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DLC... already?


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#76
VanDraegon

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It was about time another thread like this was posted. This forum was suffering a severe lack of dlc complaint posts.

#77
Aradace

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LyonVanguard wrote...

 Ok... wait... what?
Why couldn't they add this content to the retail game?:blink:
You expect me to pay $7.00 right after I payed $60.00 for a DIGITAL copy of a game?


Those folks who have SE dont have to pay for it Posted Image

#78
Aradace

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LordPaul256 wrote...

Nonoru wrote...

You wouldn't have to pay with SE.


You wouldn't have to pay...
...if you pre-ordered at least 3 months ago
...you don't use Steam
...and you don't live in Europe, where most people are getting their SE cancelled.

It's funny until the American SE's start getting cancelled. 


You're right, it would be funny....Except that they wont cancel them.  It's times like this that I love gamestop Posted Image

#79
AlanC9

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morgueanna wrote...

I guess it's a pyschological thing. I mean, if you look at all the DLC from DA:O, if you add it all together it would be somewhat it's own game, a sequel. If they had packaged it all as one expansion pack, I don't think anyone would complain about nickel and diming us to death. But since it was released little by little, 7 dollars here, 5 dollars there, it feels like a ripoff.

This is bringing up the same feeling- if it's ready on release day, and I'm already paying 60 bucks, I should get it for free. If they had announced it 3 months from now with 15 other little extra sidequests and such, it'd be it's own expansion. But day of, it just feels too obviously a money grab.


That's the problem with this debate. It's all feeling. 

#80
Piecake

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First day DLC should be free. If a company has DLC ready to go at launch, but wants to charge for it, wait like 3 weeks and then release it. That way, at least, you can claim that you were still working on it after the game went gold

#81
Phoenixblight

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Piecake wrote...

First day DLC should be free. If a company has DLC ready to go at launch, but wants to charge for it, wait like 3 weeks and then release it. That way, at least, you can claim that you were still working on it after the game went gold



You know what else should be free? Gas. Your point is moot because Wardens Keep was bought 1 million times. 

Modifié par Phoenixblight, 02 mars 2011 - 10:59 .


#82
Reptillius

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The game went gold months ago. Still allowing for 1st day DLC to be worked on. In fact while everything on the disc was finalized say around christmas. Exactly what was going onto the disc was probably finalized at least a couple months or so before even that just so that they'd have time to polish up and smooth out everything going into the final version of the game with the occassional last minute addition to that being the exception rather than the rule.

#83
abat223

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The DLC isn't free now because it was incentive for pre-ordering.

What a socialist idea to think everyone and their mother who didn't pre-order is still entitled to a pre-order incentive.

Pre-ordering is $5 at gamestop and other places and is transferable as store credit if you chose not to buy the game. No excuse for not pre-ordering an then being mad you don't get something oh want free..

#84
puiu1974

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I'm from easten Europe and today i found out that i will not receive the SE ,i've preordered since december2010...i'm stuck with regular edition of DA 2

#85
Aradace

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abat223 wrote...

The DLC isn't free now because it was incentive for pre-ordering.

What a socialist idea to think everyone and their mother who didn't pre-order is still entitled to a pre-order incentive.

Pre-ordering is $5 at gamestop and other places and is transferable as store credit if you chose not to buy the game. No excuse for not pre-ordering an then being mad you don't get something oh want free..


Kinda how I feel about it.  If you're state-side and complaining about not getting this DLC for free then you should have gotten the SE when you had the chance.  If you're not state-side and complaining, well, kinda sucks to be you then I guess if your SE was cancelled?

#86
Freakaz0idx

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I don't care who tries to defend first day DLC, it's completely ridiculous and there's no legitimate excuse. You shouldn't have to pay for things that should have been in the game, but they decided to hold the content hostage because they want to nickel and dime you. I hated how they handled dlc in Mass effect 2 and now Dragon Age 2, absolutely TERRIBLE, no doubt about it.

#87
Guest_Glaucon_*

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Lord_Saulot wrote...

LyonVanguard wrote...

 Ok... wait... what?
Why couldn't they add this content to the retail game?:blink:
You expect me to pay $7.00 right after I payed $60.00 for a DIGITAL copy of a game?


Game publication has a time table that is different from DLC publication.  There is no rational reason to assume that the DLC could have been included with the finalized version of the game.  If you want extra content, then pay for it.  If you don't want it, then don't pay for it.  But they didn't take anything out of your game.


There is no rational reason to think that the DLC could not have been placed into the vanilla game.  The DLC was announced months ago IIRC.  It's a decision nothing else.  Also, can you prove that as a vanilla player I have not in some way already subsidised this extra content?  We're both paying the same price aren't we?  This DLC has associated costs doesn't it?  EA/BW produced it didn't they?  Simply saying it is a separate budget is smoke and mirrors as ultimately it will all end up in the same profit report.

