Medhia Nox wrote...
And you're still all going to buy it.
I'm not just like I didnt buy Fable 3. Might get DA 3 though. I think Bioware needs a perge. A new publisher would be nice too.
Medhia Nox wrote...
And you're still all going to buy it.
Medhia Nox wrote...
We should go back to text based RPGs. Those really were superior.
Dorian the Monk of Sune wrote...
Medhia Nox wrote...
And you're still all going to buy it.
I'm not just like I didnt buy Fable 3. Might get DA 3 though. I think Bioware needs a perge. A new publisher would be nice too.
Graunt wrote...
craigdolphin wrote...
elektrego wrote...
what you call decline, I call evolution! :ph34r:oh, well...
Interesting: what you call evolution I call mutation.
That's literally the same thing.
Mantaal wrote...
Medhia Nox wrote...
We should go back to text based RPGs. Those really were superior.
Id rather Spend money on that one then DA2. If its a good Text RPG
Maybe from R.A.Salvatore. (just finished his last book.)
oldmansavage wrote...
The writer of the article is right the era of the sophisticated gamer is at an end. It is time to usher in the age of button mashing youths who skip entire dialogue scenes to get to the next hack happy massacre. You gotta love it when a company appeals to the lowest common denominator.
Modifié par didymos1120, 06 mars 2011 - 05:24 .
craigdolphin wrote...
Graunt wrote...
craigdolphin wrote...
elektrego wrote...
what you call decline, I call evolution! :ph34r:oh, well...
Interesting: what you call evolution I call mutation.
That's literally the same thing.
Er, no it's not.
Evolution != mutation.
Evolution = mutation(s) + natural selection + time.
Dorian the Monk of Sune wrote...
I think Bioware needs a perge. A new publisher would be nice too.
Therefore_I_Am wrote...
People need to adapt. People need to accept that the days of Baldur's Gate are done. Adapt or you will be complaining until you are old and grey.
The changes are not BAD. I honest do not see what these people are up and on against... All I see are a bunch of rose-colored glasses wearing geeks that are are afraid of change.
The problem here is that you're basing how good a computer is by how "up to date" the parts are. That's a largely meaningless meter--all that matters is whether you can run your games at max settings without stuttering or a poor framerate. I can. Good job owning an up to date computer when a cheaper one can do the job just as well? By all means, spend more money to get that bleeding edge computer, but please stop trying to tell people that they have to do the same. The truth is you just don't need an up to date computer.Graunt wrote...
$1,500 is definitely among the medium end, especially when you purchase when new processors and graphics cards hit the market. If I were to build my same PC today that I built around Sept 2009, I could probably get it for $1,000 or less too. Timing is everything, and I don't wait until the hardware is already eight months behind, so thanks for sharing but I'm up to date with how "cheap" you can build a computer. Notice, I keep saying terms like "up to date". Some of you really need to learn what that means before commenting.
Not so. I heard the Mayans are developing a post-apocolyptic epic. And they're releasing it the following Tuesday on all platforms.Medhia Nox wrote...
What sucks is after December 21st, 2012 we'll never have another RPG game ever again.
The last RPG we all play might be Dragon Age 2: End of Sophisticated Gaming.
Modifié par Yrkoon, 06 mars 2011 - 06:45 .
The roleplaying was better.Medhia Nox wrote...
What was so amazing about Balder's Gate
The storyline's not hugely important.I don't even remember the storyline anymore.
Those weren't NPCs. Those were pre-generated PCs.Just NPCs who had memorable one liners like: "Go for the eyes Bo! Go for the eyes!" "Eh'o it's me, Imoen." And "Greetings mercenaries, it's me, Silkie!!" That hardly makes a world shattering stellar RPG to me.
BG was hardly linear at all. The main plot was, but that was such a small part of the game as to be a useless measure.It's was completely linear if I recall.
They certainly had no structural problem that made them inferior, until they voiced the PC. The voiced PC brings far too many problems. It is not worth it.Modern RPGs are far superior.
Especially if we're comparing to console gaming, the standard shouldn't be max settings. The standard shoudl be settings comparable to what a console can produce. And that's a pretty low bar over the life of a console.soteria wrote...
By all means, spend more money to get that bleeding edge computer, but please stop trying to tell people that they have to do the same. The truth is you just don't need an up to date computer.
Monica83 wrote...
I agree with the article im laughting in face that says dragon age 2 is evolved.. Nah its not...
Its a short rushed game with medium graphic and silly hack and slash gameplay.. Much more linear than the first tittle.. With a horrific dialogue system...
Graphic:
Awesome all is so flashy and shiny but (did you see the witcher 2 and skyrim?)
Animation (horrific demential and cartoonish kills totally the immersion)
Race and Qunari Design ( well the elves looks like the navy from pandora just take the fenris pic paint it blue add yellow eyes and a tail... Qunari are nice)
Forced to be human
Dialogue ala mass effect:(kill the immersion and don't give you the possibility to build the psyche of your character)
Shorter than origins
Static Companion outfits...
