Will there ever be a Mass Effect 4?
#451
Posté 05 novembre 2012 - 11:45
Maybe there is some sort of catalyst to the reaper invasion and someone, or some race in the galaxy has more knowledge than they would like to share freely?
#452
Posté 16 novembre 2012 - 06:16
So I think ME4 should be set mefore ME. Perhaps a way of leading up to who your Shepard was. So if you chose a Spacer War-Hero... you can actually play to that effect, that would be cool and there would be bad guys left in the galaxy to fight.
That's what I think anyway
#453
Posté 20 novembre 2012 - 01:07
Secondly, if possible and feasible, please bring skill (along with abilities - both separate) for the protagonists (which was somehow featured in ME1, like electronics, etc).
Sorry for my next request and I apologize in advance if that hurts any fellow readers/members - for me, SHEPARD's story has ended (considering the endings, even after Extended Cut) and well, as much as I may love to know what happened after the catastrophe, but my rational brain doesn't want to encourage that... putting it in other way - NO more Shepard please! His/her reference may be there, though (like in codex, etc).
And as much as I have enjoyed to play as a hero/protagonist (like Shepard) but I would also like to request if you can let the players play as the main antagonists (like Cerberus or Indoctrinated agents like Saren) - what I meant was playing from an altogether different perspective - what if Illusive man succeeded... etc. In this context, I would like to draw an analogy with a recent title - Of Orcs and Men...
#454
Posté 24 novembre 2012 - 10:33
So, if in the next Mass Effect they decide to do a Sequel, IMO, they should set it many centuries into the future, where humanity has become technologically advanced again (importantly, with significant differences so as not to be the exact same species, but an enhanced future evolution) perhaps even as powerful as the Protheans were. Obviously just a basis to start a story, but every time you came across something of our distant Human cousins, in-game you would be excited saying "Yeah, I was there, I did that" - Similarly and perhaps as interesting (for me lol) would be discovering something about the Protheans that was not discovered in the previous trilogy, something big though like an alliance with another even more powerful race than them in their time - then imagine if that aligned species had survived the events of Mass Effect 3, how powerful they would be now.
Finally, if Bioware and EA were to develop a Prequel, for me it would have to be - you guessed it - The Protheans. Perhaps using even Javik in his time before being put in stasis for 50,000 years of course - where the Protheans learn about the Reapers for the first time, seeing how they use their technology and seeing their empire as it was. Then in a twist perhaps, this is half the game - we then move past the events of Mass Effect 3 to a different, insanely far away part of a different galaxy where the Protheans are still flourishing and hear about the massive explosion in the alpha quadrant lol - they then send a fleet to investigate what happened to their distant colony (what we called their empire) - of course Javik had no clue that his own empire was this vast, being distraught and unleashing his revenge for no reason at all - lol.
Modifié par OpenMind23, 26 novembre 2012 - 08:30 .
#455
Posté 25 novembre 2012 - 02:16
1) post Indoctrination-theory ME3 ending (the only real option continuing from the players choices)
2) after canon Destroy ending - removes the excessively powerful reapers so they aren't around, no creepy glowing eyes, and most races still around so the best canon to go for
3) pre ME1 - of course will need a suitable story (and either be pre-human or a much smaller scale)
4) during trilogy - could resolve some dangling plot-threads but may feel too overshadowed by the main trilogy
5) reboot - reset the whole series to how it was at the beginning of ME1 (more or less) and tell a different story with no reapers
#456
Posté 26 novembre 2012 - 06:49
Oh, and a quick reflection: doesn't the final scene (after the subtitles) mean that since everything happened "so long ago and some details got lost", the distant future of ME universe may hardly reflect anything we saw at the end of original trilogy? Like, "Hooray, Troy defeated, peace be upon us! <3000 yrs later> Wait, what?".
#457
Posté 26 novembre 2012 - 07:54
Personally, I don't care. The gameplay in 1 was plain awful, gameplay in 2 and 3 was quite good, but still nothing special, and the only reason I played through the Trilogy was because I liked the story and the universe, and the way I could make choices that affected the story. The ending of Mass Effect 3 has killed off any interest I may have had in any future titles in the franchise.
Modifié par a pepper, 26 novembre 2012 - 09:23 .
#458
Guest_krul2k_*
Posté 28 novembre 2012 - 09:37
Guest_krul2k_*
Im still trying to figure out how u can go from me2 ending which charges all the emotion to an end of a very successful trilogy ending that i sit have no emotion over an just feel like laughing out loud when i get pop up to buy dlc, ive never in my 30 year gaming history played an ending where i never felt any emotion until i completed that an sad thing is thats all i will remember now
#459
Posté 28 novembre 2012 - 12:32
#460
Posté 04 décembre 2012 - 05:03
-Compettive and Co-op Multiplayer
-Be able to play as different spieces such as asari,turian or krogan
-Be able to join organisations like N7,Cerberus,Spectre or even Blue suns
-Buy apartments
-Reoccuring Characters like Liara,Garrus or Tali
-Fix the Mission menu
-More weapons
-Use Frostbite 2.0
-NO AUTODIOLOGUE!!!!!!!!!
