The graphics are excellent given the modest requirements, mostly due to the cool art direction that makes use of comic-style cel-shaded graphics that feature thick borders. Some people do not like this look, and unfortunately for them there is no option to turn it off like there is in some other games (Champions Online, for example). I love it, though, and find it suits the mood of the game. There is not a crazy amount of graphic violence, though when you kill enemies with a critical hit they tend to explode in a satisfying way.
The sound and music are standard fare, so there is not much to say there. Guns go bang, things makes noise when they get hit, etc. Your character will say things when you level up or score a critical hit, which can be a bit annoying as it gets repetitive, but it is not distracting. The game's theme music is cool, and kicks in loudly when you are in an intense fight or badly injured, it seems.
The voice acting is decent, but not superb, though I have only heard perhaps 5 different story NPCs talk at this point, in addition to some enemies and my own character. Some of the dialogue is a bit cheesy, but in a good way, as you can tell the game is trying to not to take itself seriously and have some fun. Borderlands is only partially voiced - most missions are just text with NPCs saying a few relevant things from time to time. For this style of game I would not expect more and frankly think voice acting is overused in some games to the point that you wish you could just read everything (Mass Effect and its hours and hours of speech, anyone?) to speed it up.
The story is simple and seems to be the sort of thing that is unravelled slowly, as at the beginning you are told virtually nothing. Basically, you choose one of four characters who is on the planet Pandora for his or her own reasons, and end up searching for a myserious "vault" that apparently holds some sort of treasure. The story unfolds using a mission-based format, some of which are mandatory and others which are optional. Missions are easy to find and the map provides waypoints so figuring out what you need to do and where you need to do it is simple.
I should stress that this game is a shooter first and an RPG second. Some people may try to liken it to Fallout 3 but that game was far more of an RPG than this one. Combat is fast and frantic and you battle many enemies at a time in pretty much purely FPS fashion - the only RPG part is the numeric damage indicator that pops up numbers, which are largely meaningless as you are not going to be analyzing each one since fights move too quickly. The only RPG aspects are the missions, skills, and item/inventory system - there is no branching plot, no moral choices, no huge cast of NPCs, no real exploration, etc. I am not listing these as bad things, only as warnings to those who think that this game being called an RPG spliced with an FPS means it has a lot of traditional RPG elements.
Speaking of skills, you basically only have one active skill per character and it is on a timer. Every other skill is passive and either augments your character in some way or enhances your active skill. This means that you are not going to be coming up with clever tactics to win battles - you are going to shoot your way through everything. I wish there were a few more active skills, but I can understand that the developer wanted to keep things streamlined and quick without creating a complex set of skills.
The loot system is basically like that in Diablo, which I love. You find items scattered around, as mission rewards, and dropped by enemies, and most of them are randomly generated. This means that you could find one shotgun that has a scope and sometimes causes fire damage, while another might reload quickly and have a massive magazine. There are literally over a million combinations so you always have something new to find. In the time I have played I have already changed my main weapon over a dozen times and have had dozens of secondary weapons, too.
I have not had the opportunity to play online, but I have heard that the online multiplayer functionality is not working well at the moment. It is run through GameSpy and there have been stability issues, as well as a bug that wipes progress. Hopefully that will be fixed soon as the online component looks fun.
The only aspect of Borderlands I dislike comes from the level-based system of the game. You have a level and your enemies have a level, and if your level is less than your enemy's you are in for a seriously tough fight. If you are even 2 or 3 levels lower the enemy will take massively reduced damage to the point where it is not even fun to fight them. So, you largely have to do missions in order and not wander around to areas you are not supposed to go to, unless you have a deathwish.
Anyway, if you like shooters and you like RPGs, get this game. If you loved the loot system in Diablo, you will like it even more. If, however, you do not like shooters and only like RPGs, stay away. There is not enough of an RPG here to satisfy people looking for something other than a good shooter that borrows some RPG elements to make something unique and fun.
Oh, and if you are worried about not having enough time to play with Dragon Age: Origins coming out soon, I would not worry - this is the sort of game you play for an hour or two at a time when you want to blow stuff up and does not demand much of an investment.
Modifié par Sornin, 28 octobre 2009 - 05:18 .




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