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call for hotfix for two-handed weapons


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#1
neverdavis2009

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As a fan of TH swords in many fantasy games, i felt a little frustraiting with this time's DAO experience. TH warriors are obvious not as effective tanks as shield warriors are. They are also greatly overshadowed by dual weapons in DPS.

Now there is a nice DEX hotfix from Bioware for daggers and bows. So I call for a hotfix that makes TH a bit stronger too.

My suggestions are as follows:

1. Make TH weapon a little faster when swing. for example, set TH swords the same speed as longsword. As we all know, in reality, a warrior wielding a katana or claymore two handed can even swing it faster than a shield warrior with his longsword.

2. Add a built-in attack bonus for some lessor passive talents, such as the shattering blows. Because shield warrior and dual warrior both can get attack bonus from the equipment in left hand, we can have this balance for TH warriors who can only have one item in both hands. We can also set this attack bonus propotional to STR, such as 4+(str-20)/10. This should change the current situation that TH weapons often miss in high difficulty settings. 

3. Add a built-in combo-burst to one of the active talents. For example, we can add a 3 successive hit to the sunder armor, each dealing normal damage, just like the shield pummel talent. Since we have at least 2 talents of combo-burst for shield and dual weapons, we could add one such beautiful and effective talent for TH for balance.:D

4.  Add a coup de grace effect for the ultimate passive talent Destroyer that automatically deal critical hit for knocked down and immobilized enemies. This will allow TH take more advantages from pommel strike and stunning blows.

These are only my  premature opinions. In a word, I sincerely hope TH can be strengthened in next patch. The pathetic situation in this current version is really not what TH fans like.

#2
Inhuman one

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a faster attack is definatly a must. At the moment I wonder why both Sten and Ogren are two handed warriors. One would be enough at the moment since its so weak.

#3
neverdavis2009

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Inhuman one wrote...

a faster attack is definatly a must. At the moment I wonder why both Sten and Ogren are two handed warriors. One would be enough at the moment since its so weak.


yes, obviously faster attack rate and a combo talent will enhance both damage output and visual effect.

and higher attack score is also important, especially in hard or nightmare modes.

finally, I hope TH can truly excel at BRUTAL critical hits, just as DW excels at attack frequency, rogue excels at backstab

#4
AsteiosSaber

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faster attack speed is a must-have.. its kinda frustating when TH misses... its like you miss 2 Longsword strikes..

#5
Guest_jynthor_*

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I never found my PC weak...

#6
Zibon

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There shouldn't be a combo skill. That goes against what 2h weapons are about. That's why they get so many auto-crit skills.



Btw, "2h" is used to refer to two handed weapons.... no one says "TH."

#7
lawsie100

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Zibon wrote...

There shouldn't be a combo skill. That goes against what 2h weapons are about. That's why they get so many auto-crit skills.

Btw, "2h" is used to refer to two handed weapons.... no one says "TH."


thats not true, the above posters said TH.

#8
neverdavis2009

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Zibon wrote...

There shouldn't be a combo skill. That goes against what 2h weapons are about. That's why they get so many auto-crit skills.

Btw, "2h" is used to refer to two handed weapons.... no one says "TH."


not too many,both 2H and DW have 2 auto critical talents

HAHA, maybe I'm just too fascinated  by Gerald's greatsword combo in Witcher, so I also want to enjoy successive, fluent sword play in Dragon Age.

#9
Zenthar Aseth

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Get a mage into your party and make her use Haste.. voila, fast greatswording

#10
neverdavis2009

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jynthor wrote...

I never found my PC weak...


off course PC has many more advantages than other party members...

but even though, one can still found two-handed much less effective than dual weapons,

especially the high missing rate and long wait between attacks...

#11
Ryazan

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I do love the auto-crit skills, especially paired with ice magic, but faster swing speed would be nice on auto-attack. Might just shut up and get haste.

#12
Guest_jynthor_*

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neverdavis2009 wrote...

jynthor wrote...

I never found my PC weak...


off course PC has many more advantages than other party members...

but even though, one can still found two-handed much less effective than dual weapons,

especially the high missing rate and long wait between attacks...


I have a 89% hit rate..

but i never tried dual wield warrior so i'll shut up

#13
Zenthar Aseth

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Dual wield is about the same, 90%ish

#14
neverdavis2009

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Zenthar Aseth wrote...

Dual wield is about the same, 90%ish


but dual weapons attack much faster...
it really hurts for two-handed because they are so slow...

#15
NicolinoH

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indeed 2H is way underpowerd i mean they do not do more DPS then a normal tank but they are very fragile and die fast .. 2H should be a DPS build but it doesnt seem like it the only thing the 2H is good in is fighting big bosses cuz it doesnt get knocked downand can just keep the attack .. but also takes alot of damage

#16
Georg Zoeller

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If the game was balanced purely by DPS, that might be true - albeit it is not.

#17
Skellimancer

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Georg Zoeller wrote...

If the game was balanced purely by DPS, that might be true - albeit it is not.


Looks like you balanced it using alphabetical order.

#18
F-C

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Skellimancer wrote...

Georg Zoeller wrote...

If the game was balanced purely by DPS, that might be true - albeit it is not.


Looks like you balanced it using alphabetical order.



Image IPB

#19
Darthain

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your suggestions, individually, might be sound. However, cumulatively they are ridiculous, if you increased the attack speed, increasing the attack also would be insane, as they do not suffer an attack penalty, they merely hurt more WHEN they miss due to the slower hits.

#20
iLogic

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The first time I looked at the 2h skill tree and saw two talents that did nothing but increase the effectiveness of the talent that came before it I started looking at 1h, dual wield, and archery.

#21
Skellimancer

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iLogic wrote...

The first time I looked at the 2h skill tree and saw two talents that did nothing but increase the effectiveness of the talent that came before it I started looking at 1h, dual wield, and archery.


The 2handed tree is awful.

Stick with DW.

#22
Evkun

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I'm pretty sure 2H characters are balanced by having unique and powerful crowd control abilities. Anything that causes a mob to land on his butt is multiple free hits and also precious seconds that say a caster isn't flinging AOE doom at the party.



Now, the viability of runes on a given fighting style is another matter. I have yet to blow much cash on buying grandmaster anything, but I somehow get the feeling runes will be much more worthwhile on dual-wielding or sword/board characters than on 2handers. At least, the +damage ones. I forget if the max runes per weapon changes based on weapon type though. Well, at the very least it makes defensive runes a more efficient choice for 2H.

#23
Ghandorian

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thank goodness there is more to this game than a single character dps!



I have read all kinds of stuff about activated skills making your character weaker and lowering DPS. So I'm sorry I must be doing something wrong as I find judicious use of activated skills and a well balanced set of attributes makes for a Fantastic game play experience. I will stop trying to have fun now and worry about the math instead :/

#24
dkjestrup

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Not to be mean, and I haven't got the game yet, but it irks me when developers condescend on forums, not just here, but in general. How are 2h warriors balanced? They do less DPS than Dual Wielders, and aren't as sturdy as S&S Warriors. Please explain?



(all based of the common opinion I hear on these forums)

#25
FlatCat

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Skellimancer wrote...

Georg Zoeller wrote...

If the game was balanced purely by DPS, that might be true - albeit it is not.


Looks like you balanced it using alphabetical order.


LOL an ICEBURN if I ever saw one.