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Berserker Vanguard - The Best Cover is No Cover - Added new video (Berserker Vanguard vs Clan Weyrloc - Mordin Loyalty) August 13th!


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#101
Bourne Endeavor

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And now I owe you a present. :P

I too had not known of a way around the Charge bug for that mission, hence my frustration with it. I could still clear it fine but my refusal to use anything besides the Claymore meant if Charge bugged. I was probably dying. Now I was going to give my Femshep sniper a run but the pull to load up for Vanguard for the fourth time is... enticing. Just spam those Kasumi's mission for Flash Bang and level her up from there.

Awesome job on the vid mate. Image IPB

Edit: And what song is it this time? I like your music taste, xD

Modifié par Bourne Endeavor, 26 mars 2011 - 02:35 .


#102
AreleX

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Song from the Dantius Towers vid is Beam ft. Niki Saletta - I Roam (Pierre Pienaar extended remix)

Song from DCS Platform ambush is DJ Cor Fijneman ft. Jan Johnson - Venus (Tiesto remix). but the version I'm using is cut out from Godskitchen (Armin Van Burren vs Ferry Corsten back to back live set) @ the Point Theatre in Dublin. I don't remember where to get the entire hour and a half long set any more, but if you can find it, it is AWESOME.

Don't think you're getting off the hook on that present, I will be expecting it in the mail any day now.

:wizard:

Modifié par AreleX, 26 mars 2011 - 03:07 .


#103
Njorls

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Nice xboxin as always. I hadn't known about how to get around the charge bug, will have to figure out how you did it the next time I get a vanguard to that point.

#104
AreleX

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You just slide into cover, hold back as if you were exiting it, and Charge while that animation for 'coming out of cover' is going on. For extra man/cool points, you can hold a direction to control how it looks.

#105
curly haired boy

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hmm, very useful for combating the charge glitch. i'll have to remember that.

i'm doing my second vanguard insanity run, and finding it waaaaaay too easy (beat jedore/kuril first try without dying once O_O) so i may do a NG+ and try mastering the krogun with this technique.

nice guide!

#106
Wanderz

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So any tips for not doing this on a NG+? Like what kind of tactics do you use?

#107
lazuli

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Wanderz wrote...

So any tips for not doing this on a NG+? Like what kind of tactics do you use?


Sinosleep made some videos a while back about starting new Vanguards.

You'll find one of them here.

The philosophies aren't identical, but it might help.

#108
necrotastic

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Ok so I just finished my first playthrough of ME2 as a vanguard. So, naturally I reloaded my game for a second playthrough to get the insanity achievment and I am stuck with vanguard here, can't change it. Anyway, I keep running into this issue and maybe someone can shed more light on it that "you just suck" or something. Which I totally agree, I'm not good at shooter games. I never play call of duty games or anything because I'm pretty bad at shooters.

Anyway, so I'm going to get mordin. It took me like 2 hours just to get past the part where there's like 8 vorchas and a krogan all at once. I visited this page for advice and my build is pretty much the same as yours. I watched your videos and I'm amazed that when you're surrounded my enemies they don't automatically kill you. I mean in some of those videos you're run around for a while and they don't really shoot you much. I get out of cover and have time to shoot off two bullets from the hand cannon before my health is all the way down. Or I can charge into the crowd and I'll get like 2 vorchas killed before I get overwhelmed and my charge is still on cool down, then die.

Jacob and Miranda (the only squadmates at this point of the game, so kasumi's flashbang is a no go), are almost no help. All the vorchas have barriers so jacob's pull is utterly useless until I shoot down barriers. Mirandas powers don't give much damage on their own.

If there's like three enemies I can kill them with my charge and claymore and stuff, but any more than that and I swear they all focus their bullets on me, so I die in literally like 2 and a half seconds.

So again, I really just don't understand how you're not getting shot to death by surrounding enemies when you charge in and take out an enemy or two. Is it just hard right now because I'm stuck with jacob and miranda?

I'm getting so incredibily frustrated I feel like just loading my me1 character and starting insanity with a different class.