-More planets to visit
-Return to the old diologue system(aka the 3 speech options)
-Less loading screens
-New races
-Less DLC,which costs more money
-Keep Romances
Mass Effect 4 will be awesome if Bioware will put these options into the new game.
#461
Posté 08 décembre 2012 - 01:31
But im rambling now and though i have many more ideas for the game in sure they dont matter much and ive said quite a lot already. So thats just my 2 cents
Modifié par boreddude69, 08 décembre 2012 - 01:46 .
#462
Posté 08 décembre 2012 - 05:40
What could be really bad is ROMANCE. Your love intrest is romancing a robot, or a two time dead person. So... LEVIANTHANS ARE AWESOME SO THEY HAVE MAGICAL REVIVING S***.
Enemies... What to think... Mercs, old, REAPERS.. LOL jk. Sure reapers a dead, but they could have left an artifact to indoctrinate people. And that indoctrinated person could get friends! Imagine, all your dead friends and squadmates being re-animated like Sovereign did to Saren. Thane, just being a badass with his massive eyes which could look scary as if perfected. Or Marauder sheilds coming back as the final boss. Super Legion, red flashlight head and having red lightning come out of him. Abomination Ashley/Kaidan. The illusive man, Like a monster shown in the concept art of ME3. Imagination is up to Bioware/New company (hint hint)
Story, Shepards dead. Everyones happy. Races rebuild. Make relays. Becomes more badass than Protheans (I don't think think that's phisically possible). Finds shepards dead body. Miranda's there to revive him or Leviathans become awesome and help. However, they tried to clone Shepard to make someone awesome. Meanwhile, someone is indoctrinated. That retard indoctrinates clone Shepard!!! YOUVE GOT A F***ing adversary! Intrestingly... you could make Shepard have memory loss (Side effect of Leviathan reviving) so he has to go places to get his memory back (Travel to Earth, Eden Prime, Omega, Therum, Citadel, Noveria and more.)
Thats all folks, might make a thread or fanfic on ME4, but that would be really hard with all the different choices.
#463
Posté 09 décembre 2012 - 05:55
No. Keep the single player. But they can put multi there. That would be nice. But like I said prequel is easier work because of the lore and sequel would be harder for a new storyline as the Reapers have been defeated so there is peace. Are the Krogan/Turians/Humans etc going to attack somebody for something? Unlikely.
Anyway that's my view of things for Mass Effect 4 if it is made.
Now for my list of things that should be in it (OPINION)
-More romance options (not limited to say 3 or 4)
-More squad members (possibly different actions get different members?)
-The ability to choose your race
-CARRY ME3 SAVE OVER (if it's a sequel)
-More choices that affect the galaxy (such as say blowing up a certain colony? will make survivors appear in different places and talk about it. Galactic news maybe?)
-Join a 'guild' (such as Blue Suns, Alliance Marines, Cerberus Resurrection?, Asari/Krogan commando squad?. Of course this would have to be relevant to the story)
-Keep the large variety of weapons and armour (ME1/3)
-Characters (That survived) make an appearance in game. (I mean how cool would it be to see Wrex again (if it's not too far from 2186)?
The list is too long so I'm not going to continue.
EDIT: Then again if they make an MMO they could make it similar to Planetside 2. Factions attacking eachother for control. However it would be in the Mass Effect galaxy ratehr than one map. Possibly even based in the time of the games? Geth vs Alliance/Turians/Batarians/Salarians/Asari/Quarians etc vs Reapers vs Cerberus? And you don't even need to make classes as the races already have them (sort of). With the Council and Alliance faction you could have the classes but the ability to change your race for certain dis/advantages specific to race. Such as; Krogans have more health and melee damage but less speed, Asari do more damage with biotics but have less health, Turians do more weapon damage and have more shields but (I don't know a disadvantage xD), Humans-none maybe because they are an all-around race, Quarians do more tech damage but have less health.
What's more you can keep the weapon and armour system as you could kill enemies and earn credits to buy weapons and armour.
The only thing I may not like about it though is that there could be a monthly subscription fee and/or have to use real money to buy weapons and armour. Though I'm okay with the weapons (not really since the guy with the btter gun wins unless you are better at the game) but if you look at Guild Wars 2 they don't have a subscription fee.
Modifié par D00mDude, 10 décembre 2012 - 11:09 .
#464
Posté 14 décembre 2012 - 01:46
#466
Posté 16 décembre 2012 - 04:09
#467
Posté 16 décembre 2012 - 04:31
#468
Posté 16 décembre 2012 - 06:03
PsiFive wrote...
I can understand it if they go multiplayer anything because its a business and multi is easy to monetise, and fair enough to all those people who like it. But they'll lose me if there isn't a decent SP campaign to go along with it. My multiplayer gaming consists of me, my wife and our friends playing poker for chips or backyard cricket. At a push I'll go for LAN partying, but there must be beer bottle clinking, handshakes and high fives, and a complete absence of text screens accusing people of being a n00b or f4g. It's just my preference and I may be a minority these days but for me RW MP rocks and online MP sucks. I'm not asking for no MP because that's not fair on people who do like it, but if there's no SP campaign or there is one but the company's not put a lot of effort in (because MULTIPLAYA!!!) then my wallet just ain't opening.
