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Save/Destroy Collector Base: Your thoughts


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#176
Dean_the_Young

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88mphSlayer wrote...


yes but we had 2 years in between ME1 and ME2 for the technology to turn into non-standard prototypes... we've only got months between ME2 and ME3, is Cerberus just going equip every soldier with one of those beam weapons?

We have, at the very least, over a year: the difference between ME2 and Retribution. Likely more, but we have no knowledge of when the Reapers will show up, so that's actually an argument for immediate haste. If Cerberus can only provide a few thousand Collector particle weapons stripped from the base... that's still a few thousand superior weapons we didn't have before.

there's not a whole lot for them to contribute to, certainly there's nothing to gain from a reaper-making machine if it requires melting millions of people and a decade to build

If you want to be stupid about it, sure.

If you want to be smart about utilizing the Reaper technology, you wouldn't use it the Reaper way. Why insist on building things by smoothies when you so clearly don't have to? (Thannix, Conduit, Grunt's creation, etc.) Study what's built. Build it with other materials. Cerberus can't abduct colonies like the Collectors were anyway.

#177
88mphSlayer

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Dean_the_Young wrote...

88mphSlayer wrote...


yes but we had 2 years in between ME1 and ME2 for the technology to turn into non-standard prototypes... we've only got months between ME2 and ME3, is Cerberus just going equip every soldier with one of those beam weapons?

We have, at the very least, over a year: the difference between ME2 and Retribution. Likely more, but we have no knowledge of when the Reapers will show up, so that's actually an argument for immediate haste. If Cerberus can only provide a few thousand Collector particle weapons stripped from the base... that's still a few thousand superior weapons we didn't have before.


and how will those help against a reaper invasion fleet? if it's months then we're screwed, if it's years maybe we can create an oversized version like on the collector ship, there's at least that promise, but i wonder how much better it would be than a fleet of thanix cannons

there's not a whole lot for them to contribute to, certainly there's nothing to gain from a reaper-making machine if it requires melting millions of people and a decade to build

If you want to be stupid about it, sure.

If you want to be smart about utilizing the Reaper technology, you wouldn't use it the Reaper way. Why insist on building things by smoothies when you so clearly don't have to? (Thannix, Conduit, Grunt's creation, etc.) Study what's built. Build it with other materials. Cerberus can't abduct colonies like the Collectors were anyway.


wouldn't that create a plot hole (to build a reaper)? if it were possible without DNA then why would they harvest organics in the first place? i think the collector base is a great place to study the process of building reapers and learn their weaknesses/how they function (if they didn't already do that with the derelict reaper), but i guess you'd have to be extremely creative in weaponize that specific function

Modifié par 88mphSlayer, 03 mars 2011 - 07:34 .


#178
Moiaussi

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Dean_the_Young wrote...

Since that's pretty much how the Council views the galaxy and the other species, I assume you were going to get to the bad point sooner or later?


The Council didn't invite the Alliance to help defend the Citadel. That is why they were available to come to the rescue rather than caught in the same ambush. The Council may play hardball with trade and military treaties, but where is your evidence that they have no respect for human life? In the case of the Krogan, yes they used them as cannon fodder, but they also respected the Krogan for their role and gave them worlds.

As for the Quarians, or Humans in the traverse, not expending your own lives to bail others out of wars isn't the same as using them as test subjects in experiments that are questionable at best. Sense of perspective here, please.

Yes. Because we survived.

We're already 'becoming more like them': we're already unapologetically adopting their technology as we can for our own uses (thanks EDI, Thannix, Grunt, and Collector Swarm shielding, kinetic barriers, biotic powers, mass accelerator weapons!). We've already committed genocide twice in our opposition to them (Thorian, Collectors) and intend to do it again. You know, killing the Reapers, each a species in itself.

We aren't somehow 'pure' now.


And that is a good thing? I thought even in ME1 that someone should be questioning the degree to which Shep is cybering up. In ME2 it is much more so.

As for your charges of genocide, neither the Thorian nor Collectors gave quarter. We even try to negotiate with the Thorian, but despite it having lived through mulitple Reaper cycles (inexplicably, since the Reapers allegedly remove all traces), it decided continuing a losing battle was better than, well, taking a chance on diplomacy again.

The collectors were arguably already dead, having lost free will utterly on being 'repurposed' from being Protheans.

[And we don't even know for certain that there are no more Collectors. We simply don't have any basis for that assumption.

