What?AustinKain wrote...
Dude/chick you just showed that you have no idea what you are talking about. BG2(developed by Obsidian...
Modifié par Yrkoon, 03 mars 2011 - 03:11 .
What?AustinKain wrote...
Dude/chick you just showed that you have no idea what you are talking about. BG2(developed by Obsidian...
Modifié par Yrkoon, 03 mars 2011 - 03:11 .
Maria Caliban wrote...
Darth Executor wrote...
Maria Caliban wrote...
You're not a player that abandoned Origins after an hour or two. You're a player who made it all the way through the game and as played through it multiple times. Even if you haven't finished all those playthroughs.
I haven't finished any of the playthroughs. Furthest I got was to deal with arl eamon's troubles, the circle's troubles and andraste's urn. Then I started on the deep roads and never finished (not counting minor quests here). I've played through a good chunk of the game but never actually got to the end.
Sorry, I misunderstood you.
Either way, I think you have a point. Your suggestion would lead to more people playing the game for longer.
I also think that there are were pacing and structural issues with DA:O that I hope BioWare has addressed with DA II.
Darth Executor wrote...
I like RPGs who have the decency to make the pointless. endless trash mobs thrown at me easy to kill so playing isn't a chore. You know, like (...) Morrowind
Naitaka wrote...
AustinKain wrote...
Dude/chick you just showed that you have no idea what you are talking about. BG2(developed by Obsidian was a WRPG) Neverwinter nights(Bioware), Fallout/elder scrolls games (Bethesda) Might and Magic i cant remeber, but these are all WRPGS.
Japanese RPGS are like Final Fantasy games.
So go learn about RPGs and games in general and then form a opinion on fact and not subjective.
I am pretty sure he meant "...like all well known JRPGs, and BG2, etc." He just missed a punctuation. Honestly though, every RPG is going to have grind. The difference is how each developer dresses it up to make it more bearable, and honestly, I must agree that generally, the JRPG lately (In the past 2~3 years or so) do a far better job at this than what we are seeing in WRPG now a day, Risen being the only exception.
Maria Caliban wrote...
Darth Executor wrote...
Maria Caliban wrote...
You're not a player that abandoned Origins after an hour or two. You're a player who made it all the way through the game and as played through it multiple times. Even if you haven't finished all those playthroughs.
I haven't finished any of the playthroughs. Furthest I got was to deal with arl eamon's troubles, the circle's troubles and andraste's urn. Then I started on the deep roads and never finished (not counting minor quests here). I've played through a good chunk of the game but never actually got to the end.
Sorry, I misunderstood you.
Either way, I think you have a point. Your suggestion would lead to more people playing the game for longer.
I also think that there are were pacing and structural issues with DA:O that I hope BioWare has addressed with DA II.
ghostmessiah202 wrote...
Maria Caliban wrote...
Darth Executor wrote...
Maria Caliban wrote...
You're not a player that abandoned Origins after an hour or two. You're a player who made it all the way through the game and as played through it multiple times. Even if you haven't finished all those playthroughs.
I haven't finished any of the playthroughs. Furthest I got was to deal with arl eamon's troubles, the circle's troubles and andraste's urn. Then I started on the deep roads and never finished (not counting minor quests here). I've played through a good chunk of the game but never actually got to the end.
Sorry, I misunderstood you.
Either way, I think you have a point. Your suggestion would lead to more people playing the game for longer.
I also think that there are were pacing and structural issues with DA:O that I hope BioWare has addressed with DA II.
Also it would destroy the last vestiges of true RPG elements in an awesome game. So no thank you.
AustinKain wrote...
Naitaka wrote...
AustinKain wrote...
Dude/chick you just showed that you have no idea what you are talking about. BG2(developed by Obsidian was a WRPG) Neverwinter nights(Bioware), Fallout/elder scrolls games (Bethesda) Might and Magic i cant remeber, but these are all WRPGS.
Japanese RPGS are like Final Fantasy games.
So go learn about RPGs and games in general and then form a opinion on fact and not subjective.
I am pretty sure he meant "...like all well known JRPGs, and BG2, etc." He just missed a punctuation. Honestly though, every RPG is going to have grind. The difference is how each developer dresses it up to make it more bearable, and honestly, I must agree that generally, the JRPG lately (In the past 2~3 years or so) do a far better job at this than what we are seeing in WRPG now a day, Risen being the only exception.
I think that the OP thought he was smart and going to throw out a bunch of game names, and validate his point. Problem was he didnt know what he was talking about.
I dont think JRPG's have done a good job of anything lately. I tried White Knight Chronicles, and FF13 and while the combat wasnt the boring turn based it still had a lot of boring filler at the begining.
I guess i miss the overhead Hack n Slash games alot. I will be getting DS3 when it comes out.
