Aller au contenu

Photo

An article on "Dragon Age II: The Decline of the classic RPG"


1216 réponses à ce sujet

#201
LdyShayna

LdyShayna
  • Members
  • 618 messages

HyperLimited wrote...

Not this again. <_<

If the old school want to rot in the past, so be it. Change is a part of life. Deal with it.


And again - action RPGs ALSO existed in the past.  What makes one thing something that needs to "rot" and the other change towards the future?

#202
Meltemph

Meltemph
  • Members
  • 3 892 messages

That same "someone" also bragged about how good Bioware are at the storylines and the companions, and that that is a huge point in their favor.


Doesn't change the fact you are trying to claim ownership of what is a "true" rpg. Is it that hard to jsut say, I prefer "insert game here" type of RPG's? Yes, it is, because you apparently think it adds more meaning to "your" games of choice, because God forbid not everyone enjoyed those games as much as you did.

#203
Merced652

Merced652
  • Members
  • 1 661 messages

Meltemph wrote...

8 pages over a blogger website... I'm shocked. -_-

As usual in this topic you have people trying their hardest to make sure everyone understands that they are not playing a "true" rpg... Because the older ones were just so deep and full of everything good in the world.

It's always funny though when you see someone one bring up Might and Magic or Ultima, you know that that is when they are just trying to make sure everyone knows that DA2 just inst hardcore like them.


Are you trying to say Ultima wasn't an RPG, or that DA2 is even half the rpg ultima was? In ultima you didn't have flashy combat and VO, so your character was your character. In addition to that your story was largely your story. I mean don't get me wrong here i love me some roller-coasters, but if i wanted to ride on rails or watch a movie while riding on rails i'd take my phone with me to six flags.

#204
0x30A88

0x30A88
  • Members
  • 1 081 messages
People seem to dig themselves down into the gutter than at least giving adapting a try. Even though I can agree on that DA2 took a slight step too far in the faster direction.

With the market today, it's entierly unadvisable to cater for a smaller playergroup, though Bioware were doing quite great with a GoTY award and so on. But the complainers about how DA:O was sluggish was louder than the praise.

Modifié par Gisle Aune, 04 mars 2011 - 04:31 .


#205
Rawgrim

Rawgrim
  • Members
  • 11 529 messages

Sacred_Fantasy wrote...

LdyShayna wrote...

BobSmith101 wrote...
DA2's combat is right out of Baldurs Gate:Dark Alliance and it's ilk. Champions of Norath etc. etc. It's hardly new. 


I would say this is the only thing I would emphasize in this discussion.  'Evolve or die' type arguments don't make any sense, as most of the changes made between DA: O and DA2  are NOT brand new ideas.  It isn't about evolution, it's about shifting target audiences.  There are certainly still arguments to be made in favor of DA2 while keeping this in mind, not the least of which is an attempt to determine the overlap of the target audiences and an attempt to analysize how many people are now well outside the target audience versus those who may be gained who wouldn't have even tried the game without the changes.  I would think those arguing for the changes might find this their strongest position, rather than the relatively weak argument that this is somehow totally about "progress".


Nice post. It's something to feed my mind. I hope you are right about shifting target audience and not about becoming "evolution". So, I take it,  Bioware will make Neverwinter Nights 3 or something very similar to Neverwinter Nights for "old school" fans?


Going to burst a bubble here. Since the d&d licensing comes with an adamant clause that the game company must use the current rulesystem of d&d when making games based on their ruleset, they will have to use 4th edition. Wich is basically d&d for dummies. Skillpoints are gone etc, and everything is set up like skill-trees like in the Diablo games :)

#206
Elsariel

Elsariel
  • Members
  • 1 003 messages

Autolycus wrote...

I personally don't see (other than upsetting a lot of people with attention defecits) why they cant have old school classic RPG game with modern graphics and technology....

Best of both worlds?


Well.... honestly, I'm kinda done with turn-based combat.  I've been there and done that for years... decades, even.  I'm ready to move on. 

#207
Merced652

Merced652
  • Members
  • 1 661 messages

LdyShayna wrote...