Because that's why every one else failed: they lacked diversity!

And here the rest of us thought that a tech gap of hundreds of years between them and the super-AI-dreadnaughts destroying their fleets and wiping them out with orbital bombardments might have had something to do with it.


Diversity does help. More variance in viewpoints means more approachs and arguably a better chance of finding the right one or a better one. The biggest advantage we have though is that the Protheans managed a partial victory and gave us a fighting chance by way of both warning and more importantly by way of locking the Citadel out to the Reapers. What we do with that is up to us.

There are risks in using the base and not neccessarily a lot of gains. The Collectors seemed to be using no tech more advanced than our own, as evidenced by the easy defeat of both their 'cruiser' and the base itself.  Any actually superior tech might well have died with the proto-reaper. As for the 'we were not meant to find the base' arguement, the Reapers seem very cautious in their approach. I think it is a rather large assumption that they didn't even consider the possiblity. It might be perfectly safe to use, but it might not.

#179
Moiaussi

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Dean_the_Young wrote...

Cerberus can't abduct colonies like the Collectors were anyway.


Why couldn't they? They have the seekers and the counter to them. They haven't shared that data. Building colony/sleeper ships is already well established tech. It is also a safe bet they know more about colonial defences than the Collectors did, and have actual human agents to send to bypass them rather than having to maybe use indoctrination.

#180
Dean_the_Young

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88mphSlayer wrote...

and how will those help against a reaper invasion fleet?

Defending our ground installations against the Reaper's own ground armies, and boosting the potency of our own forces.

if it's months then we're screwed, if it's years maybe we can create an oversized version like on the collector ship, there's at least that promise, but i wonder how much better it would be than a fleet of thanix cannons

Since Cerberus isn't going to be building a fleet, why is this an either-or?

wouldn't that create a plot hole (to build a reaper)?

if it were possible without DNA then why would they harvest organics in the first place?

Building an ideal gestalt AI comes to mind. It's canonical that Reaper technology is technology, not magic: you can build alternative implementations by other means. The Reapers building the entire Reaper out of smoothies is a matter of choice, not a necessity for individual technological components.

i think the collector base is a great place to study the process of building reapers and learn their weaknesses/how they function (if they didn't already do that with the derelict reaper), but i guess you'd have to be extremely creative in weaponize that specific function

Far less creative than trying to develop how to beat the Reapers without any knowledge.

#181
Guest_Saphra Deden_*

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Moiaussi wrote...

Why couldn't they? They have the seekers and the counter to them. They haven't shared that data. Building colony/sleeper ships is already well established tech. It is also a safe bet they know more about colonial defences than the Collectors did, and have actual human agents to send to bypass them rather than having to maybe use indoctrination.


So what if they do? As long as the greater objective is served (defeating the Reapers) it shouldn't matter. 

#182
xxSgt_Reed_24xx

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I keep the base... who knows what we could develop from the tech on the base?

Modifié par xxSgt_Reed_24xx, 03 mars 2011 - 08:00 .


#183
Dean_the_Young

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Moiaussi wrote...

Dean_the_Young wrote...

Cerberus can't abduct colonies like the Collectors were anyway.


Why couldn't they? They have the seekers and the counter to them. They haven't shared that data. Building colony/sleeper ships is already well established tech. It is also a safe bet they know more about colonial defences than the Collectors did, and have actual human agents to send to bypass them rather than having to maybe use indoctrination.

Scale, size, organization cohesion, Cerberus's ability (let alone inclination) to do so in the face of resistence of a group that already actively opposes them in ways the Council and Alliance did not oppose the Collectors, and Shepard's team ability to effectively pre-emptively neutralize.

We know, for example, that the Dirty Dozen were already spreading knowledge without Cerberus's direct suggestion: Mordin getting Garrus's Collector sample out to a Salarian university. Mordin's been actively in contact with STG elements, Garrus keeps contacts, etc. Simply if Cerberus doesn't share doesn't mean that it can't, or hasn't, already gotten out.

#184
Dean_the_Young

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Moiaussi wrote...

As for the Quarians, or Humans in the traverse, not expending your own lives to bail others out of wars isn't the same as using them as test subjects in experiments that are questionable at best. Sense of perspective here, please.

Any perspective that compares Cerberus to the historic actions of the genophage and Spectres is not favoring the Council.

And that is a good thing? I thought even in ME1 that someone should be questioning the degree to which Shep is cybering up. In ME2 it is much more so.