I'm not buying the SE, and that's my decision.  I'll wait a year and get the lot for 1/3 of the cost -- it's my way of protesting against DLC.

#88
Phoenixblight

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Glaucon wrote...

Lord_Saulot wrote...

LyonVanguard wrote...

 Ok... wait... what?
Why couldn't they add this content to the retail game?:blink:
You expect me to pay $7.00 right after I payed $60.00 for a DIGITAL copy of a game?


Game publication has a time table that is different from DLC publication.  There is no rational reason to assume that the DLC could have been included with the finalized version of the game.  If you want extra content, then pay for it.  If you don't want it, then don't pay for it.  But they didn't take anything out of your game.


There is no rational reason to think that the DLC could not have been placed into the vanilla game.  The DLC was announced months ago IIRC.  It's a decision nothing else.  Also, can you prove that as a vanilla player I have not in some way already subsidised this extra content?  We're both paying the same price aren't we?  This DLC has associated costs doesn't it?  EA/BW produced it didn't they?  Simply saying it is a separate budget is smoke and mirrors as ultimately it will all end up in the same profit report.

I'm not buying the SE, and that's my decision.  I'll wait a year and get the lot for 1/3 of the cost -- it's my way of protesting against DLC.


But you are still buying one way or another thats the point of Ultimate edition.  You aren't really protesting anything whether you buy it now or a year from now the result is the same. 

Modifié par Phoenixblight, 02 mars 2011 - 11:07 .


#89
Morroian

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Piecake wrote...

First day DLC should be free. If a company has DLC ready to go at launch, but wants to charge for it, wait like 3 weeks and then release it. That way, at least, you can claim that you were still working on it after the game went gold

It was free.

#90
lv12medic

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Ugh... This stuff again?

If a car has an optional package for a navigation system, it should come with all the cars.
If a house comes with an optional pool, then all the houses in the track should come with a pool.
If a video game has optional content, then the optional content should be included in all the games.

Blah blah blah.

#91
Morroian

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Glaucon wrote...

There is no rational reason to think that the DLC could not have been placed into the vanilla game.  


Course there are, the devs have gone into detail about why and no its not just about the separate dlc budget. 

Modifié par Morroian, 02 mars 2011 - 11:12 .


#92
Montana

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lv12medic wrote...

Ugh... This stuff again?

If a car has an optional package for a navigation system, it should come with all the cars.
If a house comes with an optional pool, then all the houses in the track should come with a pool.
If a video game has optional content, then the optional content should be included in all the games.

Blah blah blah.


This

And all DLC was free until 1/1/11
You could claim that the ppl that got their sig.ed cancelled won't get it for free, but that's not BioWare/EA's fault, it's the retailer's.

#93
Phoenixblight

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Tony77A wrote...

lv12medic wrote...

Ugh... This stuff again?

If a car has an optional package for a navigation system, it should come with all the cars.
If a house comes with an optional pool, then all the houses in the track should come with a pool.
If a video game has optional content, then the optional content should be included in all the games.

Blah blah blah.


This

And all DLC was free until 1/11/11
You could claim that the ppl that got their sig.ed cancelled won't get it for free, but that's not BioWare/EA's fault, it's the retailer's.


Fixed. 

#94
Freakaz0idx

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so all non-hardcore Dragon Age fans have to pay $67 + tax if they want the actual game. sigh

#95
Reptillius

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Glaucon wrote...

Lord_Saulot wrote...

LyonVanguard wrote...

 Ok... wait... what?
Why couldn't they add this content to the retail game?:blink:
You expect me to pay $7.00 right after I payed $60.00 for a DIGITAL copy of a game?


Game publication has a time table that is different from DLC publication.  There is no rational reason to assume that the DLC could have been included with the finalized version of the game.  If you want extra content, then pay for it.  If you don't want it, then don't pay for it.  But they didn't take anything out of your game.


There is no rational reason to think that the DLC could not have been placed into the vanilla game.  The DLC was announced months ago IIRC.  It's a decision nothing else.  Also, can you prove that as a vanilla player I have not in some way already subsidised this extra content?  We're both paying the same price aren't we?  This DLC has associated costs doesn't it?  EA/BW produced it didn't they?  Simply saying it is a separate budget is smoke and mirrors as ultimately it will all end up in the same profit report.

I'm not buying the SE, and that's my decision.  I'll wait a year and get the lot for 1/3 of the cost -- it's my way of protesting against DLC.


Actually if you want to get this way then your side has no rationality either. This stuff was first announced in October when it could have just been a fresh idea that got tossed up and survived the brain storming battle front to make it up onto the drawing board.  Dev's like Chris aren't saying but even if they did you all wouldn't listen to them because I know they've tried before in other threads and you didn't there either.

