There was this quote from a destructoid article, titled 'The old school: Dragon Age 2 and its influences:
http://www.destructo...es-194234.phtml
destructoid wrote...
While dense, opaque games like Ultima steered BioWare toward gentler entry points, games like Planescape: Torment guided writer David Gaider as he started drawing out the story and characters of Dragon Age II. Unlike Origins, whose protagonist is malleable blank slate, DAII features
Hawke, the Champion of Kirkwall, complete with his own backstory and
character arc. (Hawke's appearance and gender are entirely
player-defined, though.)
And the reason this is interesting is because a poster referenced the
Swedish reviewer comparing the game's storytelling to Planescape.
http://social.biowar...index/6212985/1
Marionetten wrote...
As said, they didn't go too deep into
gameplay. They did however seem very pleased with the story telling.
Pleased enough to compare it to Planescape: Torment's. Most of their
issues lied with the plot itself. Apparently the game lacks a major
antagonist until the very end. They said that most of the game was spent
in Kirkwall running errands for the three factions. Qunari, Circle and
Chantry. Yes, apparently we can side with the Qunari.
Feel free to discuss it. I'm guessing the reason for the comparison comes from there being no big bad to defeat and an overall focus on the characters themselves (alongside the political elements).
I'm not saying the story or storytelling's going to be as good as Planescape by any means, but it's just that a story being compared to Planescape is about as nice a compliment as can be given.
Modifié par rob_k, 03 mars 2011 - 04:13 .





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