Yes, surviving is good. Life is more important than ideology.

As for your charges of genocide, neither the Thorian nor Collectors gave quarter. We even try to negotiate with the Thorian, but despite it having lived through mulitple Reaper cycles (inexplicably, since the Reapers allegedly remove all traces), it decided continuing a losing battle was better than, well, taking a chance on diplomacy again.

Which in no way makes it not genocide, or undermines our willingness to commit it 'for the greater good.'

[And we don't even know for certain that there are no more Collectors. We simply don't have any basis for that assumption.

In-game, EDI's scouring of the Collector Base computers not giving any contradiction to the game's claims.

In the expanded universe, Retribution.

Diversity does help. More variance in viewpoints means more approachs and arguably a better chance of finding the right one or a better one. The biggest advantage we have though is that the Protheans managed a partial victory and gave us a fighting chance by way of both warning and more importantly by way of locking the Citadel out to the Reapers. What we do with that is up to us.

Viewpoints are meaningless without the ability to back them up. The Cerberus base doesn't block variance in viewpoints before the Reapers. The Turians, the Salarians, and the Alliance aren't going to become good Cerberus drones because of the base decision.

There are risks in using the base and not neccessarily a lot of gains. The Collectors seemed to be using no tech more advanced than our own, as evidenced by the easy defeat of both their 'cruiser' and the base itself.

What evidence? We beat them, but that doesn't mean they weren't more advanced. We had the 'skills' advantage.

Any actually superior tech might well have died with the proto-reaper.

The proto-Reapers technology didn't die with the programming. The hardware exists regardless.

As for the 'we were not meant to find the base' arguement, the Reapers seem very cautious in their approach. I think it is a rather large assumption that they didn't even consider the possiblity. It might be perfectly safe to use, but it might not.

And if it isn't perfectly safe, so what? The probably costs have to exceed the probable benefits for potential risk to outweigh potential benefit.

#185
Moiaussi

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Dean_the_Young wrote...

[Scale, size, organization cohesion, Cerberus's ability (let alone inclination) to do so in the face of resistence of a group that already actively opposes them in ways the Council and Alliance did not oppose the Collectors, and Shepard's team ability to effectively pre-emptively neutralize.

We know, for example, that the Dirty Dozen were already spreading knowledge without Cerberus's direct suggestion: Mordin getting Garrus's Collector sample out to a Salarian university. Mordin's been actively in contact with STG elements, Garrus keeps contacts, etc. Simply if Cerberus doesn't share doesn't mean that it can't, or hasn't, already gotten out.


The collectors were managing this with a single ship and a single base, well within Cerberus' size and scale.

If Mordin really has been reporting back as you suggest, why in blazes is Shepard not being treated as completely vindicated? I guess the question regarding what to do with the Genophage data was just to make Shepard feel good too, rather than what actually happened?

#186
Moiaussi

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Dean_the_Young wrote...

Any perspective that compares Cerberus to the historic actions of the genophage and Spectres is not favoring the Council.


So.... the actions within a hot war that is going badly, that stabilize the enemy population growth to sustainable levels rather than simply killing them equate to Cerberus' actions during peacetime, with no such threats and no such relatively altruistic end goals?

As for the Spectres, other than Saren, who was indoctrinated, precisely what have they done? The Council should be providing much greater scrutiny and oversight, but saying the Council is bad doesn't make Cerberus good.

Yes, surviving is good. Life is more important than ideology.


So in your opinion, Saren was right, and the Protheans at Illos were wrong... they should have surrendered and survived as Collectors. Interesting take, but I think we have different definitions of survival. If you cease being 'you' in your attempts to survive, have you really survived? Isn't beating the Reapers that way a pyrhic victory?

Which in no way makes it not genocide, or undermines our willingness to commit it 'for the greater good.'


Damned if we do, damned if we don't. Commit genocide against the Thorian and possibly the Collectors, or commit genocide by letting them kill us. We were not going out of our way looking for races to kill, nor were we given alternative options. Do you really not see a difference between the situations or are you just arguing semantics for the sake of trolling?

In-game, EDI's scouring of the Collector Base computers not giving any contradiction to the game's claims.

In the expanded universe, Retribution.


Funny, cause scouring Prothean computers yielded no evidence of Illos to the Reapers, too. Most Cerberus cells would presumably be similarly 'clean.' Lack of proof of existance isn't proof of non-existance.

