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DA 2 similar to PS: T in terms of focusing on characters and having no big bad?


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#76
Snowbug

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PhrosniteAgainROFL wrote...
If it was up to me I would shut this forum down.


Why? Because not everyone has the same opinions as you?

#77
Maelora

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rob_k wrote...
That's another game I didn't complete and it's not actually because I didn't enjoy it. I just had enough of the game's bugs, like companions going missing. I've heard they've the problems though. I was at the point where you get to the strip and begin choosing sides. *shrugs*
The writing was again good though, as is to be expected of Obsidian.


Same here, the bugs killed it for me.

But the concept of 'choosing a side' is what I expect DA2 to be like.  Only with more emphasis on your PC.

#78
Guest_Autolycus_*

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Then if thats the case it was very badly worded. But there are lots of games (and RPG's) where you don't save the world.....

#79
Beerfish

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BobSmith101 wrote...

Maelora wrote...
I agree, but that's not a selling point for me.

As with Shepard, Hawke isn't our character, but a Bioware character we're borrowing for a while.


I'm glad someone else gets that.


Yes, just like PST. The Nameless one is certainly not our character.

#80
Maelora

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Autolycus wrote...
Maelora
Then if thats the case it was very badly worded. But there are lots of games (and RPG's) where you don't save the world.....


I think Rob changed the topic title!  I don't think he intended to make a direct comparison. I reminded him that a lot of hardcore RPGers still hold Planescape in very high regard and we wouldn't like the comparison!

#81
Skilled Seeker

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Maelora wrote...
And DA2 has half the diologue of Origins; fact. 


lolwut. Do you realise how stupid this comment is?

#82
Guest_simfamUP_*

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Maelora wrote...

There's nothing to be gained by arguing this, because it's an apples and oranges comparison.

Those who like talky RPGs are not intrisically better than those who want FPS or action games.

However... there are a LOT more of the latter than the former. So I'm always a bit sad when franchises that were RPGs move towards the casual, action gamers. There's a LOT of button-mashing games out there. But not so many dialogue-heavy RPGs. I guess I just dislike seeing games homogenised.


I'm sorry, but DA2 is not a button masher. I know, because I'm currently playing Gothic 3.

#83
Maelora

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Beerfish wrote...
Yes, just like PST. The Nameless one is certainly not our character.


But the funny thing is, I felt as if he was.  I played as LG/NG and it plays very differently if you play evil or chaotic.

I felt as if we inhabited his skin far better than, say, Shepard.  And I very rarely play male characters.

#84
BWBamboo

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PhrosniteAgainROFL wrote...

Wouldn't you rather go read a great book since most of you want so much dialog?

If you don't like it, don't play it? classy.

#85
rob_k

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Autolycus wrote...

Maelora

Then if thats the case it was very badly worded. But there are lots of games (and RPG's) where you don't save the world.....


Auto,

I didn't mean to actually compare the two stories, if you mean me. I did say in the original post that I'm not saying the story's going to be as good as PS: T's, by any means.

However, with a lot of negative threads and arguments, I just wanted to try and create a thread that said the story's probably going to be better than expected. I.e. give people something positive to discuss.

Of course, it's had the opposite effect.

Edit: So yeah, as Maelora said, I changed the title. 

Modifié par rob_k, 03 mars 2011 - 04:55 .


#86
AkiKishi

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Maelora wrote...
Same here, the bugs killed it for me.

But the concept of 'choosing a side' is what I expect DA2 to be like.  Only with more emphasis on your PC.


Never had any problems with it,guess I was lucky from what people have said. One thing I really did hate, after the amnesty when I could travel to the camp, we wiped the place out killed Caeser and it was barely even acknowledged.

#87
Maelora

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Skilled Seeker wrote...

Maelora wrote...
and DA2 has half the diologue of Origins; fact. 

lolwut. Do you realise how stupid this comment is?


It's a fact.  They printed the stats recently, and Bioware themselves said that DA2 has about 40% of the words of Origins.

Please don't call people stupid without checking facts.

#88
Cadaveth

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PhrosniteAgainROFL wrote...

Cadaveth wrote...

PhrosniteAgainROFL wrote...

Shale - awesome; Leliana - awesome; Morrigan - great; Alistair - great, Oghren - OK, great in DA:A.
Mass Effect 2  has the most, most memorable characters in any RPG in years.


Agreed on Shale, Morrigan and Alistair (somewhat). ME2 has more memorable characters, they don't beat Minsc, Drizzt and others though.

E: Cinematics... I'd rather watch a movie if I wanted to see hours of cutscenes. (hello Metal Gear Solid)


Wouldn't you rather go read a great book since most of you want so much dialog?


There are dialogues in books where I can choose what I say to the character speaking to me thus roleplaying my PC?  Sounds interesting.

#89
Maelora

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BobSmith101 wrote...
Never had any problems with it,guess I was lucky from what people have said. One thing I really did hate, after the amnesty when I could travel to the camp, we wiped the place out killed Caeser and it was barely even acknowledged.


Agreed. The deaths of Caesar or the NCR president have little impact on the game. Posted Image

#90
Beerfish

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Maelora wrote...

Beerfish wrote...
Yes, just like PST. The Nameless one is certainly not our character.


But the funny thing is, I felt as if he was.  I played as LG/NG and it plays very differently if you play evil or chaotic.

