As for (1). We don't deal in facts here, no, but we needn't. Dealing in risks in quite enough to make a rational choice. We should not dismiss the chance to lower the risk of galactic extinction just because that may increase the risk of some Cerberus dictatorship. Because the former is permanent, and the latter is temporary. I really don't get why the decision is even in question.
What I base my argument on is the assumption that at the end of ME2, without taking meta-knowledge into account, we can't reasonably expect to win against the Reapers without closing the technology gap.
Or do you think Shepard will find a convenient maintenance shaft into the heart of every Reaper out there? Or a convenient backdoor to their home base which will be conveniently vulnerable to nukes and the deactivation of which will conveniently render all Reapers inactive? Bad enough yeah, but even that depends on detailed knowledge of the Reapers. And where would we get that? Yes, in a place where Reapers were to be made...
You know, I actually fear they'll set it up that way - that conventional military might will be the ultimate deciding factor, with no regard for the fact that Sovereign shrugged off the attacks of a whole fleet until it made the mistake of uploading a significant part of itself to Saren's implants which could then conveniently be destroyed be Shepard. What about those impregnable shields? What about indoctrination?
It might be we needn't answer those questions to win, no matter how much I'd dislike that, but my point is this: at the point where we are at the end of ME2, we can't *expect* things to go that way. We can't destroy the base on the assumption that we will find another way when we're grasping at straws to find a means against the Reapers in the first place.
Modifié par Ieldra2, 08 mars 2011 - 10:21 .





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