Viewpoints are meaningless without the ability to back them up. The Cerberus base doesn't block variance in viewpoints before the Reapers. The Turians, the Salarians, and the Alliance aren't going to become good Cerberus drones because of the base decision.


I was responding to the suggestion that there being more races this time round might be in our mutual favour. It was off topic, so your response doesn't really apply. Sorry for any confusion.

What evidence? We beat them, but that doesn't mean they weren't more advanced. We had the 'skills' advantage.


We didn't just 'beat' them. We beat them incredibly easy. We had a cruiser equivalent (full upgrades) against a cruiser and beat it easily. Even with no upgrades we beat it with a frigate. On the base, they exhibited nothing remotely superior in tech. Could they have beaten us if they fought intelligently? You bet, but they didn't need anything better than we had for that. They outnumbered us by a large margin.

The proto-Reapers technology didn't die with the programming. The hardware exists regardless.


Hardware can be damaged by a radiation pulse too. It is just not a given that there are any major gains.

And if it isn't perfectly safe, so what? The probably costs have to exceed the probable benefits for potential risk to outweigh potential benefit.


That is a judgement call. You may well be right, but it isn't a given that you are right. it is an opinion on your part rather than a statement of fact.

#187
jbblue05

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Moiaussi wrote...

The collectors were managing this with a single ship and a single base, well within Cerberus' size and scale.

If Mordin really has been reporting back as you suggest, why in blazes is Shepard not being treated as completely vindicated? I guess the question regarding what to do with the Genophage data was just to make Shepard feel good too, rather than what actually happened


The Collectors have more than one ship.
While Shepard was saving Horizon from the Collectors.  Two human colonies were abducted New Caanan or Canton and Ferris Fields.

Its higlhy likely that the Collectors have other ships and possibly bases accross the galaxy

#188
Moiaussi

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jbblue05 wrote...

The Collectors have more than one ship.
While Shepard was saving Horizon from the Collectors.  Two human colonies were abducted New Caanan or Canton and Ferris Fields.

Its higlhy likely that the Collectors have other ships and possibly bases accross the galaxy


The writers need to make up their minds then..... or at least Dean does. Dean was including in his arguements the fact that EDI finds no evidence of other ships or bases as meaning there aren't any.

Actually though, the other abductions aren't neccessarily due to other ships either, since IIRC, you learn of them from listening to the crew talk. There is no actual timestamps on those events, so they could have taken place before Horizon and the crew just talking about them now.

#189
jbblue05

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Moiaussi wrote...

The writers need to make up their minds then..... or at least Dean does. Dean was including in his arguements the fact that EDI finds no evidence of other ships or bases as meaning there aren't any.

Actually though, the other abductions aren't neccessarily due to other ships either, since IIRC, you learn of them from listening to the crew talk. There is no actual timestamps on those events, so they could have taken place before Horizon and the crew just talking about them now.


Your crew tells you that the colonies are abducted after you beat Horizon.

If the Collectors were goint to "attack Earth".  it would make sense to have multiple ships abduct different regions of Earth.
 
I'm not sure about EDI I don't remember her confirming or denying any other Collector ships.s the
All I remember is EDI telling Shepard that the  "derelict" Collector ship is the same one that destroyed the Normandy SR1
EDI doesn't say it was the same ship on Horizon

Modifié par jbblue05, 03 mars 2011 - 09:12 .


#190
Dean_the_Young

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Moiaussi wrote...

The collectors were managing this with a single ship and a single base, well within Cerberus' size and scale.

The Collectors had an incredibly advanced ship of a type and scale of cargo capacity imcomparable to any known ship short of the Destiny Ascension itself. The Collectors were also nearly entirely dependent on the monopoly of safe access using the Omega 4 relay, as well as the absolute unwavering obedience and loyalty of the Collector race, which offered no information leaks of any sort. The Collector invasion of Earth was also almost certainly going to be dependent on the successful rewriting of all Geth into Heretics, an alliance which Cerberus has no plausible avenue of matching.

Cerberus has none of these advantages. Even should we hand-wave that Cerberus could kill Shepard and destroy the Normandy, and the Reaper IFF, Cerberus is still composed of human idealists, and it would only take one to defect with a Reaper IFF copy to utterly derail and destroy a process that even ultra-Loyalist Miranda detested enough to defect even if not personally loyal to Shepard.

If Mordin really has been reporting back as you suggest, why in blazes is Shepard not being treated as completely vindicated?

