An article on "Dragon Age II: The Decline of the classic RPG"
#1076
Posté 07 mars 2011 - 03:20
#1080
Posté 07 mars 2011 - 03:59
#1081
Posté 07 mars 2011 - 04:18
didymos1120 wrote...
abadomen wrote...
How is the action RPG the evolution of CRPGs when Action RPGS were around at the same time?
That was when the "speciation" event took place? We'd need to do some detailed phylogenetic analysis of the entire RPG genre to be sure though.
We should try and get a grant from the feds to research this throughly. Obviously some species mated with the wrong mate.
#1082
Posté 07 mars 2011 - 04:22
Mercb3ast wrote...
Video games are being dumbed down for the internet kid generation.
You forgot to work in the following terms and idioms, as required by the Gaming Elitist Denigrator Handbook: Hack and slash. Michael Baysplosions. Not sufficiently tactical. Lowest Common Denominator. The ADHD twitch crowd. COD players. My lawn. Get off it.
A mention of either The Witcher 2 or Skyrim is also recommended. Preferably, both.
Modifié par didymos1120, 07 mars 2011 - 04:23 .
#1083
Posté 07 mars 2011 - 04:22
abadomen wrote...
How is the action RPG the evolution of CRPGs when Action RPGS were around at the same time?
Because no one want to admit that BG I was allready an action RPG that belonged more to the Diabloesque approach to gameplay than the classic turn based one...
#1084
Posté 07 mars 2011 - 04:24
Modifié par Stanley Woo, 07 mars 2011 - 06:30 .
#1085
Posté 07 mars 2011 - 04:26
didymos1120 wrote...
A mention of either The Witcher 2 or Skyrim is also recommended. Preferably, both.
Which is funny, given that the bashing Oblivion got from the 'hardcore' makes the complaints about DA2 look like a drop in the ocean. People have very short memories.
#1086
Posté 07 mars 2011 - 04:33
dbankier wrote...
didymos1120 wrote...
A mention of either The Witcher 2 or Skyrim is also recommended. Preferably, both.
Which is funny, given that the bashing Oblivion got from the 'hardcore' makes the complaints about DA2 look like a drop in the ocean. People have very short memories.
It's a meme thing, I'm convinced (in the original, Dawkins sense of the term, not the "amusing image macro thingy" sense. It's not like there's much thought being put into a great deal of these comments). Intellectual copy-and-paste. There really may as well be an official handbook, given how uniform they are in language.
Modifié par didymos1120, 07 mars 2011 - 04:33 .
#1087
Posté 07 mars 2011 - 05:30
That definition would exclude the original Dungeon Siege, which was clearly called an Action-RPG when it was released, and widely labelled as a "Diablo-clone".Buffy-Summers wrote...
I would say this fits the bill to a TAlanC9 wrote...
What's the definition of action-RPG? Is there one?
Action role-playing games form a loosely-defined sub-genre of role-playing video games that incorporate elements of action or action-adventure games, emphasizing real-time action that requires direct input from the player, instead of turn-based or menu-based combat. These games often use combat systems similar to hack and slash or shooter games.
#1088
Posté 07 mars 2011 - 05:38
I'll agree that the stats are important, but we don't know yet how much of that stat-customisation we've lost compared to DAO. Can we get Merrill's armour stats to a level equivalent with Aveline's? We could have in DAO (even without Arcane Warrior) by pumping up her Strength score and putting her in Massive Armour. Can we get the same statistical effect in DA2?JohnPazur wrote...
I can still customize the stats of the companions armor, which is more important then looks really.
We don't know yet.
#1089
Posté 07 mars 2011 - 05:56
Torpedic wrote...
Therefore_I_Am wrote...
People need to adapt. People need to accept that the days of Baldur's Gate are done. Adapt or you will be complaining until you are old and grey.
The changes are not BAD. I honest do not see what these people are up and on against... All I see are a bunch of rose-colored glasses wearing geeks that are are afraid of change.
