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An article on "Dragon Age II: The Decline of the classic RPG"


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#1026
AkiKishi

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Yrkoon wrote...
Not gonna  bother to speculate on the former, but I'm willing to bet  my two front teeth that  DA2 will outsell Origins by a huge margin.


What's the target about 3 million ? Given shooters genreally do well and ME2 was a shooter I'm not sure it's that safe a bet..

#1027
poopville

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Seems like some company would step up and fill the gap for an old-school classic RPG if all the bigger game companies are indeed moving into action games. There does seem to be a lot of people who still want that kind of game experience. If DA2 doesn't deliver it, something will. Witcher 2 maybe?

#1028
Graunt

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If you haven't seen this yet, it's a good watch for those that keep complaining about the combat.  This is from the target audience, who doesn't sound anything like some of you portray them as.  You also seem to forget that you were once 16 - 22 (if you're older than that) and that somehow you were always "above" this age, even at that age.

www.youtube.com/watch


If DA2 doesn't deliver it, something will. Witcher 2 maybe?


The Witcher had a completely different feel from Origins, and no doubt The Witcher 2 will have a completely different feel from Origins/DA2.  I already expect it to "deliver", but in a different way.

Modifié par Graunt, 07 mars 2011 - 01:01 .


#1029
hexaligned

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The WItcher is even more twitchy and sophomoric than the DA series, so I doubt it. Not that I didn't enjoy it, I did, and the second one is pretty much a must buy as far as I'm concerned. I'm going to have to go with Drakensang, and... whoever the hell it was that made "A Farewell to Dragons" (which incidentally is crap) Those are the two series I've personally played recently that captured that old school feel, both in terms of complexity, and play style.

#1030
Melra

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poopville wrote...

Seems like some company would step up and fill the gap for an old-school classic RPG if all the bigger game companies are indeed moving into action games. There does seem to be a lot of people who still want that kind of game experience. If DA2 doesn't deliver it, something will. Witcher 2 maybe?


Good luck with that. I am pretty sure the creators of Witcher are even more easily controlled by the masses.  It just seems that it's not worth the price to create games for the ''hardcore ultimate generation RPGers, that don't like the change''. There may be some companies, but I am pretty sure, that as soon as they get any kind of following, they seek to expand and go for the masses.

Masses ain't always bad, not in games, that aren't involved in Esports at least. ;) That's just my opinion, but I'll hold onto it.

#1031
Dangerfoot

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Forget the classic RPG, this game is the decline of western civilization!

#1032
Graunt

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relhart wrote...

The WItcher is even more twitchy and sophomoric than the DA series, so I doubt it. Not that I didn't enjoy it, I did, and the second one is pretty much a must buy as far as I'm concerned. I'm going to have to go with Drakensang, and... whoever the hell it was that made "A Farewell to Dragons" (which incidentally is crap) Those are the two series I've personally played recently that captured that old school feel, both in terms of complexity, and play style.


I guess you haven't seen how they completely rehauled the combat in the sequel?  It doesn't resemble the first in any way at all.  As far as being more twitchy, it may be, but it actually focuses doing one thing instead of trying to split the way you can approach combat and feeling schizophrenic the way DA/DA2 does.

Modifié par Graunt, 07 mars 2011 - 01:04 .


#1033
suprhomre

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panamakira wrote...

Ugh....another article of those.....Again, it's my preference and personal opinion and I don't necessarily agree with that article. I don't want to play Origins v2.0. Maybe you guys do, I don't.


Couldn't have said it better.

#1034
Yrkoon

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BobSmith101 wrote...

Maybe,maybe not. They have certainly advertised it enough. One thing that makes me think you could be right though. I've seen price drops in various online places. The place I usually use has dropped the price by £5 as of last week. When that happens other online retailers tend to do the same.

I noticed that too, but I have no idea what  that's supposed to mean.    Does it mean they're overstocked and hurting for  pre-order sales?  Or does it mean   that the demand is so huge that  they've initiated a price war to win over   more of the  preorder crowd than their competators?