Because interest in the Collector abductions isn't the same as proof as who's behind the Collectors.

I guess the question regarding what to do with the Genophage data was just to make Shepard feel good too, rather than what actually happened?

I'm afraid your point isn't clear here.

#191
Dean_the_Young

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Moiaussi wrote...

Dean_the_Young wrote...

Any perspective that compares Cerberus to the historic actions of the genophage and Spectres is not favoring the Council.


So.... the actions within a hot war that is going badly, that stabilize the enemy population growth to sustainable levels rather than simply killing them equate to Cerberus' actions during peacetime, with no such threats and no such relatively altruistic end goals?

I wasn't aware Mordin fought in a hot war with the Krogan, Moiaussi.

As for the Spectres, other than Saren, who was indoctrinated, precisely what have they done? The Council should be providing much greater scrutiny and oversight, but saying the Council is bad doesn't make Cerberus good.

Well, just by going by my Shepard, the Council certainly didn't find multiple accounts of genocide abhorently exceptional, and in truth Shepard can easily surpass all the crimes Cerberus has ever done (none of which, at this point, have come close to genocide).

So in your opinion, Saren was right, and the Protheans at Illos were wrong... they should have surrendered and survived as Collectors. Interesting take, but I think we have different definitions of survival. If you cease being 'you' in your attempts to survive, have you really survived? Isn't beating the Reapers that way a pyrhic victory?

Not really. Who 'you' are changes daily, let alone by years. I am not who I was five years ago: in five years, I will not be whom I am. Three hundred years ago, my nation didn't exist: two hundred years ago it was insignificant: one hundred years ago, it was something else quite different from today. There is no permanence of identity, either in a life time or between them.

Change happens. We have already been changed by the Reapers, simply in our knowledge of them, and we will be changed again in our survival, no matter how it happens. There is not, however, some 'worthiness' that we are now that will be ruined, nor should we invest in baseless conservatism for a fake purity that never existed. If we survive, we will continue to change, and can do so however we desire. If we die, who we are will be as insignificant as the Prothean's precursors.

Saren was not right, but that was because his argument was flawed. The Reapers weren't going to compromise with us, nor do they accept surrender.

Damned if we do, damned if we don't. Commit genocide against the Thorian and possibly the Collectors, or commit genocide by letting them kill us. We were not going out of our way looking for races to kill, nor were we given alternative options. Do you really not see a difference between the situations or are you just arguing semantics for the sake of trolling?

The Thorian wasn't a pre-necessary kill for Shepard: had we simply walked (or flown away), taking the colonists with us, it would have done no more damage and not died. We didn't know about the cipher as it was, so killing the Thorian was a 'it's bad, kill!' more than 'necessary.'

For the Collectors, simply destroying the Collector Cruiser neutered them as any sort of existential threat. Their lives might not have had any worth in preserving, but we certainly didn't have to kill them at that point if we were disinclined: we could contain them more or less easily.


We certainly have gone out of our way to commit genocide in Mass Effect, and we're going more out of our way to do it again. But it's good genocide, which convinces most people it doesn't qualify.

Funny, cause scouring Prothean computers yielded no evidence of Illos to the Reapers, too. Most Cerberus cells would presumably be similarly 'clean.' Lack of proof of existance isn't proof of non-existance.

...why would Prothean computers confirm or deny the additional existence of Collectors?

The game tells us (and novels) tell us the Collector Threat ended with the Collector Base. The game (and novels) also have the basis and opportunity to refute this claim if it were not true.

We didn't just 'beat' them. We beat them incredibly easy. We had a cruiser equivalent (full upgrades) against a cruiser and beat it easily. Even with no upgrades we beat it with a frigate. On the base, they exhibited nothing remotely superior in tech. Could they have beaten us if they fought intelligently? You bet, but they didn't need anything better than we had for that. They outnumbered us by a large margin.

I doubt anyone in the lore would call the Suicide Mission incredibly easy. The Normandy was piloted by the best pilot in the Alliance and a Super AI, against what was more of a cargo freighter than any sort of warship. The Collectors were an army, but they were never a combat-dedicated army: they were support, and mooks at that. Skill overcoming countless numbers goes with the genre, and the medium. Especially when we get a whole themed spelled out for us that indoctrination makes people useless, and the Collectors as a whole are super-indoctrinated that they have to use technology to break even.

Your argument is based more around that the game was easy, not a disproof of the lore's position of the potency of Collector Technology.