#109
necrotastic

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lazuli wrote...

Wanderz wrote...

So any tips for not doing this on a NG+? Like what kind of tactics do you use?


Sinosleep made some videos a while back about starting new Vanguards.

You'll find one of them here.

The philosophies aren't identical, but it might help.



Hey that video helps a lot. that's where I was having trouble. Kind of annoying how simple he makes it look..

#110
AreleX

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necrotastic wrote...

Ok so I just finished my first playthrough of ME2 as a vanguard. So, naturally I reloaded my game for a second playthrough to get the insanity achievment and I am stuck with vanguard here, can't change it. Anyway, I keep running into this issue and maybe someone can shed more light on it that "you just suck" or something. Which I totally agree, I'm not good at shooter games. I never play call of duty games or anything because I'm pretty bad at shooters.

Anyway, so I'm going to get mordin. It took me like 2 hours just to get past the part where there's like 8 vorchas and a krogan all at once. I visited this page for advice and my build is pretty much the same as yours. I watched your videos and I'm amazed that when you're surrounded my enemies they don't automatically kill you. I mean in some of those videos you're run around for a while and they don't really shoot you much. I get out of cover and have time to shoot off two bullets from the hand cannon before my health is all the way down. Or I can charge into the crowd and I'll get like 2 vorchas killed before I get overwhelmed and my charge is still on cool down, then die.

Jacob and Miranda (the only squadmates at this point of the game, so kasumi's flashbang is a no go), are almost no help. All the vorchas have barriers so jacob's pull is utterly useless until I shoot down barriers. Mirandas powers don't give much damage on their own.

If there's like three enemies I can kill them with my charge and claymore and stuff, but any more than that and I swear they all focus their bullets on me, so I die in literally like 2 and a half seconds.

So again, I really just don't understand how you're not getting shot to death by surrounding enemies when you charge in and take out an enemy or two. Is it just hard right now because I'm stuck with jacob and miranda?

I'm getting so incredibily frustrated I feel like just loading my me1 character and starting insanity with a different class.


It's much harder to do early game with no shotgun upgrades, but not impossible. The reason I don't die is because I use my squadmates powers to cover me when I'm out in the open. Believe me, if I was running around out of cover with zero help, I would die just like anyone else.

The reason Flashbang is so great for this is because it has a huge radius, staggers enemies (granting you respite from fire), it overheats weapons on protected enemies, and knocks down unprotected ones. If you have Kasumi downloaded, you can go get her and her loyalty power right after Freedom's Progress.

I recorded a tutorial video, check it out on my Youtube page, see if it helps any. This playstyle is meant to challenge people who can normally steamroll Insanity no problem, that have played the game and class many times, so it may be best to hang back for a bit untill you're more comfortable with Vanguard, and know the spawns better. 

If you need any more help, or something explained, don't be afraid to ask.

:wizard:

#111
lazuli

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necrotastic wrote...

Hey that video helps a lot. that's where I was having trouble. Kind of annoying how simple he makes it look..


Heh, yeah.  My basic tip to low level Vanguards is remember to pause.  Using pause you can assess the battlefield, find your next target, or find your escape route, even in the heat of battle.  If you're under pressure, pausing and firing off a few squadmate staggers can often buy you the time you need to get to safety.

Still, I wouldn't Charge everything I see right off the bat.

#112
aimlessgun

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Necro, if you're doing it on NG+ with the enemies scaled up to level 30 but no upgrades, it's definitely harder, and you die really really fast. Charging into groups like he's doing is just suicide, because you'd get shot down in the process of killing 1 dude, so it doesn't even matter if cover is nearby. (At least in my experience: you charge 3 vorcha, the 2 that you're not killing will kill you right after the 3rd one is dying. You can avoid dying by immediately running for cover and not killing anything though :P )

If you want to be cheap but effective, train Area Reave as your bonus power and just go to town with that until you get the 3rd lvl damage protection upgrades. The Vanguard plays fine and relatively efficiently spamming Reave and their other biotics while stripping barriers with the Locust. Of course continue charging lone enemies and using it to get into good position, though.

