Well I am sure some people have been testing this like I have. My main issue with the tank is not the skills but the attributes instead. I am finding that my Tank will have to spread the points more than any other class in my group.
Tanks are really solid in this game without worry too much about stats, but that was just the demo. Need to build this class for the end game.
Strength
Increases my attack to atleas contribute some damage.
Increase my resistance to getting knocked down and out which I am guessing includes getting stunned... A very important thing for a tank.
Willpower
Stamina seems to be imporant for the tank because you want your abilities usable even if you have 2 skills draining stam..
Dex... This one seems like the only one I can do without completly.
Magic
Increase my magic resistance. Very nice thing for a tank type.
Cunning
Increase my defense... Isnt defense important to a tank?
Constitution
Well this could be my wild card really. I could completly avoid Magic resistance if I just plain have enough hitpoints to cover the extreme damage.
Basically I am thinking of 1-1-1 every level at this point. Str-Will/Con/Cunning. Strength will always go up while the other stats will get rotated a bit.
What do you think is a good way to go?





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