Hardware can be damaged by a radiation pulse too. It is just not a given that there are any major gains.

Since it's the entire basis of the Collector Base decision, and the basis of everyone's concern afterwards (that the Illusive Man has something potent to abuse), it sort of is.

That is a judgement call. You may well be right, but it isn't a given that you are right. it is an opinion on your part rather than a statement of fact.

That's the fundamental rule of every decision making process, economics or strategic. You might weigh some things differently from person to person, and place values on intangible non-existent things (like, say, 'soul of the species'), but they've yet to find the person who doesn't decide by a cost-benefit analysis and then choose the benefit side, however scewed their interpretation might be.

#192
Moiaussi

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Saphra Deden wrote...

Moiaussi wrote...

Why couldn't they? They have the seekers and the counter to them. They haven't shared that data. Building colony/sleeper ships is already well established tech. It is also a safe bet they know more about colonial defences than the Collectors did, and have actual human agents to send to bypass them rather than having to maybe use indoctrination.


So what if they do? As long as the greater objective is served (defeating the Reapers) it shouldn't matter. 


Their 'greater objective' isn't stopping the Reapers, it is human dominance. The Reapers are just in the way.

#193
Dean_the_Young

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Moiaussi wrote...

jbblue05 wrote...

The Collectors have more than one ship.
While Shepard was saving Horizon from the Collectors.  Two human colonies were abducted New Caanan or Canton and Ferris Fields.

Its higlhy likely that the Collectors have other ships and possibly bases accross the galaxy


The writers need to make up their minds then..... or at least Dean does. Dean was including in his arguements the fact that EDI finds no evidence of other ships or bases as meaning there aren't any.

No, I'm making an argument that the game (and book) tell us the Collectors are done away with, and that we have opportunities and other authority figures who would be placed (and have the reason) to inform us if these claims were wrong.

EDI not finding mention of more Collectors isn't the proof . The game ending and expanded universe material telling us the same thing (that the Collectors are gone) is the proof, while EDI (and other sources) having the opportunity and authority to suggest otherwise if there were a disreprency is corroborating the primary source (the media of the game and book). An argument that there are significant Collector forces remaining is an argument that has to argue against the source material, and despite the repeated opportunities for authority figures in the source material to bring up otherwise (and yet no one has).

Were it the lack of a positive alone, that would not suffice. But the EDI opportunities don't stand alone: it compliments the game ending and Retribution.

#194
Dean_the_Young

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Moiaussi wrote...

Saphra Deden wrote...

Moiaussi wrote...

Why couldn't they? They have the seekers and the counter to them. They haven't shared that data. Building colony/sleeper ships is already well established tech. It is also a safe bet they know more about colonial defences than the Collectors did, and have actual human agents to send to bypass them rather than having to maybe use indoctrination.


So what if they do? As long as the greater objective is served (defeating the Reapers) it shouldn't matter. 


Their 'greater objective' isn't stopping the Reapers, it is human dominance. The Reapers are just in the way.

That's Cerberus's greater objective. What's yours: defeating the Reapers, or preventing Cerberus's goal of human dominance?

#195
Moiaussi

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Dean_the_Young wrote...

I wasn't aware Mordin fought in a hot war with the Krogan, Moiaussi.


And he maintained the existing provisions keeping another hot war from happening. He didn't create the solution in the first place, he is just helping enforce it. The Krogan population is finally stable and they are starting to hold their own on their own merits as a society rather than purely on reproduction rate.


Well, just by going by my Shepard, the Council certainly didn't find multiple accounts of genocide abhorently exceptional, and in truth Shepard can easily surpass all the crimes Cerberus has ever done (none of which, at this point, have come close to genocide).


I repeats, appearantly you feel they should have found death to be less abhorrant? Shooting back isn't the same as instigating.

Not really. Who 'you' are changes daily, let alone by years. I am not who I was five years ago: in five years, I will not be whom I am. Three hundred years ago, my nation didn't exist: two hundred years ago it was insignificant: one hundred years ago, it was something else quite different from today. There is no permanence of identity, either in a life time or between them.

Change happens. We have already been changed by the Reapers, simply in our knowledge of them, and we will be changed again in our survival, no matter how it happens. There is not, however, some 'worthiness' that we are now that will be ruined, nor should we invest in baseless conservatism for a fake purity that never existed. If we survive, we will continue to change, and can do so however we desire. If we die, who we are will be as insignificant as the Prothean's precursors.