I really hate this argument because people like you are ignoring the fact that DA Origins came out in 2009 and was as close to a classic RPG as anything else before it. It was a great game, it sold well, and more importantly for my point, its NOT old. Baldurs Gate is. People need to stop labelling classic RPG fans as old and telling them to accept those days are over, DA Origins says otherwise. Change is not bad, but in DA 2's case, change to appeal to the masses is.
There is no use complaining over it... And for the record DA2 is DIFFERENT, it does not make it any worse or better than any RPG in the past. The gameplay may be different, but the great story-telling is still provided by that same company that helped produce Baldur's Gate.
All of the hardcorists are stubborn to change and they need to realize that kicking and screaming is not going to change how the gaming market works... Because what it boils down to, is the global economy. People are being let go left and right, companies are going under. Bioware would NEED to answer to the mainstream when dealing with mechanics, all in order to survive in the business world.
If you want to do something about it, become a game developer yourself... maybe than you can understand how hard being head of a niche company can be in times like these.
Modifié par Therefore_I_Am, 07 mars 2011 - 06:09 .
#1090
Posté 07 mars 2011 - 05:59
Sylvius the Mad wrote...
I'll agree that the stats are important, but we don't know yet how much of that stat-customisation we've lost compared to DAO. Can we get Merrill's armour stats to a level equivalent with Aveline's? We could have in DAO (even without Arcane Warrior) by pumping up her Strength score and putting her in Massive Armour. Can we get the same statistical effect in DA2?JohnPazur wrote...
I can still customize the stats of the companions armor, which is more important then looks really.
We don't know yet.
Sure you could in DAO....but it would be counter-productive.
Oh wait....you like freedom to do stuff like that dont you, yet the majority dont.
#1091
Posté 07 mars 2011 - 06:08
this is a decline, a huge decline, I can't fathom how much I despise Bioware right now, this game that they are farting out is not worth my money, but sadly this Bidorne fanbase will continue to support this calling it an "evoloution" and that will rub of on other companies. I can hardly call this anything other than some wanabe JRPG with some day one DLC slapped on top of it.
"if I were going to work on a game adopting a set-in-stone protagonist I’d rather work on something lighter, like a shooter. "
"Another part is lining up paid DLC's even before the general public has had a chance to purchase their game. Although that basically makes me hate EA and it wouldn't have prevented me from getting the game if it would be 'classic' enough."
-brent knowles lead designer of Dragon age: Origins.
TERRIBLE! TERRIBLE! BIOWARE!
and heres to you all the Biodrones, the worse fan-base I have ever seen.
#1092
Posté 07 mars 2011 - 06:08
Sylvius the Mad wrote...
I'll agree that the stats are important, but we don't know yet how much of that stat-customisation we've lost compared to DAO. Can we get Merrill's armour stats to a level equivalent with Aveline's? We could have in DAO (even without Arcane Warrior) by pumping up her Strength score and putting her in Massive Armour. Can we get the same statistical effect in DA2?JohnPazur wrote...
I can still customize the stats of the companions armor, which is more important then looks really.
We don't know yet.
While I do believe that more freedom is better, I think this isn't a good example. Without the Combat Magic and the Shimmering Shield spells, the armor gained from equipment alone, in face of the penalties in fatigue and spellcasting adaptability/stamina, was insufficient to be of any reasonable tactical value. If I'm not wrong, you're better of simply wielding the Reaper's Vestments.
So while, I think, full customization will only be attainable with the PC; your example isn't exactly any loss.
#1093
Posté 07 mars 2011 - 06:10
Just like RPGs were dumbed down when they went from primarily PNP to CRPG.Mercb3ast wrote...
Video games are being dumbed down for the internet kid generation.
I blame you personally.
#1094
Posté 07 mars 2011 - 06:11
When you point a finger, three point back at you.marshalleck wrote...
Just like RPGs were dumbed down when they went from primarily PNP to CRPG.Mercb3ast wrote...