NOw if you want to talk about time and what's realistically possible. Sit down. Take a deep Breath. Go find yourself some books on coding and realize that everything they were going to put in the game was probably already decided and being worked on to be polished and finished for the disc back when this was first announced in October and would thus have 5 months That another team could work on the DLC while those still having work to do could be working on polishing and finishing up all the fine details on the Disc content and realize that no. This stuff couldn't necessarily have made it into the Disc version of the game and wouldn't necessarily exist if it was DLC. 

There's no rational reason to think it could have just been put on the disc on the same account and by the same principles that you say there is no rational reason to think it couldn't have been. Basesless opinion made purely on your own judgements and indignation over the whole situation.

#96
Dr. Nexas

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I'm not completely opposed to EA's whole project $10 thing, but I still think that the way they handled the Signature Edition was pretty bad. With Shale and the Cerberus Network everyone who bought it new got the DLC. Didn't matter if you pre-ordered 6 months in advance, walked into a store day 1, or bought a couple months afterwards. But with the Exiled Prince they've taken it two steps further. Not only did you have to pre-order, but you had to pre-order two months in advance. What about the casual fan who doesn't follow gaming news, and only heard about DA2 through a recent TV commercial? What about the person who picked up a copy of DAO recently, loved it, and is excited for the sequel? I know that there is nothing that can be done know, but I hope EA/Bioware takes a look at this fiasco, and doesn't try to implement something similar with ME3 later this year.

#97
Reptillius

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Phoenixblight wrote...

Tony77A wrote...

lv12medic wrote...

Ugh... This stuff again?

If a car has an optional package for a navigation system, it should come with all the cars.
If a house comes with an optional pool, then all the houses in the track should come with a pool.
If a video game has optional content, then the optional content should be included in all the games.

Blah blah blah.


This

And all DLC was free until 1/11/11
You could claim that the ppl that got their sig.ed cancelled won't get it for free, but that's not BioWare/EA's fault, it's the retailer's.


Fixed. 


The ones that had their SE's cancelled are the only ones that really have a right to be upset in truth because they would have gotten the content. Something I urge them to take up with their Retailers.

#98
Guest_Glaucon_*

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Morroian wrote...

Glaucon wrote...

There is no rational reason to think that the DLC could not have been placed into the vanilla game.  


Course there are, the devs have gone into detail about why and no its not just about the separate dlc budget. 


Like I said: a decision nothing else.  DLC has increasingly been used simply to extract the maximum amount of money from the player.  It has in effect become a design decision.  Why make a 60 hour game when you can make a 40 hour one and sell the remaining 20 hours in $5 chunks.

#99
wrdnshprd

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Phoenixblight wrote...

AnotherAD wrote...

Eurypterid wrote...

As noted, Shale came with every new copy of DA:O. I believe you're thinking of the Warden's Keep DLC.

That aside, the reason they can't include it in the retail game is that the content of the game must be locked down months before release. That's not to say they couldn't give it away with every new game purchase, but they decided to reward those who pre-ordered. I'd suggest waiting to see what the DLC reviews are like and if it seems worth it, pick it up. If not, you'll save yourself some bucks. Either way, you still get a complete game without the DLC.


Tell the users that did "PREORDER" through a Digital Download service like Steam why couldnt they get the SE like everyone else whose preorder was automatically upgraded for them if they went else where.  Will I buy the DLC? Yes, but it would been nice if it was offered to me though the retailer of my choice for free like everyone else was.



Direct2Drive and EAStore were offering it digitally sorry EA and Steam couldn't work out a deal but you had other choices to get the SE. You DIDN'T have to put all your eggs in one basket. Always have a back up plan. 


the only 'backup' plan in this case is to pay full price for the DLC at a later date or purchase the game full price a second time from an alternate distributor during the pre-order window (and we would spend $120 for the game why?)...

also, bioware can take care of this if they wanted. 

SOE had a similar issue with the batman exobyte pre-order item for DC Universe.  basically, certain retailers werent going to give out the item, when SOE didnt specify that the pre-order item was exclusive (similar to bioware/EA not specifying 'while supplies last').

to take care of this, SOE released a key that you could use to unlock the item.. all that was required was a pre-order receipt.  there, problem solved. 

EA/bioware could do the same for the cancelled signature editions if they wanted.  hopefully they will do so.

#100
Morroian

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Glaucon wrote...

Morroian wrote...

Glaucon wrote...

There is no rational reason to think that the DLC could not have been placed into the vanilla game.  


Course there are, the devs have gone into detail about why and no its not just about the separate dlc budget. 


Like I said: a decision nothing else.  DLC has increasingly been used simply to extract the maximum amount of money from the player.  It has in effect become a design decision.  Why make a 60 hour game when you can make a 40 hour one and sell the remaining 20 hours in $5 chunks.


Listen to what the devs have to say about it and try and understand how the business works. Cause at this stage you're talking from a completely uninformed perspective.

Modifié par Morroian, 02 mars 2011 - 11:30 .