[quote]Dean_the_Young wrote...
There was no need to 'shoot back' after a point: genocide was not a necessity for ending the bloodshed.[/quote]
Pardon, but genocide never happened nor was it attempted, and I don't think you understand the scale of Krogan reproduction.
[quote]There is cultural change, and there is identity death, but using Reaper technology does not make us Reapers.[/quote]
Ah, I think you misunderstood the degree of the concern. The reason Cerberus were studying thorians and rachni (and likely although not specificly stated, the effects of thresher maws) was to create super soldiers. That coupled with the degree to which Shepard is cybered up and to which lazarus is based on Reaper tech leads to the plausability and indeed probability that given the tech from the base, TIM might well want to take that further and try to build 'friendly' reapers. Which would indeed make us reapers.
[quote]Funnily enough, I was thinking the same about you, and then some.[/quote]
Direct insults are not counter-arguements, and you were the one arguing that survival is
all that matters. I take it that you accept my point that survival includes identity survival?
[quote]We can easily destroy their cruisers, and intercept their other cruisers, at the point we destroyed their first. We achieved spacial superiority.[/quote]
Timing. We could take on one at a time easily, but two or more with just the Normandy there would have been another matter. If they defeated the Normandy and retook the base before reinforcements arrived, they would just change the code on the IFF, and/or align the base's relay to a different exit relay in Terminus. We would have set them back, but otherwise lost, and Shepard's corpse wouldn't have been so easily recoverable this time. Indeed, they would have captured it.
Keeping the base is a gamble on timing.
[quote]
And no, that isn't the only 'safe' solution. Quarantine and enforcing a DMZ was always a possibility.[/quote]
You were arguing that shooting back is immoral, since if they don't stop fighting, then eventually you have to kill them all or at least keep killing them. That or you strand them on a world with no resources and thus kill them indirectly. Meanwhile, one ship gets away and runs far enough, and suddenly you have them rebuilding entirely for round 2. Or round 10. Or round 10,000. They reproduce faster. Long term they can sustain much higher losses, and can exploit new colonies faster.
[quote]And then, in the later progression of events, the canon told us that the Council did
not believe us, and more or less buried their hands. This was a change of opinion on their parts, and the later clearly and openly supplanted the later.
What source suggests the Collectors still exist?[/quote]
Proof that they still exist isn't neccessary. No source was saying they don't exist as of the time of Shepard's decision regarding the base. Beyond that, no credible source says they don't exist. Not finding evidence of more in any given databank isn't proof. The Reaper fleet isn't even here yet and may have several major worlds worth of collectors with it for all we know.
[quote]Except the game and novels of ME2 and Retribution also go on about exactly why the Collectors weren't clear and obvious perpetrators. (Reclusive being the biggest.)[/quote]
Right, because reclusive is definative proof, because before meeting Saren, Sovereign used to stop by the Citadel prominade for tea every second tuesday, played bridge with TIM, Udina and Aria on wednesdays, and saturday was bowling night. Just because any given NPC says something doesn't mean they have come to a legitimate or rational conclusion.
[quote]Since the Council and Alliance never deny that the main body of the Geth exist, your point is rather... pointless.[/quote]
Really? Cite any reference ANYWHERE to either acknowledging the heretics as a separate entity. I am not sure they even do after Legion let alone before.
[quote]Why would high technology have to be combat-dedicated?
The answer is: it isn't. The two are in no way mutually required, and the Collector MO was research and development. I just spent seven of the last nine hours in an engineering research center. It has enough electronics and computers to change history if it were sent back to, say, the seventies. But there wasn't a gun in there.[/quote]
The only thing we have seen that they might be superior in is in scanning and detection. I do acknowledge that their might be useful tech there, I just don't treat it as a given nor that it will be decisively useful.
[quote]You're unfamiliar with the tales of Iraq under Saddam ordering civilian electronic goods (including game boys) from the US, aren't you? Nor are you familiar with the Toyota War. Even today, on this planet, civilian sector technology from first-world countries can provide significant military advantages to third-world countries.
If we had a Walmart from today go back thirty years, that would be a scientific coup of the century, just from the electronics department alone. A mere thirty years.[/quote]
That wasn't my statement though. I acknowledge that he base could have useful tech. I just don't acknowledge that the advances are neccessarily sufficient to warrant the risk. The base is of greater strategic importance to the reapers, unless we are going to make reapers ourselves. That doesn't mean it has no strategic importance to us.
There are plenty of examples in many many wars of spiking guns, scuttling ships or otherwise destroying captured equipment that you feel you may not be able to hold. There is arguably a compromise solution which wasn't considered, mind.... purging the base, taking anything that looked valuable (between Mordin and Tali, if both lived there should be some significant ability to make such assessments), then blow the base..... but that would require the writers give us meaningful compromise or non-expedient options.
[quote]I'm saying that if we see the Collectors having dangerous, advanced tech that surpases our own, and we're aware that the Reapers have dangerous, advanced tech in advance of our own, and we know that the Collector Base is their in-galaxy source for developing, creating, and maintaining advanced, deadly tech of their own, and if we've spent large parts of the game capturing and utilizing Collector tech to our own advantage, and if the Illusive Man tells us that there's potent and useful Collector technology in the Collector base, and if everyone in the game treats what's in the base as potent and usable technology, and if not one person in the game has disputed that the technology can be used, and if in fact the concerns of the teammates upon keeping the base are that TIM can and will use it...
Then I have strong standing to say that there both is technology in the base, and that it can be used.[/quote]
We captured the only superior collector tech that we know of, though.... the swarms. I would like to repeat, do consider it a judgement call though and not clear cut, but in that I don't think it is clear cut for keeping it either.
[quote]You had the wit and wisdom to jump in the middle of an argument in which the prior person was arguing from the other direction.
No reason both arguments against the base (that there's nothing to be had in the base : that what's in the base is impossible to study/too dangerous to study) can't be wrong.[/quote]
I agree it is a judgement call. That doesn't mean that if I see an arguement I disagree with that I won't challenge it though.
Not responding to the rest of your post, in that it sounds like we might be more or less on the same page here. Again I'll still challenge any given point I disagree with though, as you will