Now there is a nice DEX hotfix from Bioware for daggers and bows. So I call for a hotfix that makes TH a bit stronger too.
My suggestions are as follows:
1. Make TH weapon a little faster when swing. for example, set TH swords the same speed as longsword. As we all know, in reality, a warrior wielding a katana or claymore two handed can even swing it faster than a shield warrior with his longsword.
2. Add a built-in attack bonus for some lessor passive talents, such as the shattering blows. Because shield warrior and dual warrior both can get attack bonus from the equipment in left hand, we can have this balance for TH warriors who can only have one item in both hands. We can also set this attack bonus propotional to STR, such as 4+(str-20)/10. This should change the current situation that TH weapons often miss in high difficulty settings.
3. Add a built-in combo-burst to one of the active talents. For example, we can add a 3 successive hit to the sunder armor, each dealing normal damage, just like the shield pummel talent. Since we have at least 2 talents of combo-burst for shield and dual weapons, we could add one such beautiful and effective talent for TH for balance.
4. Add a coup de grace effect for the ultimate passive talent Destroyer that automatically deal critical hit for knocked down and immobilized enemies. This will allow TH take more advantages from pommel strike and stunning blows.
These are only my premature opinions. In a word, I sincerely hope TH can be strengthened in next patch. The pathetic situation in this current version is really not what TH fans like.





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