Prices drop on stuff  during the christmas season too...  you know... when retail sales are at their highest, and everyone's out to buy stuff.

#1035
hexaligned

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Graunt wrote...

relhart wrote...

The WItcher is even more twitchy and sophomoric than the DA series, so I doubt it. Not that I didn't enjoy it, I did, and the second one is pretty much a must buy as far as I'm concerned. I'm going to have to go with Drakensang, and... whoever the hell it was that made "A Farewell to Dragons" (which incidentally is crap) Those are the two series I've personally played recently that captured that old school feel, both in terms of complexity, and play style.


I guess you haven't seen how they completely rehauled the combat in the sequel?  It doesn't resemble the first in any way at all.


Nah, like I said I already knew I was going to buy it, so I've been avoiding spoilers.  Good to hear though.

#1036
AkiKishi

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Graunt wrote...

If you haven't seen this yet, it's a good watch for those that keep complaining about the combat.  This is from the target audience, who doesn't sound anything like some of you portray them as.  You also seem to forget that you were once 16 - 22 (if you're older than that) and that somehow you were always "above" this age, even at that age.

www.youtube.com/watch



If DA2 doesn't deliver it, something will. Witcher 2 maybe?


The Witcher had a completely different feel from Origins, and no doubt The Witcher 2 will have a completely different feel from Origins/DA2.  I already expect it to "deliver", but in a different way.


I wonder if he made the "Keeps the Dragon Age spirit ,but makes it a little better" after only playing a mage ? 

I played a mage first time as well, and aside from the running around when Bethany dies(she having all the buff/heal stuff) I'd probably agree with that, it's when you play a Rogue or other melee class you really see the difference first hand and it becomes a button masher.

#1037
Yrkoon

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BobSmith101 wrote...

Yrkoon wrote...
Not gonna  bother to speculate on the former, but I'm willing to bet  my two front teeth that  DA2 will outsell Origins by a huge margin.


What's the target about 3 million ? Given shooters genreally do well and ME2 was a shooter I'm not sure it's that safe a bet..

I'm  fairly certain the target is more than 3 million.

DA:O sold 3.2 million, so....

#1038
AkiKishi

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Yrkoon wrote...
I noticed that too, but I have no idea what  that's supposed to mean.    Does it mean they're overstocked and hurting for  pre-order sales?  Or does it mean   that the demand is so huge that  they've initiated a price war to win over   more of the  preorder crowd than their competators?

Prices drop on stuff  during the christmas season too...  you know... when retail sales are at their highest, and everyone's out to buy stuff.


It's usually the one in bold. The price sometimes goes back up once the stock is cleared.
 

#1039
Graunt

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BobSmith101 wrote...
I played a mage first time as well, and aside from the running around when Bethany dies(she having all the buff/heal stuff) I'd probably agree with that, it's when you play a Rogue or other melee class you really see the difference first hand and it becomes a button masher.


Err, have you ever played any MMORPG, especially something like WOW?  I've never actually considered that anything more than an action game, but millions would disagree.  The gameplay in the DA2 demo during real time is VERY reminiscent of WOW, and that's probably why I like it so much more over the first.  The Warriors actually have mobility this time and it's not a game of watching your characters auto attack for an eternity in between long cooldowns of overpriced abilities.  I'm sorry, but the pace of combat in Origins was just awful if you were not using a Mage...or three.

Also, I have no idea if you're buying DA2 or not, but I highly doubt you'll be able to "button mash" even through most of Hard without constant fatalities of companions, and probably impossible to do on Nightmare.

Modifié par Graunt, 07 mars 2011 - 01:13 .


#1040
jsteinhauer

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I read that article with interest, and I can't say I disagree. I thought DA:O was a great game, but still lacked the cRPG feel that I enjoyed in the Forgotten Realms (making me an old man), and I was disappointed in the demo. I would compare combat gameplay to Enslaved: Odyssey to the West, which is not a complement for and RPG.