This guy would crap his pants if he saw the new version of Dante from DMC.

White Knight Chronicles wasn't well-received by many people I know, but FF13's combat was great. The biggest problem was that it turned off a lot of people at the beginning because it takes a long time (relatively) to open up. Once the combat system is more fleshed out and you have more control, it gets CRAZY.
AustinKain wrote...
Naitaka wrote...
AustinKain wrote...
Dude/chick you just showed that you have no idea what you are talking about. BG2(developed by Obsidian was a WRPG) Neverwinter nights(Bioware), Fallout/elder scrolls games (Bethesda) Might and Magic i cant remeber, but these are all WRPGS.
Japanese RPGS are like Final Fantasy games.
So go learn about RPGs and games in general and then form a opinion on fact and not subjective.
I am pretty sure he meant "...like all well known JRPGs, and BG2, etc." He just missed a punctuation. Honestly though, every RPG is going to have grind. The difference is how each developer dresses it up to make it more bearable, and honestly, I must agree that generally, the JRPG lately (In the past 2~3 years or so) do a far better job at this than what we are seeing in WRPG now a day, Risen being the only exception.
I think that the OP thought he was smart and going to throw out a bunch of game names, and validate his point. Problem was he didnt know what he was talking about.
I dont think JRPG's have done a good job of anything lately. I tried White Knight Chronicles, and FF13 and while the combat wasnt the boring turn based it still had a lot of boring filler at the begining.
I guess i miss the overhead Hack n Slash games alot. I will be getting DS3 when it comes out.
This guy would crap his pants if he saw the new version of Dante from DMC.
No, it wouldn't.ghostmessiah202 wrote...
Also it would destroy the last vestiges of true RPG elements in an awesome game. So no thank you.Maria Caliban wrote...
Sorry, I misunderstood you.
Either way, I think you have a point. Your suggestion would lead to more people playing the game for longer.
I also think that there are were pacing and structural issues with DA:O that I hope BioWare has addressed with DA II.
'Choose your gender: male, female, other.' And I was just mystified by that for a long time. I don't even know what other is, man. Am I a worm or something?"
Modifié par Passivehate, 03 mars 2011 - 03:17 .
Ethical wrote...
if you want easy kills why not just play the game on easy and switch it to whatever difficulty you want the bosses at. I was one and two-shotting the mobs on DA:O with my mage on easy. Was doing it for my mage import and finished in 12 hours
Basically -- the early part of DAO was boring because your character has just 1-2 abilities that don't damage the mobs much, which leads to very repetitive experience, one which can easily make someone give up and quit few hours into the game.Anathemic wrote...
I can't even properly grasp what the OP said...
Modifié par tmp7704, 03 mars 2011 - 03:18 .
Darth Executor wrote...
AustinKain wrote...
Naitaka wrote...
AustinKain wrote...
Dude/chick you just showed that you have no idea what you are talking about. BG2(developed by Obsidian was a WRPG) Neverwinter nights(Bioware), Fallout/elder scrolls games (Bethesda) Might and Magic i cant remeber, but these are all WRPGS.
Japanese RPGS are like Final Fantasy games.
So go learn about RPGs and games in general and then form a opinion on fact and not subjective.
I am pretty sure he meant "...like all well known JRPGs, and BG2, etc." He just missed a punctuation. Honestly though, every RPG is going to have grind. The difference is how each developer dresses it up to make it more bearable, and honestly, I must agree that generally, the JRPG lately (In the past 2~3 years or so) do a far better job at this than what we are seeing in WRPG now a day, Risen being the only exception.
I think that the OP thought he was smart and going to throw out a bunch of game names, and validate his point. Problem was he didnt know what he was talking about.
I dont think JRPG's have done a good job of anything lately. I tried White Knight Chronicles, and FF13 and while the combat wasnt the boring turn based it still had a lot of boring filler at the begining.
I guess i miss the overhead Hack n Slash games alot. I will be getting DS3 when it comes out.
This guy would crap his pants if he saw the new version of Dante from DMC.
One would think you'd have enough self awareness to stop posting after being humiliated twice, first by not detecting obvious sarcasm and then by claiming Obsidian, a company that was founded in 2003 made BG2 which was released in 2000.
JrayM16 wrote...
You know, a lot of people say that the stats aren't that complicated, but let me tell you this. I had a friend who bought Origins and stopped after about 10-15 minutes cause he just didn't wanna deal with the stats. ANd he was a pretty hardcore gamer. Loves games, play them all the time.
There is some credence to Bioware's claims.
Modifié par Kileyan, 03 mars 2011 - 03:20 .
Darth Executor wrote...
Ethical wrote...
if you want easy kills why not just play the game on easy and switch it to whatever difficulty you want the bosses at. I was one and two-shotting the mobs on DA:O with my mage on easy. Was doing it for my mage import and finished in 12 hours
It's a solution, but still annoying to fiddle with the menus on every unique enemy encounter. I'm mainly hoping bioware will just properly balance encounters instead of drawing them out to artificially extend play time.