HyperLimited wrote...

Not this again. <_<

If the old school want to rot in the past, so be it. Change is a part of life. Deal with it.


And again - action RPGs ALSO existed in the past.  What makes one thing something that needs to "rot" and the other change towards the future?



Their personal biased don't you know? They are entitled, even though they make it a point to call "haters" more entitled. :whistle:

#208
Rawgrim

Rawgrim
  • Members
  • 11 529 messages

Meltemph wrote...

That same "someone" also bragged about how good Bioware are at the storylines and the companions, and that that is a huge point in their favor.


Doesn't change the fact you are trying to claim ownership of what is a "true" rpg. Is it that hard to jsut say, I prefer "insert game here" type of RPG's? Yes, it is, because you apparently think it adds more meaning to "your" games of choice, because God forbid not everyone enjoyed those games as much as you did.


Then I suggest you read my posts again. More carefully, and you might find I wasn`t saying that at all.

#209
LdyShayna

LdyShayna
  • Members
  • 618 messages

Rawgrim wrote...
Going to burst a bubble here. Since the d&d licensing comes with an adamant clause that the game company must use the current rulesystem of d&d when making games based on their ruleset, they will have to use 4th edition. Wich is basically d&d for dummies. Skillpoints are gone etc, and everything is set up like skill-trees like in the Diablo games :)


Indeed.  If BioWare ever decided to do another game that shifts the target audience back again (something I wouldn't bet on at present, but certainly possible), I doubt they would use D&D.  Nothing would stop them from using a rules variant of what they've already built, however.

#210
Merced652

Merced652
  • Members
  • 1 661 messages

Rawgrim wrote...

Sacred_Fantasy wrote...

LdyShayna wrote...

BobSmith101 wrote...
DA2's combat is right out of Baldurs Gate:Dark Alliance and it's ilk. Champions of Norath etc. etc. It's hardly new. 


I would say this is the only thing I would emphasize in this discussion.  'Evolve or die' type arguments don't make any sense, as most of the changes made between DA: O and DA2  are NOT brand new ideas.  It isn't about evolution, it's about shifting target audiences.  There are certainly still arguments to be made in favor of DA2 while keeping this in mind, not the least of which is an attempt to determine the overlap of the target audiences and an attempt to analysize how many people are now well outside the target audience versus those who may be gained who wouldn't have even tried the game without the changes.  I would think those arguing for the changes might find this their strongest position, rather than the relatively weak argument that this is somehow totally about "progress".


Nice post. It's something to feed my mind. I hope you are right about shifting target audience and not about becoming "evolution". So, I take it,  Bioware will make Neverwinter Nights 3 or something very similar to Neverwinter Nights for "old school" fans?


Going to burst a bubble here. Since the d&d licensing comes with an adamant clause that the game company must use the current rulesystem of d&d when making games based on their ruleset, they will have to use 4th edition. Wich is basically d&d for dummies. Skillpoints are gone etc, and everything is set up like skill-trees like in the Diablo games :)


Which is funny and ironic. Even Wizard's is like 'oh jesus we have to dumb this **** down to get new fans.'

#211
Sacred_Fantasy

Sacred_Fantasy
  • Members
  • 2 311 messages

Elsariel wrote...

Autolycus wrote...

I personally don't see (other than upsetting a lot of people with attention defecits) why they cant have old school classic RPG game with modern graphics and technology....

Best of both worlds?


Well.... honestly, I'm kinda done with turn-based combat.  I've been there and done that for years... decades, even.  I'm ready to move on. 

On contrary, I love them very much. :D

#212
AkiKishi

AkiKishi
  • Members
  • 10 898 messages

Sacred_Fantasy wrote...

Nice post. It's something to feed my mind. I hope you are right about shifting target audience and not about becoming "evolution". So, I take it,  Bioware will make Neverwinter Nights 3 or something very similar to Neverwinter Nights for "old school" fans?


Maybe if DA2 bombs, otherwise they will feel totally vindicated in what they did.

#213
Rawgrim

Rawgrim
  • Members
  • 11 529 messages

Merced652 wrote...

Rawgrim wrote...