I would not argue that the market for cRPG's isn't irreparably declining. It's a slower pace and more methodical style of gaming that has more in common with pencil and paper gaming than modern action RPG's, something alien to the age group that spends money on games. But those who think the action-RPG is an evolution of the cRPG or who think it's better, because it's more modern are idiots and have probably never played a real RPG or don't have the attention span to play them. Those are the ones who are interested in cutscenes where game characters dry hump.

Mass Effect is a completely different circumstance. ME1 is an action-RPG, not a cRPG. ME2 was an improvement on that game in every way. DA:O was as close as you can get to a real RPG on a console, and DA2, at least according to the demo, has diminished that.

#1041
AkiKishi

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Graunt wrote...
Err, have you ever played any MMORPG, especially something like WOW?  I've never actually considered that anything more than an action game, but millions would disagree.  The gameplay in the DA2 demo during real time is VERY reminiscent of WOW, and that's probably why I like it so much more over the first.  The Warriors actually have mobility this time and it's not a game of watching your characters auto attack for an eternity in between long cooldowns of overpriced abilities.  I'm sorry, but the pace of combat in Origins was just awful if you were not using a Mage...or three.

Also, I have no idea if you're buying DA2 or not, but I highly doubt you'll be able to "button mash" even through most of Hard without constant fatalities of companions, and probably impossible to do on Nightmare.


Yes , would there be a point to that question ?

You don't button mash in WoW if that's what you are saying. You autoattack while waiting for the cooldowns to come up for your specials. Honestly unless you are fighting "trash" trying to take on as many things in WoW as you do in DA2 will get you a swift trip to the GY.

In DA2 the most efficient way to fight is to mash X between cooldowns. While you could mash X in DA there was no purpose to it. Unlike in DA2 where button mashing is rewarded.
It remains to be seen whether or not the "autoattack" will change that, but thats how it works in the demo.

Modifié par BobSmith101, 07 mars 2011 - 01:23 .


#1042
Aidunno

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Rixxencaxx wrote...

The funny thing is that they sold out their core audience for nothing...This game will not sell more than origins, they will fail to gain a wider audience.

Many of the "core audience" don't feel as though they have sold out. Even though some do, they will still buy the game and play it through to completion. You could also argue that if DA2 was a clone of DAO but with a new story it wouldn't sell as well as many people who didn't complete the first game wouldn't buy the sequel. I do think that they will gain a wider audience but that is also a personal opinion.

Finally, even if the game doesn't sell as well the return of investment may be higher with less development costs.

Modifié par Aidunno, 07 mars 2011 - 01:28 .


#1043
moilami

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jsteinhauer wrote...

I read that article with interest, and I can't say I disagree. I thought DA:O was a great game, but still lacked the cRPG feel that I enjoyed in the Forgotten Realms (making me an old man), and I was disappointed in the demo. I would compare combat gameplay to Enslaved: Odyssey to the West, which is not a complement for and RPG.

I would not argue that the market for cRPG's isn't irreparably declining. It's a slower pace and more methodical style of gaming that has more in common with pencil and paper gaming than modern action RPG's, something alien to the age group that spends money on games. But those who think the action-RPG is an evolution of the cRPG or who think it's better, because it's more modern are idiots and have probably never played a real RPG or don't have the attention span to play them. Those are the ones who are interested in cutscenes where game characters dry hump.

Mass Effect is a completely different circumstance. ME1 is an action-RPG, not a cRPG. ME2 was an improvement on that game in every way. DA:O was as close as you can get to a real RPG on a console, and DA2, at least according to the demo, has diminished that.


These new cRPGs should be called short attention span gaming. They are as good as fast food.

#1044
AkiKishi

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Aidunno wrote...
Many of the "core audience" don't feel as though they have sold out. Even though some do, they will still buy the game and play it through to completion. You could also argue that if DA2 was a clone of DAO but with a new story it wouldn't sell as well as many people who didn't complete the first game wouldn't buy the sequel. I do think that they will gain a wider audience but that is also a personal opinion.