I felt as if we inhabited his skin far better than, say, Shepard.  And I very rarely play male characters.


Many people didn't share your feeling on that matter though I do.  The thing that enabled PST to be such a terrific focused game and tight excellent story telling is that you were forced to play that one character.  If they would have opened it up to all sorts of character chocies they would not have been able to tell the story they did.

#91
AkiKishi

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Beerfish wrote...

BobSmith101 wrote...

Maelora wrote...
I agree, but that's not a selling point for me.

As with Shepard, Hawke isn't our character, but a Bioware character we're borrowing for a while.


I'm glad someone else gets that.


Yes, just like PST. The Nameless one is certainly not our character.


Never claimed he was (from earlier)

In PST it was very clear that TNO was made for the game and the discovery was the roleplaying, not actually playing out a background.

#92
Wynne

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I think some of us should ponder this image.

Posted Image

DA2. Is not. Out. Yet. Sorry, but we simply don't know, and not knowing what the game is like, it's impossible to do anything more than make predictions. Pronouncements that DA2 CANNOT BE AS GOOD AS PST EVAR EVAR EVAR are still nothing more than speculation.

Go ahead and speculate, but at least call it what it is.

#93
PhrosniteAgainROFL

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Cadaveth wrote...

PhrosniteAgainROFL wrote...

Cadaveth wrote...

PhrosniteAgainROFL wrote...

Shale - awesome; Leliana - awesome; Morrigan - great; Alistair - great, Oghren - OK, great in DA:A.
Mass Effect 2  has the most, most memorable characters in any RPG in years.


Agreed on Shale, Morrigan and Alistair (somewhat). ME2 has more memorable characters, they don't beat Minsc, Drizzt and others though.

E: Cinematics... I'd rather watch a movie if I wanted to see hours of cutscenes. (hello Metal Gear Solid)


Wouldn't you rather go read a great book since most of you want so much dialog?


There are dialogues in books where I can choose what I say to the character speaking to me thus roleplaying my PC?  Sounds interesting.


And by the choices you make the cinematics should be different. Judging by the 1,000 in DA:O and 2,500 in DA2 there are way more twists and turns.

Like a movie, right? The second time I watched Inception it was totally different. ;)

#94
Snowbug

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Maelora wrote...

Beerfish wrote...
Yes, just like PST. The Nameless one is certainly not our character.


But the funny thing is, I felt as if he was.  I played as LG/NG and it plays very differently if you play evil or chaotic.

I felt as if we inhabited his skin far better than, say, Shepard.  And I very rarely play male characters.


if done well, a pre-defined character can become like your own, I think.

#95
Bluumberry

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Killyox the Defender wrote...

For the love of all thats holy or w/e DO NOT COMPARE DA to PS:T.


PS:T was one of if not the greatest, RPG of all time along chrono trigger baldurs and few others.

I went through PST like 50 times since ts initial release and i still find its plot awesome.

Barely anyone will speak of DAO/DA2 in 5 years while plenty of people will remember PST


I had never even heard of the game until this thread and I completely disagree that people won't talk about DA. It's a Bioware game, if nothing else it will obviously be used as reference when their newer games come out.

And no matter how good a story is(and I play games mainly for their story), why would you want to read so much "dialogue" in a GAME? Go read a book if you want that much text.

#96
Guest_Autolycus_*

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Maelora...

Gotya...and no...I didn't like the comparison lmao :P Ye, also agree TNO 'did' feel like our character, despite him being a pre-determined character....writing the likes of we will never see again unfortuantely....

Rob....gotya...understand now.....and yes, I can see the direction it went in hehe.....but grats for the effort to make a good thread amidst the trash thats currently floating around.

#97
Taleroth

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If there was one thing I wish writers took from Planescape, it would be the power of themes. It'd be nice if DA 2 had a consistent recurring theme throughout that managed to also be inspiring. We'll see.

#98
LexXxich

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Being similar in structure and/or themes does not mean the quality of writing is comparable. Not that we know the full extent of it in DA2 yet.
Still, based on dialogue system, and prevalence of combat, I suspect DA2 won't give me impressions similar enough to PS:T.

#99
Maelora

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Beerfish wrote...
Many people didn't share your feeling on that matter though I do.  The thing that enabled PST to be such a terrific focused game and tight excellent story telling is that you were forced to play that one character.  If they would have opened it up to all sorts of character chocies they would not have been able to tell the story they did.


Agreed, but within that character, you have a LOT of freedom. 

#100
Herr Uhl

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rob_k wrote...

Autolycus wrote...

Maelora

Then if thats the case it was very badly worded. But there are lots of games (and RPG's) where you don't save the world.....


Auto,

I didn't mean to actually compare the two stories, if you mean me. I did say in the original post that I'm not saying the story's going to be as good as PS: T's, by any means.

However, with a lot of negative threads and arguments, I just wanted to try and create a thread that said the story's probably going to be better than expected. I.e. give people something positive to discuss.

Of course, it's had the opposite effect.


You brought up PS:T, it always happens. Love the story in the game, but I hate the gameplay.

Nothing can ever be compared to the holy grail that is PS:T though, it is even worse than BG2. As for storytelling, I think it might be able to compare, due to the unanimous praise in reviews. The story might not be as good though.