Will there ever be a Mass Effect 4?
#351
Posté 01 août 2012 - 09:40
#352
Guest_starlitegirlx_*
Posté 03 août 2012 - 01:52
Guest_starlitegirlx_*
Or military effectiveness. WTH? Force me to multiplayer when I don't like multiplayer at all or I'm only getting half my assets? And then charge me for the torture of it? I'm not the only one who found that appalling. It was wrong to put that in there. I'd even venture to say unethical even more so since it goes down by the day (percentage wise). Fine, if you are going to force me to do this to get the best ending but don't make me have to go back to it. In the game, you don't lose assets you you've gained if you don't play the game for a week. That's so manipulative and such a ploy for money (keep us playing so others won't get stuck with no players or very limited player pools). It should have not been tied into the game at all other than to ADD to give you some super top level ending rather than used to keep you from only having half your assets. That is something I can never forgive BW for as I hate multiplayer.
Modifié par starlitegirlx, 03 août 2012 - 01:56 .
#353
Posté 04 août 2012 - 04:02
Destroy ending feels more canon though, so hopefully something is done with that one or as someone else suggested, there's a singular event that merges everything. Either way, I'd definitely prefer the timeline move forward in the games instead of backward. Maybe show the first contact war in an animated series or something
Gameplay-wise I enjoyed ME3. I suppose they could make the gameplay modes actually reflect what you choose (Action - ME3 Feel, RPG - ME1 feel, Story - Maybe some QTE's instead?). Just a matter of how much more work devs are willing to do on the matter, but something that will satisfy all parties and can increase the number of playthroughs significantly
#354
Posté 04 août 2012 - 07:51
#355
Posté 04 août 2012 - 09:04
#356
Posté 06 août 2012 - 06:54
#357
Posté 07 août 2012 - 02:41
So what am I thinking about here?
Scan: Remove this feature completely, replace it with "Explore".
Explore: You land on the planet directly, and when you have finished all the specific planet objectives you place a "Flag" at a point. Missions wouldn't be much different than what we have seen in ME games, just elaborated. Later as you develop your planet you will be able to choose to land in different areas.
Defending: Can be done in 2 ways, unless it is mission specific (which is always landing on the planet).
A, Land on the planet yourself and defend your planet with your team.
B, Manage your troops and fight another enemy on another front at the same time.
Attacking: Land on the planet and enter a battlefield mission (different for every planet), micro manage troops on point.
Fleets: Send fleets to planets to take them over, or have them offer fire support from space. Or join the fleet in Space Combat.
Space Combat: Control your own fighter, or your own starship (i.e Normandy). Board other ships and take them over by controlling the bridge, or perhaps choose to blow off a bomb in the engine room.
Planetary Control/Macro management: From the screen where you regularly choose "Back" or "Scan" you would instead have a control where you can choose to build structures, train soldiers and defend points, research technology and so forth, construct armories that you can later buy planet specific gear from. Simplified: Colonize planets and develop them.
Play as any race, dominate the galaxy in different styles, every race has its own group that you could control and its own storyline. Or perhaps just simply different "Origins" with their own military options and race specific companions.
Modifié par herpaderpaos, 07 août 2012 - 02:46 .
#358
Posté 08 août 2012 - 06:52
Modifié par Rintaro88, 08 août 2012 - 06:53 .
#359
Posté 09 août 2012 - 06:14
I think this has been suggested but it's then pointed out that there aren't that many team mates that can't be killed somewhere along the line. In ME1 you can end up with Wrex dead and you can't avoid killing one of Ash/Kaiden, in ME2 absolutely any of them at all can be killed, in ME3 at least two of your former teammates have to die that I know of and it's possible to get at least two more killed (including whichever survived in ME1 out of Ash/Kaiden). The only one with significant appearances in all three games and is sufficiently plot armoured to be alive at the end of ME3 (assuming you don't choose the 'screw you, player, you lose the game' ending) that I can think of is Liara, and with the best will in the world she's not to everyone's taste as a character.Rintaro88 wrote...
Dont know if anyones thought of this yet, but maybe any future games set in the future will have any one of your team as the protagonist. Keeps your team mates alive and continues the story with the characters we've played with for so long....
#360
Posté 09 août 2012 - 07:06
I would gladly welcome another game though
(just not TOO many, that would ruin everything)
#361
Posté 09 août 2012 - 08:19
#362
Posté 11 août 2012 - 08:00
EDIT: And what about Miranda? She rebuilded u only in 2 years when u died at ME2 beggining, if i have relationship with her maybe she will rebuild me again?
Modifié par KingShree, 11 août 2012 - 08:03 .
#363
Posté 12 août 2012 - 11:23
chose how the story will progress (race and story background).
if u have a savegame from ME3 you can import your story
a. you use the story from ME3 and the choices and actions follow the game
b. same as "a" but if u had a romance you will be the offspring of shepard (child, grand child,
adopted child). or maybe a relative (cusin, brother, sister or some one in family tree that is blood
related (if it is more than 100+ years ahead fomr ME3))
c. or you can just start a whole new char.
1. chose your race (human, asari, turian, krogan, salarian)
2. chose story (destroy, control, synthasys)
3. chose your class (soldier, vangard, engineer.....)
4. chose backgrond (the nerd, the trubblemaker, the spoiled, the vigalante, the HERO.....)
the big problem i see here is that the game will be three games in one becuse on the story u have
chosen, but the good thing is that u will have the start you chose and not what the developers
decide.