Modifié par aimlessgun, 05 avril 2011 - 10:16 .


#113
necrotastic

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I don't know what NG+ plus means, but that's what I was about to say here. That guy's video seems like there's less enemies or something. Cause like you said, even if it seems like one guy is alone, I charge in, kill the one guy but in the process I get shot down in all of 2-3 seconds. I don't get it. It just seems impossible to me. I don't have time to do anything. I find myself in battle with literally 8 vorchas, 2 varren, and 2 krogan though one krogan comes later). I end up having to find cover and killing out a bunch of vorcha before even thinking of charge, or luring the krogan away from all the battle. It doesn't seem like the way it should be played.

Also, the dude in the video had a functional radar for PC version. The radar doesn't show anything on my xbox version. Just a yellow circle that points to my objective.

BTW, does NG+ mean new game plus? If so, yeah I loaded in my level 30 vanguard from the first playthrough.

Should I just reload my ME1 file and start a new class? I haven't played with any other class because I like vanguards. Or characters like that in general, for any game.

Maybe I should just try anew with the infiltrator class. Everyone seems to rave about that one. This NG+ vanguard is so difficult it's not even fun for me.

:(

#114
ashwind

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necrotastic wrote...

I don't know what NG+ plus means, but that's what I was about to say here. That guy's video seems like there's less enemies or something. Cause like you said, even if it seems like one guy is alone, I charge in, kill the one guy but in the process I get shot down in all of 2-3 seconds. I don't get it. It just seems impossible to me. I don't have time to do anything. I find myself in battle with literally 8 vorchas, 2 varren, and 2 krogan though one krogan comes later). I end up having to find cover and killing out a bunch of vorcha before even thinking of charge, or luring the krogan away from all the battle. It doesn't seem like the way it should be played.

Also, the dude in the video had a functional radar for PC version. The radar doesn't show anything on my xbox version. Just a yellow circle that points to my objective.

BTW, does NG+ mean new game plus? If so, yeah I loaded in my level 30 vanguard from the first playthrough.

Should I just reload my ME1 file and start a new class? I haven't played with any other class because I like vanguards. Or characters like that in general, for any game.

Maybe I should just try anew with the infiltrator class. Everyone seems to rave about that one. This NG+ vanguard is so difficult it's not even fun for me.

:(


Yes, that is NG+.

It is definitely more challenging until post Horizon because you are fighting fully upgraded enemies with no upgrades. After Collector Ambush, it becomes about the same.

Thing is, the faster you kill them (or tag certain spawn spots), the less enemies you will face. Some enemies spawn after certain time has pass - so if you didnt kill the 1st batch, then you will be seriously out numbered.

#115
necrotastic

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Thanks everyone for the polite and helpful answers. I'm slowly getting better here. I'm too prideful to just up and quit the NG+ so I've been working at it. Just finished Mordin dossier. >_>

#116
Wanderz

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necrotastic wrote...

Thanks everyone for the polite and helpful answers. I'm slowly getting better here. I'm too prideful to just up and quit the NG+ so I've been working at it. Just finished Mordin dossier. >_>


Buahaha, me and you both! We are the next generation insanity vanguards, lets not let down the jedi masters!

#117
AreleX

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I expect big things from the both of you!

:wizard:

#118
Bozorgmehr

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@ AreleX: Finished Arrival yet, or are you still pissed about that pyro?

#119
AreleX

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I finished it, and thought it was very good!

Pyro aside, it definitely gave you a feel for the gravity of the situation. Who else was like 'oh ****, WHAT?' when they found out that the Reapers were TWO DAYS away from being upon the galaxy, with Shepard having done nothing to stop them yet, and most of the galaxy mired in ignorance?

I understand people are upset that it's short, but I'd rather it be short and meaningful than long and full of fluff/garbage, and Arrival was meaningful, for sure.

Still, though...****ing pyro.

:wizard:

Modifié par AreleX, 09 avril 2011 - 08:10 .


#120
Stardusk78

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Using Kasumi's FB makes the game a lot easier...I prefer Shepard to use the FB...it's more challenging...

