems exactly? With the knights or in the second part in front of the chantry? I'm asking because from your first post I understood that you started the knights and died, but on other posts I see that you're talking about the militia. Just to be sure
Modifié par LTBK, 03 mars 2011 - 02:41 .
#18
Posté 03 mars 2011 - 02:54
#19
Posté 03 mars 2011 - 05:07
Assuming that's not the issue, a few options:
Try without Alistair, subbing in another damage dealer (probably Sten). There's no heavy hitters you really need a tank for, and the extra damage could cut through the waves faster. Early game, a suboptimal tank can't take much more punishment than any other warrior, really. Failing that, swap around your party. Archers are generally mid-low damage, especially at the start of the game, and you won't have chests to lockpick during the night attack. If Morrigan doesn't have Heal, you could take Ali/Sten/Dog for a fairly hardy melee group if you've got a stock of 10-15 potions to keep you alive.
Go hit up some of the DLC (if available) or the Circle of Mages first to get some better gear. Warden's Keep can get you a good suit of armor (though it's got a couple "wave" fights, too). Circle of Mages is the other "beginner" section post Lothering, and can get you some nice bonuses, although the lengthy middle section can be trying.
If you absolutely, 100%, positively cannot get by this section, you can abandon the town/turn them down when they ask for help, and come back, skipping the entire defense section and effectively killing the entire town. The game will continue without consequence beyond the NPCs in the town being unavailable.
#20
Posté 03 mars 2011 - 07:14
So, follow Eratis' suggestions, especially the circle tower. There are some fights with bunches of mages you may have to skip there and Wynn's nightmare can be difficult, but the power ups there include a bunch of free stat points and decent items and a few more levels to get better spells and abilities.
The game actually gets progressively easier as you level. Although the game technically scales, by the end of the game you will be one hit killing plenty of enemies. Definitely learn to play with the tactics and if you find them limited there are a few mods that give you more options.
#21
Posté 03 mars 2011 - 10:30
OK, try getting the drinks then. And if that doesn't help you much, do what eratis suggested. You can do Shale before the tower too, and even pay a brief visit to Denerim and gain one or two levels moreKaZumaSaru wrote...
I tried both the knights first, then militia first. Almost always I die trying to defend the militia. Never did I succeed.
In other words: Denerim > Shale > Sacred Ashes > Tower of Magi > Redcliffe. But try that about the drinks before, if you wish.
Modifié par LTBK, 03 mars 2011 - 10:31 .
#22
Posté 03 mars 2011 - 05:01
I'm sorry, where is your proof of this buff to militia attack score?LTBK wrote...
Well, the last thing that I can suggest you and I forgot in my last post is to try to get the free drinks in the tavern for the militia (hint: convince that greedy b... named Lloyd). It increases their attack score, so it'll be helpful.
Cause I've done the testing, ale hurts milita's overall damage.
Modifié par SuicidialBaby, 03 mars 2011 - 05:03 .
#23
Posté 03 mars 2011 - 09:01
SuicidialBaby wrote...
I'm sorry, where is your proof of this buff to militia attack score?LTBK wrote...
Well, the last thing that I can suggest you and I forgot in my last post is to try to get the free drinks in the tavern for the militia (hint: convince that greedy b... named Lloyd). It increases their attack score, so it'll be helpful.
Cause I've done the testing, ale hurts milita's overall damage.
Source. You can check it with the toolset tooIncreases the attack score of the soldiers defending the village.
Anyways, everything that increases their morale is a boost to their stats.
Modifié par LTBK, 03 mars 2011 - 09:02 .
#24
Posté 03 mars 2011 - 09:49
#25
Posté 04 mars 2011 - 11:26





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