Wissenschaft wrote...
DA2 is a much different game stat wise then DA:O. You no longer gain stamina or HP at level up. Also, healing is a lot harder to do.
Defense is going to be a lot more important in this game. So your going to want to increase cunning for your tanks to up your defense. The less hits you take, the longer you can tank. You want a defense above 50% at all times. A good distribution for a tank might be 1 str, 1cun, 1 con. Make use of a sustainable (or use a teammate with a party buff) that boosts your defense and you should be good.
This.
Take a good look at your stats as you level up in the demo, you'll find that derived stats work very different in DA2. There was a good thread on this forum about it, but I couldn't find it.
In short, it seems that the new system is designed to discourage dumping everything in a single stat.
Details:
- Your attack stat (STR for warriors) is best to raise until your attakc reaches 100%. Beyond that point more STR will only add an attack bonus against higher ranked creatures. At the same time, you will derive very little bonus to damage from increasing past 100%. It seems the best way is to stop once you reach 100% attack (but that number goes down whenever you level up, so you need to keep putting points in STR every level to maintain 100%).
- Cunning works on something of a bell curve to determine your defense, and you will find that there is a point where a single point of cunning gives a lot of defense, but after that you get much smaller benefits. The idea then seems to be to try and stay at the top of that bell curve (or just lagging behind), so that you always gain a big defense bonus for a single point of cunning (you could try to max it out, but then you'll be neglecting other vital stats).
- Stamina and Hit Points are no longer increased when you level. That means that unless you put points in Willpower or Consitution, you will find yourself easy prey by the end game. This is especially true since max hit points helps determine how hard an attack has to be to knock you down.
I think the point of all this is that regardless of class you should seriously consider diversifying stat investment. Even a 2-handed warrior should not just pump up str, for example.
I hope this helps.
Itkovian





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