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Q&A with 'Dragon Age' writer David Gaider


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#51
Zigzaggy

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Interesting that Gaider implies console players are stupid and haven't played RPG's before.As a reason for it being a dumbed down console port for PC !

Exactly what age group is Biowares target audience with DA2 ?

Someone also needs to inform him that anyone that would be interested in DA2 would already be familiar with RPG's. It's very apparent from what he says Biowares audience can only be the under 12's or the H&S market.The latter being the most logical.

#52
SnowHeart1

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Based on the uploading of achievements to gamer profiles, Bioware probably has stats on how many people started but did not finish DAO. They can probably even figure out how far into the game those players went, and make certain assumptions based on that. As BW/Gaider/Laidlaw apparently found a lot of players were only going an hour or two into the game and dropping it, they have assumed that means they didn't find the game accessible. Something about a lot of numbers (I guess "6" now qualifies as a lot... I think gully dwarves stopped at 2) and talents being confusing and/or uninteresting.

I actually think Gaider was careful not to imply console users are stupid. He struck me as not merely diplomatic, but as sincerely believing that. Nonetheless, console players are the explanation for many of the changes we've seen between DAO and DA2. Fact is fact. Whether that's a good thing or not is up to personal opinion.

Modifié par SnowHeart1, 03 mars 2011 - 07:04 .


#53
Rawgrim

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Cool Q&A. He allways gives good answers, it seems. Not sure I agree with him about "Taking rpgs to the next level" though. Its more like "taking storytelling in games to the next level".

#54
Quercus

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JRPGs are pretty much console RPGs, and they have lots of numbers as well. So you shouldn't really assume that console players (and me being both Hardcore PC and Console player (got both a high end PC and PS3 and 360)) have lesser understanding about RPG elements.

#55
moilami

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Saibh wrote...

moilami wrote...

I find grammar to be much more interesting than DA2, to be honest. Maybe it is because I have accepted how my Hawke will look in DA2:

Not dumbed down! Just made "accessible".


What exactly is the point of that image? What exactly does it prove, besides an inability to express rational argument? You're not the one who made it...er, I assume...so this really isn't directed at you, but why do people keep using it? It means nothing. I could stick a chicken head image on the Bhaalspawn, that doesn't prove my point, or further any of my efforts.


Lol. Well, it was bad taste joke I think. 

#56
FellowerOfOdin

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Gaider: We're taking RPGs to the next level.

Oh gods.

#57
AlanC9

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SnowHeart1 wrote...
. They can probably even figure out how far into the game those players went, and make certain assumptions based on that.


That's a certainty. The achievements are a pretty good indicator of how far someone has gotten in a playthrough, even if Bio isn't doing anything more sophisticated than tracking those. And they apparently track gameplay hours in general. Certainly they did that for ME2.

Modifié par AlanC9, 03 mars 2011 - 08:21 .


#58
moilami

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Rawgrim wrote...

Cool Q&A. He allways gives good answers, it seems. Not sure I agree with him about "Taking rpgs to the next level" though. Its more like "taking storytelling in games to the next level".


Better wording would be "different level" or "more limited level".

BG1 story telling is still the best storytelling for me. I make the story in that. For example as a paladin I kill Xzar and Montaron. Or as evil and crazy necromancer I kill anything I want for experiments. Or with EasyTuTu and WildMage I get agroed by militia in a city because I accidentally summoned a demon or in some other way accidentally killed innocents when tried to defend myself from an assassin.

In DA2 I can't even kill the templar in the demo before the story permits me to do it in story way. There is no way I can call that "next level". That level I have seen in adventure games tens of years ago.

#59
AlanC9

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moilami wrote...
BG1 story telling is still the best storytelling for me. I make the story in that. For example as a paladin I kill Xzar and Montaron. Or as evil and crazy necromancer I kill anything I want for experiments. Or with EasyTuTu and WildMage I get agroed by militia in a city because I accidentally summoned a demon or in some other way accidentally killed innocents when tried to defend myself from an assassin.


Of course, you pay for that kind of storytelling by not having real consequences for your actions.

#60
Bryy_Miller

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Wait, so now "accessible" is a bad word, too? ::eye roll::

#61
Merced652

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Bryy_Miller wrote...

Wait, so now "accessible" is a bad word, too? ::eye roll::


The blizzard devs made sure of that long before bioware.

#62
ipgd

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When you decide to hate a game months before it's even released, then go into the game with total conviction that you will hate it, you're probably going to hate it.

#63
Canadish

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FellowerOfOdin wrote...

Gaider: We're taking RPGs to the next level.

Oh gods.


:D Same reaction here
The facts about DA2 suggest to me that its not "The next level of RPG's" but Bioware transitioning into a more profitable Action-RPG genre. Which pleases the the Suits at EA Marketing.
Its sad, but life will go on. Who knows, maybe this will open Call of Duty Meatheads (I like that game before someone says anything btw <_<) to the RPG idea. Maybe by Dragon Age 3/4 the old features will be reintroduced, with the Freshers hailing them as wonderful innovations! :D
Maybe anyway...

