JohnstonMR wrote...
I just love the people who are concerned for not getting a stupid achievement/sticker. I play Xbox games all the time, and I regard the "achievements" as stupid at best. If you're playing a game so the machine can tell you you're good at it, what's the point?
Mmmm...Well, this is going to be somewhat complicated response but I don't think it's fair to judge people who like the whole system of getting achievements and such. The reason why is that this particular generation of gamers and most likely the generations that follow have been socialized to desire instantaneous response and praise.
Speaking on behalf of just the Americans (as I don't know how some things work in other countries), but ever since you were five or six years old, you've been fed achievements stickers [e.g. the "gold star" next to your name on the class roster]. Throughout your entire educational system, it's been a race, a competition, a contest to see who gets the most points. Whether it's through the GPA system, award certificates, or sports trophies, people are told that they need to achieve and that these symbolic items are critical to their lives. Not only is it a personal marker of success, it's also a marker of social status. Your parents use it to brag, you use it to impress your significant others, universities use them to judge your merits.
Achievement is one of the social tenets of American culture. And I think that's why the trophy/achievement system in games has been so successful in the gaming industry. It gives you immediate feedback/praise for completing a task and it serves as a symbol of status for others to see. It's not the machine that a gamer cares about...it's every other person on their friend list who might or might not be subconsciously comparing themselves to the gamer. That is what the gaming industry is exploiting...
TLDR: Don't blame the player. Blame the entire cultural process of socialization in America.