Saren was not right, but that was because his argument was flawed. The Reapers weren't going to compromise with us, nor do they accept surrender.


Come off it. By your arguement, Saren was completely right, since the Protheans did 'survive.' They did 'compromise and accept surrender.' In fact, the Protheans were about as compromised and surrendered as one can get.

We could probably 'survive' by introducing a genophage equivalent that devolves us all back into primordial ooze so that we would be absolutely no use to the Reapers. We would 'survive' by your definition. I mean, change happens, right? You are stretching the definition of survival beyond all rationality, or perhaps to pure rationality, a purely technical definition.

The Thorian wasn't a pre-necessary kill for Shepard: had we simply walked (or flown away), taking the colonists with us, it would have done no more damage and not died. We didn't know about the cipher as it was, so killing the Thorian was a 'it's bad, kill!' more than 'necessary.'

For the Collectors, simply destroying the Collector Cruiser neutered them as any sort of existential threat. Their lives might not have had any worth in preserving, but we certainly didn't have to kill them at that point if we were disinclined: we could contain them more or less easily.


We certainly have gone out of our way to commit genocide in Mass Effect, and we're going more out of our way to do it again. But it's good genocide, which convinces most people it doesn't qualify.


The colonists weren't free until the Thorian died, and even now aren't completely free. The Collectors could have built other cruisers and my still have other cruisers. Based on what happened with Sovereign, destroying the cruiser might have caused feedback destroying the base. It could still have been 'genocide.' The only 'safe' solution would have been to take the Quarian option and pack up everyone we can and run away. Is that your actual suggestion here?

...why would Prothean computers confirm or deny the additional existence of Collectors?

The game tells us (and novels) tell us the Collector Threat ended with the Collector Base. The game (and novels) also have the basis and opportunity to refute this claim if it were not true.


The game also told us that the Council (or at least the Alliance) were onside with the existance of the Reapers. The game and novels also didn't mention the Collectors at all until ME2, despite their being a major long lived race who appearantly operate out of the same region as the Geth and therefore would have been an obvious power to try to talk to, or at least to bring up in conversation on strategy.

The Council and Alliance act like the main body of the Geth don't exist, too. Does that mean Legion is lieing and they don't exist?

I doubt anyone in the lore would call the Suicide Mission incredibly easy. The Normandy was piloted by the best pilot in the Alliance and a Super AI, against what was more of a cargo freighter than any sort of warship. The Collectors were an army, but they were never a combat-dedicated army: they were support, and mooks at that. Skill overcoming countless numbers goes with the genre, and the medium. Especially when we get a whole themed spelled out for us that indoctrination makes people useless, and the Collectors as a whole are super-indoctrinated that they have to use technology to break even.

Your argument is based more around that the game was easy, not a disproof of the lore's position of the potency of Collector Technology.


ROFL, either you treat the game as evidence or you are making up your own facts. If they weren't 'combat dedicated', why would you expect them to have huge caches of ultra powerful tech? It is like raiding a walmart or a toy factory and expecting to capture large caches of military grade weapons.

Hardware can be damaged by a radiation pulse too. It is just not a given that there are any major gains.

Since it's the entire basis of the Collector Base decision, and the basis of everyone's concern afterwards (that the Illusive Man has something potent to abuse), it sort of is.


So, you are saying that because people are worried about Cerberus getting dangerous tech, then such dangerous tech de facto exists, and on the other hand that there is nothing there dangerous enough to make Cerberus a threat to anything but the Reapers? Arguing both sides now simultaneously?



That's the fundamental rule of every decision making process, economics or strategic. You might weigh some things differently from person to person, and place values on intangible non-existent things (like, say, 'soul of the species'), but they've yet to find the person who doesn't decide by a cost-benefit analysis and then choose the benefit side, however scewed their interpretation might be.


Well duh, but just because you are making risk assessments doesn't make your assessments correct. Assessing a high chance that the next lottery ticket I buy will be the grand prize winning ticket doesn't make it so. Quit talking as if you are psychic and simply 'know' the correct weightings.

If your plan is for humanity to become Reapers to fight the Reapers, all that means is that your plan is to become another enemy for the rest of us to fight.

Modifié par Moiaussi, 03 mars 2011 - 10:12 .


#196
Moiaussi

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Dean_the_Young wrote...

That's Cerberus's greater objective. What's yours: defeating the Reapers, or preventing Cerberus's goal of human dominance?