Like ME2 (post DLC) the counsel is dead becuse in ME1 u let em die, u cant change that unless
u dowload the DLC and shose what happend in ME1 or import save from ME1
#364
Posté 13 août 2012 - 07:35

New enemies create new heroes.
http://social.biowar...2&poll_id=38179
Modifié par theandroids, 13 août 2012 - 07:36 .
#365
Posté 15 août 2012 - 04:16
#366
Posté 15 août 2012 - 06:06
#367
Posté 15 août 2012 - 09:34
#368
Posté 18 août 2012 - 12:12
#369
Posté 18 août 2012 - 03:28
That being said, MMO ME could be viable, though EA/Bioware would have to go out on its limb, and do development for this one right, because frankly, the previous reactions to the last game was somewhat extreme. They'd have to either shoulder a lot of things, more than what they had done, in order to fix everything and make everything better.
...that's the optimistic perspective. The pessimist would be that they'd still create a game, regardless of the quality of the previous one, probably do a lot of good marketing with it, but already cut out lots and lots of corners, and the finally, letting the really die-hard fans to go buy it and for them to get away with it.
#370
Posté 18 août 2012 - 07:56
Anyways, I see a huge possibility for BioWare doing something like they did with Dragon Age. DAO focused completely on the Blight; making allies, bringing different people together through adversity and ultimately fighting the enemy, i.e. the Darkspawn. This is kind of the same thing as with the ME trilogy, facing all the odds and bringing everyone together to fight the ultimate enemy, in this case the Reapers.
Then in DA with the Blight defeated in DAO, BioWare did a complete 360 with the franchise, and made DA2 about the buildup to the Mage-Templar War, which will no doubt be the focus of DA3. I'm thinking that ME could take a similar approach; with the Reapers defeated, fast forward a few years and create a new monumental crisis- again, similar to what was done with the whole Mage-Templar War in DA. Assuming the destroy option was canon... Idk, maybe what Star Child said would happen does, and the "chaos" returns, with the now-rebuilt synthetics rebelling against their creators. Like I said, I don't know that idea is just me spitballing lol, but obviously BioWare (cough cough NOT EA hopefully) would come up with something that fits well into the awesome lore they've established in the ME universe.
Well, I think that'd be a good path for BioWare to take, especially since I'd highly prefer a sequel rather than a prequel. Anyone agree or disagree with this? Why or why not?
#371
Posté 24 août 2012 - 04:40
Modifié par Grannygreen, 24 août 2012 - 04:49 .
#372
Posté 24 août 2012 - 04:40
ggs1995 wrote...
Okay so I'm too lazy and don't have the patience to go through the whole forum lol so if I'm saying something here that's already been said 100 times, then I sincerely apologize
Anyways, I see a huge possibility for BioWare doing something like they did with Dragon Age. DAO focused completely on the Blight; making allies, bringing different people together through adversity and ultimately fighting the enemy, i.e. the Darkspawn. This is kind of the same thing as with the ME trilogy, facing all the odds and bringing everyone together to fight the ultimate enemy, in this case the Reapers.
Then in DA with the Blight defeated in DAO, BioWare did a complete 360 with the franchise, and made DA2 about the buildup to the Mage-Templar War, which will no doubt be the focus of DA3. I'm thinking that ME could take a similar approach; with the Reapers defeated, fast forward a few years and create a new monumental crisis- again, similar to what was done with the whole Mage-Templar War in DA. Assuming the destroy option was canon... Idk, maybe what Star Child said would happen does, and the "chaos" returns, with the now-rebuilt synthetics rebelling against their creators. Like I said, I don't know that idea is just me spitballing lol, but obviously BioWare (cough cough NOT EA hopefully) would come up with something that fits well into the awesome lore they've established in the ME universe.
Well, I think that'd be a good path for BioWare to take, especially since I'd highly prefer a sequel rather than a prequel. Anyone agree or disagree with this? Why or why not?
Agree. I already know how it ends, whats the point to develope a game off a series so big just to tell a story eveyone who has ever played already know what happens. Thats where i would head with it. Bioware has the best shot of continuing this with something along the lines of how they did DA. The biggest hurdle would be all the different endings and how to continue with that unless they made them Irrelevant somehow.
Its been a couple hundred years, maybe more. Sythentics have gone F#$%en Nutso, or maybe wrex is long gone and surpassed by the HITLER of Krogans. I mean hitler as a Krogan, Reapers would move to a different galaxy. THere is Plenty of Galatic tension along the storyline to develope some good heart felt conlflict. I think the customization was underplayed for how important you character was to the game, I would like to see a new main character, all tatted up and F!@#en mean looking. I prefer sheppard as an A@#, partly because thats how i probably would be, but mostly it makes the story more exciting to me. Put the scale between Jack and and Joker and let players find they're happy medium.
They should come back with a much more extreme in your face and personal mass effect 4. Decisions more drastic and game changing, scenes more graffic and emotional, relationships and romances more entangled.I dont care who the F#$% were fighting, you bring that to the table and i'll enjoy everyminute of it. And for the love of god let me build a sheppard from head to toe that looks like he will F#$% your face and say your welcome afterwards.
Either way they have options, They need to widen the spectrum of the game in general for a successful redemption of the Mass Effect series. I believe in you BioWare.
Modifié par Grannygreen, 24 août 2012 - 04:48 .
#373
Posté 25 août 2012 - 02:40
#374
Posté 26 août 2012 - 06:50
Modifié par lmysterie, 26 août 2012 - 08:23 .
#375
Posté 27 août 2012 - 12:39





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