AustinKain wrote...
I think that the OP thought he was smart and going to throw out a bunch of game names, and validate his point. Problem was he didnt know what he was talking about.
I dont think JRPG's have done a good job of anything lately. I tried White Knight Chronicles, and FF13 and while the combat wasnt the boring turn based it still had a lot of boring filler at the begining.
I guess i miss the overhead Hack n Slash games alot. I will be getting DS3 when it comes out.
This guy would crap his pants if he saw the new version of Dante from DMC.
Right. There's really no way to justify the claim (yours), that Obsidian developed Baldurs Gate 2. They did NOT.AustinKain wrote...
Obsidian Entertainment was brought into corp in 2003, Obisdian was a developer before that. Go read a gaming history book.
Modifié par Yrkoon, 03 mars 2011 - 03:26 .
AustinKain wrote...
Darth Executor wrote...
AustinKain wrote...
Naitaka wrote...
AustinKain wrote...
Dude/chick you just showed that you have no idea what you are talking about. BG2(developed by Obsidian was a WRPG) Neverwinter nights(Bioware), Fallout/elder scrolls games (Bethesda) Might and Magic i cant remeber, but these are all WRPGS.
Japanese RPGS are like Final Fantasy games.
So go learn about RPGs and games in general and then form a opinion on fact and not subjective.
I am pretty sure he meant "...like all well known JRPGs, and BG2, etc." He just missed a punctuation. Honestly though, every RPG is going to have grind. The difference is how each developer dresses it up to make it more bearable, and honestly, I must agree that generally, the JRPG lately (In the past 2~3 years or so) do a far better job at this than what we are seeing in WRPG now a day, Risen being the only exception.
I think that the OP thought he was smart and going to throw out a bunch of game names, and validate his point. Problem was he didnt know what he was talking about.
I dont think JRPG's have done a good job of anything lately. I tried White Knight Chronicles, and FF13 and while the combat wasnt the boring turn based it still had a lot of boring filler at the begining.
I guess i miss the overhead Hack n Slash games alot. I will be getting DS3 when it comes out.
This guy would crap his pants if he saw the new version of Dante from DMC.
One would think you'd have enough self awareness to stop posting after being humiliated twice, first by not detecting obvious sarcasm and then by claiming Obsidian, a company that was founded in 2003 made BG2 which was released in 2000.
Obsidian Entertainment was brought into corp in 2003, Obisdian was a developer before that. Go read a gaming history book.
I have not been humiliated once yet. I have just called a troll a troll. So if you wanna troll the do so you win, i wll just ignore your ignorant posts from now on.
AustinKain wrote...
Darth Executor wrote...
AustinKain wrote...
Naitaka wrote...
AustinKain wrote...
Dude/chick you just showed that you have no idea what you are talking about. BG2(developed by Obsidian was a WRPG) Neverwinter nights(Bioware), Fallout/elder scrolls games (Bethesda) Might and Magic i cant remeber, but these are all WRPGS.
Japanese RPGS are like Final Fantasy games.
So go learn about RPGs and games in general and then form a opinion on fact and not subjective.
I am pretty sure he meant "...like all well known JRPGs, and BG2, etc." He just missed a punctuation. Honestly though, every RPG is going to have grind. The difference is how each developer dresses it up to make it more bearable, and honestly, I must agree that generally, the JRPG lately (In the past 2~3 years or so) do a far better job at this than what we are seeing in WRPG now a day, Risen being the only exception.
I think that the OP thought he was smart and going to throw out a bunch of game names, and validate his point. Problem was he didnt know what he was talking about.
I dont think JRPG's have done a good job of anything lately. I tried White Knight Chronicles, and FF13 and while the combat wasnt the boring turn based it still had a lot of boring filler at the begining.
I guess i miss the overhead Hack n Slash games alot. I will be getting DS3 when it comes out.
This guy would crap his pants if he saw the new version of Dante from DMC.
One would think you'd have enough self awareness to stop posting after being humiliated twice, first by not detecting obvious sarcasm and then by claiming Obsidian, a company that was founded in 2003 made BG2 which was released in 2000.
Obsidian Entertainment was brought into corp in 2003, Obisdian was a developer before that. Go read a gaming history book.
I have not been humiliated once yet. I have just called a troll a troll. So if you wanna troll the do so you win, i wll just ignore your ignorant posts from now on.
Darth Executor wrote...
No, I said I hate the fact that every enemy has a lot of life. Some abilities can 1 shot or nearly 1 shot one enemy, but that still leaves half a dozen to a dozen in the current encounter and the fact that I have to repeat the process over and over 20 times on every map screen.