What makes those mutually exclusive objectives? Just as defeating the Reapers is neccessary to Cerberus's dominance, how is saving us from Reapers mutually exclusive from saving us from Cerberus, especially goven you seem to be advocating a Cerberus Reaper program?

Taking Isengard down didn't weaken the effort against Sauron in that Saruman was plotting his own dominance. the enemy of my enemy is only my friend if they are not also my enemy.

#197
DPSSOC

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Moiaussi wrote...
Taking Isengard down didn't weaken the effort against Sauron in that Saruman was plotting his own dominance. the enemy of my enemy is only my friend if they are not also my enemy.


Correct me if I'm wrong but Isengard fell because of the unexpected intervention of a wholly uninterested party at the insistance of two hobbits.  None of the forces used to take Isengard were previously committed to fighting Sauron (excepting two hobbits), the same cannot be said in this case.

Unless we manage to pull some here-to neutral party out of the ether any forces used against Cerberus will have to be taken from those committed to fighting the Reapers unless you wait giving Cerberus more time to entrench themselves.  Although now that I think of it there are a lot of forces not committed to fighting the Reapers considering as of the end of ME2 the only forces comitted to fighting the Reapers are, say it with me now, Cerberus.  If you're being attacked by a bear are you really gonna turn and shoot the only guy willing to help just because you don't like him.

#198
Moiaussi

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DPSSOC wrote...

Moiaussi wrote...
Taking Isengard down didn't weaken the effort against Sauron in that Saruman was plotting his own dominance. the enemy of my enemy is only my friend if they are not also my enemy.


Correct me if I'm wrong but Isengard fell because of the unexpected intervention of a wholly uninterested party at the insistance of two hobbits.  None of the forces used to take Isengard were previously committed to fighting Sauron (excepting two hobbits), the same cannot be said in this case.


The two hobbits in question were part of the main group and their presence helped 'wake up' the Ents to the point they took action. Gandalf had independantly warned the rest of the group of Saruman, having been held captive. If Shepard rallyed the Quarians to stop Cerberus or simply blew up Isengard (the Collector base) himself (which was actually the original mission he had been given), it is the same effect. Note that Saruman was left on his own to cause more trouble and still had to be dealt with (the Scouring of the Shire), so the analogy holds up pretty well. Destroying the base doesn't render Cerberus impotent.


Unless we manage to pull some here-to neutral party out of the ether any forces used against Cerberus will have to be taken from those committed to fighting the Reapers unless you wait giving Cerberus more time to entrench themselves.  Although now that I think of it there are a lot of forces not committed to fighting the Reapers considering as of the end of ME2 the only forces comitted to fighting the Reapers are, say it with me now, Cerberus.  If you're being attacked by a bear are you really gonna turn and shoot the only guy willing to help just because you don't like him.


Or just as with the Shire, Cerberus could be dealt with after the Reapers are dealt with. The main threat (Isengard/the Collector base) is eliminated. Note that goes for those who like Cerberus advocating human dominance too. Cerberus is reigned in, but not eliminated, still useful but not as dangerous.

Oh and he is 'the only one willing to help' mostly because he stacked the deck to make everyone else distrust you and doing his best to cut you off from any other allies or resources.

Modifié par Moiaussi, 03 mars 2011 - 11:13 .


#199
theubersmurf

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I'm pretty new here too, so I feel it's probably ok to throw my hat in the ring here on this one.

It's an issue I'm torn over. The illusive man getting a hold of that tech just seems like a bad idea. Even though he's doing things now that are in the interests of the galaxy, it strikes me that he's going to go back to old tricks in ME3. That is to say, being essentially a terrorist with a narrow view of sapient life, humans first, everyone else be dammed. His interpretation of what is an important human interest will factor in as well. Humans already control the council, giving over to what is probably a bigot a tool that only has interest in furthering humanity is going to create a further rift with the other races, possibly causing humanity to fight it out on their own entirely??? The upshot to keeping the tech is of course that you may have tools at your disposal that help against the reapers. But the guy who's getting control is too narrow in his views to be responsible with it. I've played it out both ways several times now, and I'm curious what they'll actually do...but I get the feeling you're going to be getting dogged by Cerberus in the last game no matter what you want, having them have that tech is probably just going to make your life miserable.

#200
nevar00

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If it got to the point where we were going to build our own Reaper, I might rather the Reapers just kill us.