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Borderlands - A fun diversion worth buying


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#1
Sornin

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My copy of the PC version of Borderlands arrived yesterday and I have played for about 5 hours now. So far it has been a ton of mindless, frag-filled fun that should satisfy just about anyone's need to kill things and collect loot. Some people in another thread expressed some interest in it and wanted to hear some opinions, so I thought I would share mine. Warning, it is lengthy!

The graphics are excellent given the modest requirements, mostly due to the cool art direction that makes use of comic-style cel-shaded graphics that feature thick borders. Some people do not like this look, and unfortunately for them there is no option to turn it off like there is in some other games (Champions Online, for example). I love it, though, and find it suits the mood of the game. There is not a crazy amount of graphic violence, though when you kill enemies with a critical hit they tend to explode in a satisfying way.

The sound and music are standard fare, so there is not much to say there. Guns go bang, things makes noise when they get hit, etc. Your character will say things when you level up or score a critical hit, which can be a bit annoying as it gets repetitive, but it is not distracting. The game's theme music is cool, and kicks in loudly when you are in an intense fight or badly injured, it seems.

The voice acting is decent, but not superb, though I have only heard perhaps 5 different story NPCs talk at this point, in addition to some enemies and my own character. Some of the dialogue is a bit cheesy, but in a good way, as you can tell the game is trying to not to take itself seriously and have some fun. Borderlands is only partially voiced - most missions are just text with NPCs saying a few relevant things from time to time. For this style of game I would not expect more and frankly think voice acting is overused in some games to the point that you wish you could just read everything (Mass Effect and its hours and hours of speech, anyone?) to speed it up.

The story is simple and seems to be the sort of thing that is unravelled slowly, as at the beginning you are told virtually nothing. Basically, you choose one of four characters who is on the planet Pandora for his or her own reasons, and end up searching for a myserious "vault" that apparently holds some sort of treasure. The story unfolds using a mission-based format, some of which are mandatory and others which are optional. Missions are easy to find and the map provides waypoints so figuring out what you need to do and where you need to do it is simple.

I should stress that this game is a shooter first and an RPG second. Some people may try to liken it to Fallout 3 but that game was far more of an RPG than this one. Combat is fast and frantic and you battle many enemies at a time in pretty much purely FPS fashion - the only RPG part is the numeric damage indicator that pops up numbers, which are largely meaningless as you are not going to be analyzing each one since fights move too quickly. The only RPG aspects are the missions, skills, and item/inventory system - there is no branching plot, no moral choices, no huge cast of NPCs, no real exploration, etc. I am not listing these as bad things, only as warnings to those who think that this game being called an RPG spliced with an FPS means it has a lot of traditional RPG elements.

Speaking of skills, you basically only have one active skill per character and it is on a timer. Every other skill is passive and either augments your character in some way or enhances your active skill. This means that you are not going to be coming up with clever tactics to win battles - you are going to shoot your way through everything. I wish there were a few more active skills, but I can understand that the developer wanted to keep things streamlined and quick without creating a complex set of skills.

The loot system is basically like that in Diablo, which I love. You find items scattered around, as mission rewards, and dropped by enemies, and most of them are randomly generated. This means that you could find one shotgun that has a scope and sometimes causes fire damage, while another might reload quickly and have a massive magazine. There are literally over a million combinations so you always have something new to find. In the time I have played I have already changed my main weapon over a dozen times and have had dozens of secondary weapons, too.

I have not had the opportunity to play online, but I have heard that the online multiplayer functionality is not working well at the moment. It is run through GameSpy and there have been stability issues, as well as a bug that wipes progress. Hopefully that will be fixed soon as the online component looks fun.

The only aspect of Borderlands I dislike comes from the level-based system of the game. You have a level and your enemies have a level, and if your level is less than your enemy's you are in for a seriously tough fight. If you are even 2 or 3 levels lower the enemy will take massively reduced damage to the point where it is not even fun to fight them. So, you largely have to do missions in order and not wander around to areas you are not supposed to go to, unless you have a deathwish.

Anyway, if you like shooters and you like RPGs, get this game. If you loved the loot system in Diablo, you will like it even more. If, however, you do not like shooters and only like RPGs, stay away. There is not enough of an RPG here to satisfy people looking for something other than a good shooter that borrows some RPG elements to make something unique and fun.

Oh, and if you are worried about not having enough time to play with Dragon Age: Origins coming out soon, I would not worry - this is the sort of game you play for an hour or two at a time when you want to blow stuff up and does not demand much of an investment.

Modifié par Sornin, 28 octobre 2009 - 05:18 .


#2
Death Breeze

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I ordered my copy from play asia earlier today, i hope it gets here before the 5th.
Borderlands look like absolute fun and in all honesty i want to enjoy playing it to the fullest before touching DA:O, but i dont think i'll be able to resist the urge of decapitating some darkspawn.