All classess al equal(and they wanted to keep them distinct but now are similiar with skills and much more static)
The exageration never ends ( darkspawn explode in pieces when backstabbing also in the don't exagerate part)
Over the top ability: A dwarf that shot a rain of dart with a crossbow pleeease
In the end:
You played origins and you see all those features cut down from the first game.. All so excited for a voiced character but not worryed to see a roleplay game cutted down of roleplay elements....
And you can use words like: Improved? Evolution?
Maybe in the planet of monkeys
Torpedic wrote...
Therefore_I_Am wrote...
... People need to accept that the days of Baldur's Gate are done...
I really hate this argument because people like you are ignoring the fact that DA Origins came out in 2009 and was as close to a classic RPG as anything else before it. It was a great game, it sold well, and more importantly for my point, its NOT old. Baldurs Gate is.
Modifié par VictorianTrash, 06 mars 2011 - 11:06 .
VictorianTrash wrote...
Blah, blah, blah. Just more whiny hardcorists trying to have their last shouts heard, before they get sucked into the undertow. Frankly, it's getting arduous, hearing the same rehash of "BUT IT'S NOT TACTICAL AND FULL OF TEDIOUS MICROMANAGEMENT'. As for story, Baldur's Gate was hardly new at all. It's essentially the story of Heracles: godling was born, had to do some stuff to reclaim godhood, then decided to either deny or reclaim his place in the heavens. Not too mention the isometric garbage got irritating at times, especially when you were in small, narrow interiors brimming with trash mobs.
Modifié par moilami, 06 mars 2011 - 11:10 .
Nightmare mode looks plenty hard enough requiring strategic character building and choice and a high level of tactical play during combat.moilami wrote...
Gah, have to say now it is a pity to not be able to see bads crying "it is too hard, me has reload in boss fight" anymore since bads has got what they wanted ez spoonfeeding games requiring no brains.
moilami wrote...
VictorianTrash wrote...
Blah, blah, blah. Just more whiny hardcorists trying to have their last shouts heard, before they get sucked into the undertow. Frankly, it's getting arduous, hearing the same rehash of "BUT IT'S NOT TACTICAL AND FULL OF TEDIOUS MICROMANAGEMENT'. As for story, Baldur's Gate was hardly new at all. It's essentially the story of Heracles: godling was born, had to do some stuff to reclaim godhood, then decided to either deny or reclaim his place in the heavens. Not too mention the isometric garbage got irritating at times, especially when you were in small, narrow interiors brimming with trash mobs.
Gah, have to say now it is a pity to not be able to see bads crying "it is too hard, me has reload in boss fight" anymore since bads has got what they wanted ez spoonfeeding games requiring no brains.
Bads won, as expected. You can't beat Adam's Invicible Hand e.g. masses ruling how computer games are.
Modifié par VictorianTrash, 06 mars 2011 - 11:16 .
VictorianTrash wrote...
moilami wrote...
VictorianTrash wrote...
Blah, blah, blah. Just more whiny hardcorists trying to have their last shouts heard, before they get sucked into the undertow. Frankly, it's getting arduous, hearing the same rehash of "BUT IT'S NOT TACTICAL AND FULL OF TEDIOUS MICROMANAGEMENT'. As for story, Baldur's Gate was hardly new at all. It's essentially the story of Heracles: godling was born, had to do some stuff to reclaim godhood, then decided to either deny or reclaim his place in the heavens. Not too mention the isometric garbage got irritating at times, especially when you were in small, narrow interiors brimming with trash mobs.
Gah, have to say now it is a pity to not be able to see bads crying "it is too hard, me has reload in boss fight" anymore since bads has got what they wanted ez spoonfeeding games requiring no brains.
Bads won, as expected. You can't beat Adam's Invicible Hand e.g. masses ruling how computer games are.
Bads? Of course, because we're somehow 'less' or 'bad' as gamers when we don't like to overstrategize and overthink for every single fight. It's absolutely silly, how the more hardcore fans like to fling insults around to those who don't enjoy sitting there for four hours strategizing just to get past one boss fight. Just because some of us enjoy the story over strategy hardly is indicative of skill-level. Indicative of patience, maybe.
Modifié par moilami, 06 mars 2011 - 11:31 .
You see tha words written in bold? Now that is true to Bioware as well. They sold out so they can make more money. Instead of improving DAO, they stripped out a lot of things from it, and consolized it. They alienated their core fans who like hardcore rpgs, so they can appeal to the action RPG and hack and slash fans.DanteK wrote...
the only place where rpg's are dieing are in the JRPG market, namely square enx who have sold out and betrayed its core fan group so they can make more games and more cash.
Modifié par dragon_83, 06 mars 2011 - 12:11 .