I have looked through the global scripts that I can think of to find this but without luck.
Can someone tell me which script sets the distance away hostiles must be for rest to be considered safe, please? (A gold star for the line number, too!)
Also, is there a way to make rest safe even if the distance between the hostiles and the PCs is less than the safe distance if there is an unpassable obstacle such as a locked door between them?
Thanks
Setting the distance of hostiles for safe rest
Débuté par
El Condoro
, mars 03 2011 09:03
#1
Posté 03 mars 2011 - 09:03





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