_Melk_ wrote...
Brawne wrote...
Found this dev blog about it. This explains a lot.
Thanks!
I just read it and indeed, I think they were talking about the "Graphic Detail" settings. From this read, I'm assuming everyone with enough GPU memory will be able to use High res textures.
DX10+ will be able to use High settings (from the blog)The game has hundreds of spell effects, the rendering of which is
greatly improved on high end PC video cards. On the high detail setting
(requires DX10 or better hardware), the game will smooth particle edges
so they blend better with the environment (without hard edges at the
contact point).
DX11 cards will be the ones at very high (from blog)Most of the dynamic lighting features, including cloud shadows and the
extra lights on spell effects, will work on DirectX 10 hardware. The
extra shadows from dynamic lights require the very high detail level
(which is only available with DirectX 11 hardware).
Great read btw, thanks again for the link
So If I have nVidia8800 gt, which is dx10 hardware, but using Windows Xp, will I be able to set it up on High?
Modifié par CheekyMicc, 06 mars 2011 - 05:51 .




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