Finally, even if the game doesn't sell as well the return of investment may be higher with less development costs.


Bingo.

#1045
moilami

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BobSmith101 wrote...

Graunt wrote...
Err, have you ever played any MMORPG, especially something like WOW?  I've never actually considered that anything more than an action game, but millions would disagree.  The gameplay in the DA2 demo during real time is VERY reminiscent of WOW, and that's probably why I like it so much more over the first.  The Warriors actually have mobility this time and it's not a game of watching your characters auto attack for an eternity in between long cooldowns of overpriced abilities.  I'm sorry, but the pace of combat in Origins was just awful if you were not using a Mage...or three.

Also, I have no idea if you're buying DA2 or not, but I highly doubt you'll be able to "button mash" even through most of Hard without constant fatalities of companions, and probably impossible to do on Nightmare.


Yes , would there be a point to that question ?

You don't button mash in WoW if that's what you are saying. You autoattack while waiting for the cooldowns to come up for your specials. Honestly unless you are fighting "trash" trying to take on as many things in WoW as you do in DA2 will get you a swift trip to the GY.

In DA2 the most efficient way to fight is to mash X between cooldowns. While you could mash X in DA there was no purpose to it. Unlike in DA2 where button mashing is rewarded.
It remains to be seen whether or not the "autoattack" will change that, but thats how it works in the demo.



They should make a Wii version witt those movements things and jumping mat. If you were a rouge you would have to jump up high to do the ninja leap. If you want to walk you take steps slowly in the jumping mat. If you want to rush you stomp with both feets the jumping mat.

Now for swinging the sword you naturelly swing the toy in your hand. And to fire a bow you move the toy back and worth in your hand.

#1046
Lotion Soronarr

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Indeed.

While more brainless and simpler games are something that i too enjoy, they are like...snickers.

Pick-me ups, to give a short bust...to sate the hunger till lunch.

Deep, carefully crafted, intense, immersive and challenging games - those are the main course.

Modifié par Lotion Soronnar, 07 mars 2011 - 01:30 .


#1047
moilami

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Lotion Soronnar wrote...

Indeed.

While more brainless and simpler games are something that i too enjoy, they are like...snickers.

Pick-me ups, to give a short bust...to sate the hunger till lunch.

Deep, carefully crafted, intense, immersive and challenging games - those are the main course.


Cool, someone got that fast food was not exlusively insult.

#1048
juho123

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Did he just judge the demo being less open world and having no improvement on graphics on the basis of playing demo that didn't even have the higher graphics settings enabled?  Seriously, internet brings out the worst of people.

#1049
didymos1120

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Aurgelmir wrote...

What I mean: The game has been designed to be marketing fodder via cross game promotions, marketing contests, special items etc.


Riiiiight
. The entire game was built around a few bits of free DLC of the "moderately useful but hardly essential trinket" variety and a campaign to download....the demo?  Which advertises the game which advertises the demo which unlocks a free DLC weapon for the game which advertises......

Anyway, insane troll logic loop aside,  guess DA:O was too then, huh?  You know what with having more non-free, store-exclusive pre-order DLC, and the cross game promo with ME2 and everything.  Or wait: does that mean ME2 was designed solely so marketing could be nice and busy too?

#1050
Curlain

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BobSmith101 wrote...

Aidunno wrote...
Many of the "core audience" don't feel as though they have sold out. Even though some do, they will still buy the game and play it through to completion. You could also argue that if DA2 was a clone of DAO but with a new story it wouldn't sell as well as many people who didn't complete the first game wouldn't buy the sequel. I do think that they will gain a wider audience but that is also a personal opinion.

Finally, even if the game doesn't sell as well the return of investment may be higher with less development costs.


Bingo.


This is even more the case when you factor in the fact that in the time it would have taken to produce a sequel of the size of Origns (assuming that it would take a similar 4-5 years) BioWare can have produced not only DA2 but also DA3, so it will ultimately, though sadly, be a more profitable model for them to follow.