Jungle_Rhino wrote...
I am deeply disturbed that you have deemed your target audience to be too stupid to comprehend the implications of a Freindly Fire toggle.
Ah, but you misunderstand. You see, by nerfing heal and eliminating friendly fire, players can now spam fireballs and other AoE spells (they're flashy and look pretty, you see) into the middle of a melee and it's called "tactics". Really brilliant stuff here, but it's hard to understand for some people... like, those who actually knew what they were doing in DAO. (See other thread linking an article where Laidlaw admits they made DA2 easier and more accessible for the non-RPG crowd. But hey... because things are simpler, it will force us to think more "tactically"... riiiiiight.)
Please I implore you devs, consider implementing a Freindly Fire toggle in your first patch.
Instead of a toggle, I would prefer a slider. I could be wrong, but it's my understanding that technically there is friendly fire at the lower difficulty levels, but it's at like 5% or something (basically nothing). We should be able to crank that up if we want.
Also I would like to request the rest of the community to join me in boycotting purchasing the game until such point that a Freindly Fire toggle is implemented.
Um.... No. Sorry. I agree with your fundamental point but no, I'm not boycotting the game. Sorry.