#121
CheetahZ1

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Awesome guide! I never knew you could just blast the shotgun the same time you do the reload trick. Always thought there was an input delay. Seems like it for me anyways.


I think you've been playing too much DA:2. Or I just might not be able to find the Berserker spec in ME I dunno...


You also got me into this nasty habit. Ever try stasis? I always end up using it on 3 bar enemies just to 1shot them. Now everytime I go up against YMIR mechs I end up yelling "I MUST BREAK YOU!"

Modifié par CheetahZ1, 10 avril 2011 - 12:13 .


#122
necrotastic

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Update:

Really glad I didn't give it up. You guys were right, once I started getting some upgrades, things keep getting easier. Since I did NG+, I was stuck with area charge and man there is a huge difference between area and heavy. At first chance I used retrain powers and changed it to heavy and things are much easier now. I have like all the time in the world now to line up my shot right to the head and I swear it's almost always a one shot/one elbow kill.

One thing that sucks in the squad quick command for the xbox. You can only assign one power per squad mate to either < or > and I swear 80 percent of the time I try to tell kasumi to shoot off a flash grenade she thinks i'm just telling her to take a position somewhere. So, I still end up using the pause feature to use powers, which kind of sucks cause it takes away from fluidity.

I still die sometimes but not nearly like I was, and now that I'm using the charges more skillfully battles just whiz by. If I do die, I take note of where enemies are coming from so I don't charge into an ambush the next time. All in all, I'm getting my enemies aren't crushing me anymore and I'm happy as hell I stuck ith my NG+ vanguard. Absolutely love it. At one point I double checked the game settings to make sure it was still insanity cause I wasn't getting annhilated anymore.

Thanks again

#123
Bourne Endeavor

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Curious, AreleX. Have you ever run Stasis with this type of Vanguard? Granted, it does seem contradictory to the wanton destruction but if Zaeed is your more frequent third squadmate, Slam would not see much action.

#124
AreleX

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Bourne Endeavor wrote...

Curious, AreleX. Have you ever
run Stasis with this type of Vanguard? Granted, it does seem
contradictory to the wanton destruction but if Zaeed is your more
frequent third squadmate, Slam would not see much action.


I believe the only place I've used Stasis is on my Adept, never on Vanguard, for the same reasons I don't use Reave; I feel that its cooldown interferes with Charge too much. I could give it a try if you want, though. Might be useful in areas mixed with trash enemies and a YMIR or something, like Garrus' loyalty mission.

necrotastic wrote...

Update:

Really glad I didn't
give it up. You guys were right, once I started getting some upgrades,
things keep getting easier. Since I did NG+, I was stuck with area
charge and man there is a huge difference between area and heavy. At
first chance I used retrain powers and changed it to heavy and things
are much easier now. I have like all the time in the world now to line
up my shot right to the head and I swear it's almost always a one
shot/one elbow kill.

One thing that sucks in the squad quick
command for the xbox. You can only assign one power per squad mate to
either < or > and I swear 80 percent of the time I try to tell
kasumi to shoot off a flash grenade she thinks i'm just telling her to
take a position somewhere. So, I still end up using the pause feature to
use powers, which kind of sucks cause it takes away from fluidity.

I
still die sometimes but not nearly like I was, and now that I'm using
the charges more skillfully battles just whiz by. If I do die, I take
note of where enemies are coming from so I don't charge into an ambush
the next time. All in all, I'm getting my enemies aren't crushing me
anymore and I'm happy as hell I stuck ith my NG+ vanguard. Absolutely
love it. At one point I double checked the game settings to make sure
it was still insanity cause I wasn't getting annhilated anymore.

Thanks again


You're welcome, and I'm glad you're having a good time!

Stardusk78 wrote...

Using Kasumi's FB makes the game a lot easier...I prefer Shepard to use the FB...it's more challenging...


Try some of the things I'm doing, and tell me that it's easy, Flashbang or no.

Modifié par AreleX, 19 avril 2011 - 04:26 .


#125
CroGamer002

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Once I stop sucking with Vanguard on Hardcore, I'll try this out.