Sacred_Fantasy wrote...

LdyShayna wrote...

BobSmith101 wrote...
DA2's combat is right out of Baldurs Gate:Dark Alliance and it's ilk. Champions of Norath etc. etc. It's hardly new. 


I would say this is the only thing I would emphasize in this discussion.  'Evolve or die' type arguments don't make any sense, as most of the changes made between DA: O and DA2  are NOT brand new ideas.  It isn't about evolution, it's about shifting target audiences.  There are certainly still arguments to be made in favor of DA2 while keeping this in mind, not the least of which is an attempt to determine the overlap of the target audiences and an attempt to analysize how many people are now well outside the target audience versus those who may be gained who wouldn't have even tried the game without the changes.  I would think those arguing for the changes might find this their strongest position, rather than the relatively weak argument that this is somehow totally about "progress".


Nice post. It's something to feed my mind. I hope you are right about shifting target audience and not about becoming "evolution". So, I take it,  Bioware will make Neverwinter Nights 3 or something very similar to Neverwinter Nights for "old school" fans?


Going to burst a bubble here. Since the d&d licensing comes with an adamant clause that the game company must use the current rulesystem of d&d when making games based on their ruleset, they will have to use 4th edition. Wich is basically d&d for dummies. Skillpoints are gone etc, and everything is set up like skill-trees like in the Diablo games :)


Which is funny and ironic. Even Wizard's is like 'oh jesus we have to dumb this **** down to get new fans.'


Exactly. Wich is the entire point. Its not just Bioware. Its rpgs in general. Both pen and paper, and crpgs.

#214
Meltemph

Meltemph
  • Members
  • 3 892 messages

Are you trying to say Ultima wasn't an RPG,


As usual Merced tries to hard. When did I insinuate Utima isnt a RPG? Oh, that is right I didn't you just can't think of anything worthwile to say.

or that DA2 is even half the rpg ultima was?


Ultima, I never thought was that great of a game. Fun for its time, when I played it, enjoyable enough, but as an interactive medium of a game, was very flat. I'm not going to get into the argument of how quantifiable amount a RPG must be to be considered a true RPG, because I don't need that much reasurence about a game I do or do not like.

In ultima you didn't have flashy combat and VO, so your character was your character. In addition to that your story was largely your story. I mean don't get me wrong here i love me some roller-coasters, but if i wanted to ride on rails or watch a movie while riding on rails i'd take my phone with me to six flags.


Oh, so witty. -_-

You character was more your character in Ultima becasue it had to be, there wasn't much there, added to the fact that I'm not a fan of Richard Garriott's story telling by any means. Sandbox RPG's are only as good as the world you are put in and most worlds you are put in are horrible, with sandboxes.

Not every game has to be like those to be rpg's and the only reason you wan't to paint DA2 or anything else as "lesser" RPG's is because you are desperate for people to recognize your superior "taste" in RPG's.

Modifié par Meltemph, 04 mars 2011 - 04:38 .


#215
AngryFrozenWater

AngryFrozenWater
  • Members
  • 9 067 messages

LdyShayna wrote...

BobSmith101 wrote...
DA2's combat is right out of Baldurs Gate:Dark Alliance and it's ilk. Champions of Norath etc. etc. It's hardly new. 

I would say this is the only thing I would emphasize in this discussion.  'Evolve or die' type arguments don't make any sense, as most of the changes made between DA: O and DA2  are NOT brand new ideas.  It isn't about evolution, it's about shifting target audiences.  There are certainly still arguments to be made in favor of DA2 while keeping this in mind, not the least of which is an attempt to determine the overlap of the target audiences and an attempt to analysize how many people are now well outside the target audience versus those who may be gained who wouldn't have even tried the game without the changes.  I would think those arguing for the changes might find this their strongest position, rather than the relatively weak argument that this is somehow totally about "progress".

That makes sense. However, there is a relation to progress. Instead of dreaming up a solution for both audiences and/or coming up with innovative ideas to steal their hearts it seems that BioWare's solution is simplification, streamlining or dumbing down (whatever you prefer to call it) and embrace an action combat system which only one group likes. So, to me that means that your observation about the shifting is right, but that also means that the other group won't be happy. That could have been avoided.