Video games are being dumbed down for the internet kid generation.
I blame you personally.
#1095
Posté 07 mars 2011 - 06:12
I don't mind, I've got thick skin. I can take the pressure.Alex109222 wrote...
When you point a finger, three point back at you.marshalleck wrote...
Just like RPGs were dumbed down when they went from primarily PNP to CRPG.Mercb3ast wrote...
Video games are being dumbed down for the internet kid generation.
I blame you personally.
#1096
Posté 07 mars 2011 - 06:12
And I have to agree, the way many "RPGs" are treated nowadays is no evolution of the genre, for me it is degeneration. More and more elements are removed from games that were not only big parts of the genre but also were in the game so that you could DO something.
Party-Management: You could outfit them with armour/weapons you found - now you can just add some bonuses to preset armors - you can do less than before.
Exploration: You could visit many places, walk around, explore, find secrets... - now you walk a few steps and fight, talk, walk a few steps, fight, talk... and you visit places you have visited before three times...
This is no evolution!
This reminds me of the time Origin was bought by Electronic Arts (coincidence?). In Ultima 7 (which was published before EA bought Origin), you could sit down and bake bread (just an example). Then Ultima 8 was released after Origin was bought by EA and it was praised as a new evolution of the series! You couldn't sit down anymore, you couldn't bake bread anymore... Is this evolution?
Seeing Bioware, a company I thought was one of the last bastions of RPGs, succumbing to this degeneration-trend makes me sad.
Another thing makes me sad. Seeing as how so many on this board just accept everything Bioware does, smiling. I think, Bioware could do everything they want and you would still cheer. Make DA 3 a shooter - yaaaaay! Sorry, but this is how I see many on this board. People who just don't think for themselves and accept everything the company does...
Modifié par Lord_Darkmoon, 07 mars 2011 - 06:23 .
#1097
Posté 07 mars 2011 - 06:14
Alex109222 wrote...
When you point a finger, three point back at you.marshalleck wrote...
Just like RPGs were dumbed down when they went from primarily PNP to CRPG.Mercb3ast wrote...
Video games are being dumbed down for the internet kid generation.
I blame you personally.
All he needs to do is grasp a book on grappling rules and he's set to vanquishing whatever horde of fingers that point at him.
http://www.darthsand...s0344_bonus.jpg
#1098
Posté 07 mars 2011 - 06:15
If you can disagree in a civil, rational fashion with each other, great! We welcome everyone's opinion, whether positive or negative, so long as they're able to share that opinion without resorting to insults and derogatory comments.
If you are unable to accept that someone might have a different opinion than yourself and feel the need to express yourself with insulting and vitriolic statements, then don't bother posting.
#1099
Posté 07 mars 2011 - 06:15
Alex109222 wrote...
If this Bioware effect rubs of onto any other company then that is the day I boycot RPG's and games in general.
this is a decline, a huge decline, I can't fathom how much I despise Bioware right now, this game that they are farting out is not worth my money, but sadly this Bidorne fanbase will continue to support this calling it an "evoloution" and that will rub of on other companies. I can hardly call this anything other than some wanabe JRPG with some day one DLC slapped on top of it.
"if I were going to work on a game adopting a set-in-stone protagonist I’d rather work on something lighter, like a shooter. "
"Another part is lining up paid DLC's even before the general public has had a chance to purchase their game. Although that basically makes me hate EA and it wouldn't have prevented me from getting the game if it would be 'classic' enough."
-brent knowles lead designer of Dragon age: Origins.
TERRIBLE! TERRIBLE! BIOWARE!
and heres to you all the Biodrones, the worse fan-base I have ever seen.
A JRPG? Dragon Age? Wooahhh buddy. I'll have whatever your having... must be some good ****.
I don't see any big boobed women hopping around with big eyes and scrawny little men lifting swords three times their size...
#1100
Posté 07 mars 2011 - 06:15
Modifié par Stanley Woo, 07 mars 2011 - 06:29 .





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