Modifié par Death Breeze, 28 octobre 2009 - 05:30 .


#3
Mordaedil

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It really doesn't look like an RPG at all to me.



But an open-world shooter still interests me, so I already pre-loaded it :(

#4
LevitasVeneficus

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A great game. What more can you ask from a FPS/RPG other than a weapon generator puking out literally over 16 million guns! Well you could ask for more but WHY?! Hours of mindless fun for the dungeon crawlers out there.

#5
Varenus Luckmann

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..What I can ask from an FPS/RPG hybrid? Bloody Deus Ex, that's what I can expect. Up until I heard this I actually had some hopes for Borderlands. "So far it has been a ton of mindless, frag-filled fun" - oh god, I think I'm going to throw up. Have humanity truly fallen this far?

#6
LevitasVeneficus

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Well, no one is shoving the game down your throat. If some like to roam a huge world destroying huge "what have you" to only hope to pick up a beast weapon to destroy much more huge "what have you" then for humanities sake LET THEM.

#7
Mordaedil

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Varenus Luckmann wrote...

..What I can ask from an FPS/RPG hybrid? Bloody Deus Ex, that's what I can expect. Up until I heard this I actually had some hopes for Borderlands. "So far it has been a ton of mindless, frag-filled fun" - oh god, I think I'm going to throw up. Have humanity truly fallen this far?

No, just video games.

It's not bad by those standards, though it is pretty bereft of originality.

#8
Sornin

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Have humanity truly fallen this far?


I do not think that is really a fair comment. Many people enjoy unwinding by playing games that do not demand much thought and instead involve a lot of frantic combat that requires skill and timing. Which is the superior form of entertainment? I do not think one can conclude either is superior, only which one prefers, which is a subjective, personal decision.

As long as it is fun, why does it matter? I mean, we can't all be reading Dostoyevsky while chuckling over the latest witty cartoon in The New Yorker.

#9
LevitasVeneficus

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Sornin wrote...

Have humanity truly fallen this far?


I do not think that is really a fair comment. Many people enjoy unwinding by playing games that do not demand much thought and instead involve a lot of frantic combat that requires skill and timing. Which is the superior form of entertainment? I do not think one can conclude either is superior, only which one prefers, which is a subjective, personal decision.

As long as it is fun, why does it matter? I mean, we can't all be reading Dostoyevsky while chuckling over the latest witty cartoon in The New Yorker.


Well said.

#10
BluesMan1956

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Mordaedil wrote...

It really doesn't look like an RPG at all to me.

But an open-world shooter still interests me, so I already pre-loaded it :(

Watch the various video reviews and they all say the same thing - Borderlands is most fun when playing co-op.  Once reviewer put it "it's not about the destination; it's about the journey".

This is not an RPG.  They call it that because of the leveling up / skill increasing feature, not because of the paper-thin story.

This game is addicting and you will probably want to play through it with each of the four classes.  I am playing as a siren right now.  I actually find her more robust than the soldier character I started, but that may just be because I am not using my deployable turret to regenerate my health.

I will not buy games if they have no replay value.  With new titles at $60, I will seldom buy new.  This one is on my extremely short "buy new" list.
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#11
BluesMan1956

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Varenus Luckmann wrote...

..What I can ask from an FPS/RPG hybrid? Bloody Deus Ex, that's what I can expect. Up until I heard this I actually had some hopes for Borderlands. "So far it has been a ton of mindless, frag-filled fun" - oh god, I think I'm going to throw up. Have humanity truly fallen this far?

Maybe you should stick to titles on the Wii.....

#12
Sornin

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The game is addicting and you will probably want to play through it with each of the four classes.  I am playing as a siren right now.  I actually find her more robust than the soldier character I started, but that may just be because I am not using my deployable turret to regenerate my health.


It is funny you mention this because I started out as Roland, the Soldier, as well, and find his active skill, the Scorpio Turret, is pretty lacklustre. The 100s cooldown seems excessive considering the turret does not seem to be too great, at least before it is upgraded. Right now I use it only during massive fights to help take the pressure off myself a bit, but I do not think it really ever saves me.

If you want to make it good it seems like you would need to dump at least 15 points into it, if not more. Unfortunately, I have not done so since I feel upgrading my own damage that does not rely on a stationary turret that cannot be constantly deployed is a better idea, especially since the turret cannot rotate 360 degrees, meaning when the enemies swarm past it it becomes nearly useless. Maybe when I get more skill points I will experiment and end up using the turret more, but for now I mostly just waste enemies with a shotgun or combat rifle.

Anyway, I look forward to the other characters, especially Mordecai. His Sniper tree looks sick and the Bloodwing pet looks neat.

Modifié par Sornin, 28 octobre 2009 - 10:21 .


#13
BluesMan1956

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Sornin wrote...



Anyway, I look forward to the other characters, especially Mordecai. His Sniper tree looks sick and the Bloodwing pet looks neat.