#216
Lordless

Lordless
  • Members
  • 39 messages

Autolycus wrote...

I personally don't see (other than upsetting a lot of people with attention defecits) why they cant have old school classic RPG game with modern graphics and technology....

Best of both worlds?

I actually wish this would happend, the problem is the amount of money companies spend on graphics/physics engines and all that garbage is so high now, that they need huge sales to compensate for the costs of just making these games. So they change mechanics to make them fun for a wider audience of people while trying to maintain the elements their original audience loved, not an easy task and inevitably some end up feeling alienated.

Heres hoping some solid indy developers take up the challenge of making a cRPG, more genres of games is never a bad thing.

Modifié par Lordless, 04 mars 2011 - 04:39 .


#217
moilami

moilami
  • Members
  • 2 727 messages

Autolycus wrote...

I personally don't see (other than upsetting a lot of people with attention defecits) why they cant have old school classic RPG game with modern graphics and technology....

Best of both worlds?


I could take anyday old school classic RPG with modern graphics. Graphics are just graphics. They only help you to visual your surroundings. In my favorit RPG (popularly called as roguelike) graphics are so bad and the game so complex and difficult that maybe 95% people here would outright refuse to play it. Lets take a look how it looks.

Image IPB

That is very fine game and I can't really tell why it should have awesum (sic) graphics. Or well, masses would refuse to play it without. So lets make better graphics. But masses would still refuse to play it because it is too difficult and complex. Lets dumb it down for masses. Now that's a win! We have Diablo.

#218
Rawgrim

Rawgrim
  • Members
  • 11 529 messages

Meltemph wrote...

Are you trying to say Ultima wasn't an RPG,


As usual Merced tries to hard. When did I insinuate Utima isnt a RPG? Oh, that is right I didn't you just can't think of anything worthwile to say.

or that DA2 is even half the rpg ultima was?


Ultima, I never thought was that great of a game. Fun for its time, when I played it, enjoyable enough, but as an interactive medium of a game, was very flat. I'm not going to get into the argument of how quantifiable amount a RPG must be to be considered a true RPG, because I don't need that much reasurence about a game I do or do not like.

In ultima you didn't have flashy combat and VO, so your character was your character. In addition to that your story was largely your story. I mean don't get me wrong here i love me some roller-coasters, but if i wanted to ride on rails or watch a movie while riding on rails i'd take my phone with me to six flags.


Oh, so witty. -_-

You character was more your character in Ultima becasue it had to be, there wasn't much there, added to the fact that I'm not a fan of Richard Garriott's story telling by any means. Sandbox RPG's are only as good as the world you are put in and most worlds you are put in are horrible, with sandboxes.

Not ever game has to be like those to be rpg's and the only reason you wan't to paint DA2 or anything else as "lesser" RPG's is because you are desperate for people to recognize your superior "taste" in RPG's.


Or maybe you like to paint DA2 as a fantastic game, to make everyone see how superior YOUR taste is, and in the process painting older rpgs as "lesser" rpgs.

#219
bradt44

bradt44
  • Members
  • 1 messages
If you liked origins and wanted it improved upon, you will be pretty sad next week when you get the game. Ive seen gameplay and all aspects of the game first hand and the news isn't promising. They have once again taken an amazing game and dumbed it down for the causal gamer. Gear and equipment options have been scaled back and are more limited. Main story is very short compared to the origins as well. They just dont understand, if its not broke dont fix it. Improved graphics, new talents and gear combined with a new story would have been enough to make this game just as amazing as the first

#220
Arppis

Arppis
  • Members
  • 12 750 messages

Sacred_Fantasy wrote...
On contrary, I love them very much. :D


Me too, as long as it's PROPER turn-based game. Not some hybrid.

#221
Lordless

Lordless
  • Members
  • 39 messages

moilami wrote...

Autolycus wrote...

I personally don't see (other than upsetting a lot of people with attention defecits) why they cant have old school classic RPG game with modern graphics and technology....