I'm with you there about not wanting an MP-exclusive title. I enjoy some online MP, but as a rule I won't buy a game unless there's a reasonable single player element. There's only one reason for this, and it's that I like knowing that if I buy a game, I can still break it out 10 years later and enjoy it again. The problem with MP-centric games, even ones that develop a cult following, is that eventually the developer stops supporting them and the community dies off. One of the things that really pissed me off about ME3 is that in 10 years there won't be anyone playing the mutiplayer, so I won't be able to achieve a high enough EMS score with some choices.
#469
Posté 17 décembre 2012 - 10:49
#470
Posté 18 décembre 2012 - 03:02
If anyone knows, pass the info.
#471
Posté 19 décembre 2012 - 01:15
#472
Posté 19 décembre 2012 - 06:28
Thought they put a fix in for that with the EC DLC?a pepper wrote...
One of the things that really pissed me off about ME3 is that in 10 years there won't be anyone playing the mutiplayer, so I won't be able to achieve a high enough EMS score with some choices.
#473
Posté 02 janvier 2013 - 12:20
warmonger180 wrote...
there is no sense in not doing ME4, therefore I doubt there'll be one. can't have ppl doing things that make sense, now can we
STFU, mASS Effect series FTW!
#474
Posté 02 janvier 2013 - 12:28
If you think about it, Shepard (and the reapers) really destroyed the galaxy, hence, to start a game in a destroyed world would not be too good. It is more possible that perhaps you are playing as a different character and in the same time shepard is doing what he/you did, hence two characters at the same time. Perhaps you would start as James from ME3? The best theory, however, is not a sequel or prequel but rather something like dragon age origin and 2 where the ME4 storyline is during the same time frame as the ME3. This is all speculation, much like the Harry Potter series, the storyline was pretty much deplted in the half blood prince or the book before so Deathly hallows was not so good as it should have been. put it this way.IncaX Warrior wrote...
It might be a different view, but as far as bioware stated "Shepards story ends in number 3" but with the universe in total turmoil after number 3 I feel that something as original for first players of mass effect and integrated as these were for players could be something like this:
Keep the choices you made to finish number 3. Also take in the final relationship you carried in number 3. Maybe a few other key issues but start number 4 as the child of Shepard. Struggling in a damaged world, being pressured by the memory of your fathers historical standing. Maybe your choices in rebuilding or even allowing yourself to lead an evil side, linking up with previous favorites. Either way keeping a little history from 3 massive games will give dedicated fans a hook, but with 20 years passing it allows a fresh world with new issues.
I just feel letting go of what brought mass effect to the people should be integrated, oh and maybe running into an old Shepard imported from our save games could really hook my emotional link to my past choices
Well
Wishes are wishes
1) major characters are dead (check)
2) Underdog story comes true and super power is killed (check)
3) Shepard is never shown to have a son (check)
4) No other war hero was ever mentioned (check)
5) side factions aka geth and cerberus dealt with (check)
The list of accomlishments shows that it IS the time to just end it much to my dismay. Let's hope Bioware has just a little inspiration left and can make a few more good ME before the series ends in one super crap game.
#475
Posté 02 janvier 2013 - 09:56
The only way I can think of to get any kind of Shepard offspring out there explaining the lack of any reference and preserving non-canon Shepardness is either a clone, which would basically mean for all practical purposes Shepard is back despite BioWare saying that this would absolutely not happen, or a secret full term in vitro pregnancy done by harvesting sperm/ova from Shepard without his/her knowledge. Since it would almost certainly also be without Shepard's consent doing so would be ethically off limits for most civilised people in the galaxy, which would leave Cerberus as most likely candidates especially as they have Shepard on a table for two years and would have been able to do what they liked. The problem there is that Cerberus is, I'd argue, already way overused in the franchise. That well has been visited so many times it's just about become a mine.
And really why do we want a Shepardlet in a future game? Is the appeal because we really want Shepard and we've been told we can't, so Son of Shepard is the next best thing? As much as I'd agree with having more Shepard I'm not at all sure about the second bit. Star Trek was brave enough to not do Son of Kirk when they started the various sequel series and I think they were probably better for it. I thought some of the weakest episodes were when unconvincing stories were written in order to fit guest star roles for original series cast, and I think how much worse it would have been for the whole show's premise to have been Kirk 2.0 Boldly Going Where His Dad Went Before.
This. The ME3 story was completely mad and short of incorporating IT and starting ME4 off with an "oh it was all a dream" moment (Gah!) it's hard to see how further titles can take place either before ME1 or after ME3. My money would be on some story-light (and therefore low risk) games, probably multiplayer, that are set in the same times as the three games we've had. Meh.smokingpacman wrote...
The list of accomlishments shows that it IS the time to just end it much to my dismay. Let's hope Bioware has just a little inspiration left and can make a few more good ME before the series ends in one super crap game.
Modifié par PsiFive, 02 janvier 2013 - 09:57 .





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