This does now leave open a hole in the market. The number of dissapointed fans I've seen on alot of diffrent sites suggests that theres a big niche market thats being untapped. Just a side observation. :o

#64
Purgatious

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Whats that at the end when he says DA2 will be in stores march 15th?

Where Russia?

#65
moilami

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AlanC9 wrote...

moilami wrote...
BG1 story telling is still the best storytelling for me. I make the story in that. For example as a paladin I kill Xzar and Montaron. Or as evil and crazy necromancer I kill anything I want for experiments. Or with EasyTuTu and WildMage I get agroed by militia in a city because I accidentally summoned a demon or in some other way accidentally killed innocents when tried to defend myself from an assassin.


Of course, you pay for that kind of storytelling by not having real consequences for your actions.


Well it depends. I have many times somehow agroed guards in Nashkell and they have then been hostile for me no matter of my reputation. It is fun to sneak to quest NPCs when militia is hostile, and it is depatable should quest NPCs be hostile or not.

Anything without constant DM attention is doomed to be unrealistical. However BG managed to make stuff to work quite well without a DM. That is quite a feat.

#66
moilami

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ipgd wrote...

When you decide to hate a game months before it's even released, then go into the game with total conviction that you will hate it, you're probably going to hate it.


I was <3<3<3 for DA2 before I played the demo.

I acknowledge though the phenomenon you said and enchant it a little bit.

When you decide to love a game months before it's even released, then go into the game with total conviction that you will love it, you're probably going to love it.

#67
Hathur

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Aesieru wrote...

silentassassin264 wrote...

Aesieru wrote...

David looks kinda... unkempt.

And by unkept, you mean devilishly sexy.


No... unclean and poorly dressed...


How does he look unclean? I don't see dirt on his face / skin, he's not sweaty or oily looking... he's balding... but that's very common for men over the age of 30 and balding does not make one unkempt.

So basically, you're judging another human being by his..... clothes? Are you so vain and petty? Are you one of those vapid human beings who deserve to be beaten because they judge other people by the type of car they drive? Because judging someone by the clothes he or she wears is just as stupid.

What the frack do you want him to look like, some idiot clothing model?

Jesus christ your comment proves you're a vapid idiot. I hope someone slaps you today. Seriously, you're an awful, vain human being.. you should be severely ashamed of yourself.

Modifié par Hathur, 03 mars 2011 - 08:44 .


#68
tehprincessJ

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bah. I was hoping for some info on his next book.

#69
LexXxich

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Purgatious wrote...

Whats that at the end when he says DA2 will be in stores march 15th?

Where Russia?

Russia has it on 10th. Just like many major european countries.

#70
moilami

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Merced652 wrote...

Bryy_Miller wrote...

Wait, so now "accessible" is a bad word, too? ::eye roll::


The blizzard devs made sure of that long before bioware.


lol'd

#71
darkrose

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LdyShayna wrote...

JohnstonMR wrote...
No, you THINK you know.  You have an idea--but that idea might change when you stop making judgments of a 50-60 hour game based on a 30 minute demo. 


Respectfully, I know how combat feels to me - too frantic and fundamentally unfun, even with pause and play.  I could over-look even that, however, but I alao know how I feel about the dialog wheel.  And yes, I noticed the changes from Mass Effect.  More experience with it is not going to warm me to it.

These are changes that I have thought about a great deal, and just do not like.  Of course, if I don't like it, it can't be because my preferences lie elsewhere. Noooo...must be because I irrationally hate change. 

Bah.

Yes, I do feel marginalized, but I've always acknowledged that my tastes are not shared by a majority of consumers.  This does not, however, make my objections and tastes ipso facto irrational.



Yes. This. Exactly.

I like a style of RPG that seems to be different from the direction the Dragon Age series is going. It's getting a little annoying, though, to see the constant assumption that if I don't love the changes, I'm just adamantly opposed to change in any form. No, I don't like the new combat style, because I never had a problem with the old style, and the new style makes me motion-sick to the point where I may not be able to play the game. It just feels like any criticisms I have are going to be dismissed as old gamer yelling at cloud, no matter how reasonably I present them.

#72
Cadaveth

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Eh, what's with the damn "entry barrier"? RPGs aren't usually made for ADD people anyway. Atleast I find more satisfaction with games that don't give everything to you right away and don't open up after 1h of playing...

I think that balance between this and that and "let's do something that's inbetween" approach just leads the game being jack of all trades but master of none. Just my opinion.

#73
Sylvius the Mad

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I loved that interview. David didn't say anything scary that we didn't already know, and the way he said it I found quite heartening.

#74
John Epler

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Alright folks. I know some of you enjoy feeling smugly superior, but let's avoid using terms such as 'ADD' and 'addled' to describe those who view RPGs differently than you do.

If you'd like to see examples of how to disagree with the direction of DA2 without unnecessary condescension, there are examples in this very thread.

#75
The Night Haunter

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Daily News got the release date wrong. Oops.