I recruited some help from a Hunter friend when I was having difficulty with Sledge.  He had pumped up his Bloodwing to the point where it would disembowell about three opponents during a single flight.  It was difficult for me to get a kill in edgewise.  I was about 8 levels behind him tho.

#14
Davitto

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The respawning of enemies is a pain in the arsh. I get into a section and kill a bunch of Skrag then move on and kill a bunch of bandits and level up, but my inventory is full. So I back track to the start to sell some stuff and come back, but the Skrag behind me have not only respawned but also levelled up with me and I'm already low on ammo.



If I kill something I want it to stay dead, at least till I leave the area and return.

#15
tulukaruk

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If someone is expecting an FPS/RPG he will surely be disapointed. But if someone is expecting FPS/Diablo he'll find it a really nicely done game.

#16
Darke1

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I have to wait until Friday before it is release on PC here in the UK, but i have it on pre-order for some fun until DA comes out and takes up all my time.

#17
Sornin

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Davitto wrote...

The respawning of enemies is a pain in the arsh. I get into a section and kill a bunch of Skrag then move on and kill a bunch of bandits and level up, but my inventory is full. So I back track to the start to sell some stuff and come back, but the Skrag behind me have not only respawned but also levelled up with me and I'm already low on ammo.

If I kill something I want it to stay dead, at least till I leave the area and return.


Agreed, it can be frustrating to travel back through an area to turn in a mission and have to kill half of the enemies over again.

#18
LevitasVeneficus

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Davitto wrote...

The respawning of enemies is a pain in the arsh. I get into a section and kill a bunch of Skrag then move on and kill a bunch of bandits and level up, but my inventory is full. So I back track to the start to sell some stuff and come back, but the Skrag behind me have not only respawned but also levelled up with me and I'm already low on ammo.

If I kill something I want it to stay dead, at least till I leave the area and return.


Personally I think it's great that they respawn. More experience and more probability to pick up a fantastic piece of arsenal. 

#19
BluesMan1956

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Sornin wrote...

Davitto wrote...

The respawning of enemies is a pain in the arsh. I get into a section and kill a bunch of Skrag then move on and kill a bunch of bandits and level up, but my inventory is full. So I back track to the start to sell some stuff and come back, but the Skrag behind me have not only respawned but also levelled up with me and I'm already low on ammo.

If I kill something I want it to stay dead, at least till I leave the area and return.


Agreed, it can be frustrating to travel back through an area to turn in a mission and have to kill half of the enemies over again.

I dunno, I don't mind the challenge even though it's a pain in the arse sometimes.  My worst experience of this was in co-op play when we kept getting killed by Marley and Mo and spawning behind all the bandits near Sledge's Safehouse.  I much rather would have had my siren than the soldier I was playing.

#20
MrGOH

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From the very limited time I've spent playing it, Borderlands is indeed Diablo with guns. It actually reminded me a little of Hellgate:London, though it was much more polished and fun. It's not fun enough for me to buy, but my buddy who loves this sort of mindlessness is very happy with his purchase.

#21
BluesMan1956

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MrGOH wrote...

From the very limited time I've spent playing it, Borderlands is indeed Diablo with guns. It actually reminded me a little of Hellgate:London, though it was much more polished and fun. It's not fun enough for me to buy, but my buddy who loves this sort of mindlessness is very happy with his purchase.


You may want to try co-op before you dismiss it entirely, but, to each his own. 

#22
MrGOH

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 I did play online coop on the Xbox version. It was fun, but not enough for me to buy it on the PC. I didn't mean to dismiss it as a bad game - it looks like it could be a lot of fun for a lot of people. But I'm not into what appeared to be the grindtastic (but not incredibly boringly grindtastic) qualities. I like my mindless co-op more in the vein of L4D. But I wasn't ever really planning on buying Borderlands - I already knew it wasn't quite what I want to spend money and time on. It's not an objectively bad game, just not my thing. :)

#23
lv12medic

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I'll be trying it sometime tomorrow, currently downloading on STEAM at the moment. Friend said it was decent and I don't mind grinding games as long as I get to do it in Co-Op. So hopefully it'll be $49.99 well spent.

#24
AustrianAndI

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I'm gonna make my friend buy this so we can play co-op. =]

#25
BluesMan1956

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MrGOH wrote...

 I did play online coop on the Xbox version. It was fun, but not enough for me to buy it on the PC. I didn't mean to dismiss it as a bad game - it looks like it could be a lot of fun for a lot of people. But I'm not into what appeared to be the grindtastic (but not incredibly boringly grindtastic) qualities. I like my mindless co-op more in the vein of L4D. But I wasn't ever really planning on buying Borderlands - I already knew it wasn't quite what I want to spend money and time on. It's not an objectively bad game, just not my thing. :)

Very respectful assessment.  May your gaming days always give you maximum entertainment