Best of both worlds?


I could take anyday old school classic RPG with modern graphics. Graphics are just graphics. They only help you to visual your surroundings. In my favorit RPG (popularly called as roguelike) graphics are so bad and the game so complex and difficult that maybe 95% people here would outright refuse to play it. Lets take a look how it looks.

Image IPB

That is very fine game and I can't really tell why it should have awesum (sic) graphics. Or well, masses would refuse to play it without. So lets make better graphics. But masses would still refuse to play it because it is too difficult and complex. Lets dumb it down for masses. Now that's a win! We have Diablo.

haha did you ever play ADOM? that game was hardcore.

#222
Elsariel

Elsariel
  • Members
  • 1 003 messages

Sacred_Fantasy wrote...

Elsariel wrote...

Autolycus wrote...

I personally don't see (other than upsetting a lot of people with attention defecits) why they cant have old school classic RPG game with modern graphics and technology....

Best of both worlds?


Well.... honestly, I'm kinda done with turn-based combat.  I've been there and done that for years... decades, even.  I'm ready to move on. 

On contrary, I love them very much. :D


I have nostolgia for them.  My favorite older games are turn-based of course.  I guess I'm not saying they shouldn't ever make them again.  They have their place.  I'm just not opposed to game companies trying something new in the genre, too.

#223
Merced652

Merced652
  • Members
  • 1 661 messages

Rawgrim wrote...

Meltemph wrote...

Are you trying to say Ultima wasn't an RPG,


As usual Merced tries to hard. When did I insinuate Utima isnt a RPG? Oh, that is right I didn't you just can't think of anything worthwile to say.

or that DA2 is even half the rpg ultima was?


Ultima, I never thought was that great of a game. Fun for its time, when I played it, enjoyable enough, but as an interactive medium of a game, was very flat. I'm not going to get into the argument of how quantifiable amount a RPG must be to be considered a true RPG, because I don't need that much reasurence about a game I do or do not like.

In ultima you didn't have flashy combat and VO, so your character was your character. In addition to that your story was largely your story. I mean don't get me wrong here i love me some roller-coasters, but if i wanted to ride on rails or watch a movie while riding on rails i'd take my phone with me to six flags.


Oh, so witty. -_-

You character was more your character in Ultima becasue it had to be, there wasn't much there, added to the fact that I'm not a fan of Richard Garriott's story telling by any means. Sandbox RPG's are only as good as the world you are put in and most worlds you are put in are horrible, with sandboxes.

Not ever game has to be like those to be rpg's and the only reason you wan't to paint DA2 or anything else as "lesser" RPG's is because you are desperate for people to recognize your superior "taste" in RPG's.


Or maybe you like to paint DA2 as a fantastic game, to make everyone see how superior YOUR taste is, and in the process painting older rpgs as "lesser" rpgs.


Thats pretty much whats going on, the main difference is, as he sees it, is that bioware and a lot of BDF agree with him. Congratulations are in order i suppose.

#224
John Epler

John Epler
  • BioWare Employees
  • 3 390 messages
Hey, look, the 'I like X game so your tastes are irrelevant' tangent. Haven't seen that in.. oh, eleven hours. And I was asleep for 9 of them.

Bring it back on-topic, and cut it out with the 'your tastes are invalid!' stuff. This goes for both sides of the argument - someone is allowed to prefer the older style of game without being accused of 'living in the past' and being 'elitist', and by the same token, someone is allowed to prefer the newer style of game without being accused of being dumb, or having ADD or whatever else the phrase du jour is.

Seriously. If you aren't going to discuss points, but instead want to do nothing but attack the other side, then don't bother posting.

#225
Meltemph

Meltemph
  • Members
  • 3 892 messages

Or maybe you like to paint DA2 as a fantastic game, to make everyone see how superior YOUR taste is, and in the process painting older rpgs as "lesser" rpgs.


I'm not the one trying to tell everyone what is wrong with DA2, and no where did I mention how much better or worse DA2 is. My point was, you can't come into a topic claiming another game did it better, when it only did it better because you liked it more.

Forgive me for not being a Ultima fan though.