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Quality of Manual


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#26
Galaxysiege

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this is what the prima guide is for lol.

#27
Reluctant-Hero

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It's a known fact that EA, as a publisher, doesn't give a crap about the quality of their instruction manuals. Don't even get me started on the crappy Xbox 360 cases their using these days. /rage

You may as well buy the strategy guide for a proper manual.

#28
Eclipse_9990

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 Theres a downloadable manual? Does anyone have a link to it? 

#29
Roseking

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 http://www.youtube.com/watch?v=mzPuXXUbrPM&feature=channel_video_title

#30
Leonick91

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OK, everyone complaining about the manuals, please explain why you so dearly need a 50 page manual when everything is explained in game?
Isn't it better to get some informational text about something when you are doing that thing and need it rather than having to pick up the manual and look it up or alternatively read it before playing... seriously?

#31
DJ0000

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How good can a manual possibly be? Seems an odd thing to complain about.

#32
Jazharah

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I like manuals. They make for great powder-room reading material. And TP, in case the roll is done.

Modifié par Jazharah, 04 mars 2011 - 11:33 .


#33
Carlthestrange

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This is because most games these days have tutorials at the beginning. And the skills are usually very carefully described ingame. Primarily because they know now many people don't even read the instruction booklets these days.

Modifié par Carlthestrange, 04 mars 2011 - 11:33 .


#34
falconlord5

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I know about break out, the world's smallest violin.

#35
DarkWulfy

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Well, for one thing, after reading the manual it explains all the little icons that pop up in dialog wheels, and what they actually mean...so like, if nothing else that's pretty useful, no? I wouldn't have guessed the diamond meant "charming" otherwise.

Modifié par DarkWulfy, 04 mars 2011 - 11:34 .


#36
Reluctant-Hero

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I don't need a 50 page manual. But I would like quality paper and color printing. These days it's just black and white "leaflets".

#37
Rimfrost

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The day we stop buying games with cheap manuals is the day they will become better i.e never

#38
Xewaka

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Leonick91 wrote...
OK, everyone complaining about the manuals, please explain why you so dearly need a 50 page manual when everything is explained in game?
Isn't it better to get some informational text about something when you are doing that thing and need it rather than having to pick up the manual and look it up or alternatively read it before playing... seriously?

Wouldn't it be better to have both? Besides, manuals are an excellent showoff of concept art. I still remember fondly the Metzen illustrations of orcs holding decapitated heads in the Warcraft II manual.
Also, they make for excellent reading in the privy.
Please explain me the reason a good tutorial and a good manual should be mutually exclusive. Although you won't be able to, as there is no reason for that.

#39
The_Lion

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they simply make you pay for it but comes with everything including a walk through. thats why u don't get good manuals, are there realy people who haven't figured this out.

#40
Leonick91

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Reluctant-Hero wrote...

I don't need a 50 page manual. But I would like quality paper and color printing. These days it's just black and white "leaflets".

ok... but why do you want a manual at all? The only reason there are still "manuals" in the box is that they need to put the usual health warnings in there and for pc games need something to print the serial/cd code on :P

#41
SnowHeart1

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Galaxysiege wrote...

this is what the prima guide is for lol.

I'm sorry but I strongly suspect this is true. The guides from Prima are "official" which means they're licensed, which means the developer gets paid either a flat amount or a cut of the profits from the sale of the guide. Gotta be something in the guide that's worth selling, particularly in the age where you can google your question and get an answer. These days manuals suck, whether it's for the PC or console, period.

#42
Hathur

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Manuals are a waste of paper / trees. I'd be happier if they stopped including one at all in games... they were a thing of joy to go through from the early days of video gaming, but they're obsolete and not needed in gaming today.. they just serve to waste resources and pollute.

#43
NewYears1978

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Well at least the manual's suckiness matches that of the new in game menus?

#44
Rylor Tormtor

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DJ0000 wrote...

How good can a manual possibly be? Seems an odd thing to complain about.


I assume you are quite young. How good can a manual be?

Master of Magic manual, brilliant, with everything you need.

Baldur's Gate 1 and 2, both great manuals, again, you didn't a strategy guide.

Master of Orion 1 (and 2 to a lesser extent ) had beautiful manuals.

Even Icewind Dale and NWN had amazing manuals, color, informative, great have open while you are playing the game with little snippets of information about the peoples and places, as well as commentary.

#45
Jon Jern_

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Every manual since 2007 :

-What are the controls?
- Who are the characters? (optional)
- What's the story? (Optional)

-WHY THE **** ARE YOU READING THIS MANUAL YOU LITTLE ****? PLAY THE ****ING GAME.

#46
Rimfrost

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Also I rather Bioware spent time developing the story the writing a manual. Since some people still want the manual they can pay for it. Think of it as a DLC for your game or something. I rather use wiki pages for help

#47
Steve Nicks

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Since most people never even look at the paperwork inside the box, apart from PC owners who need the CD Key, why would they want to waste a small forest printing something that is contextual and in the game already ?

#48
Leonick91

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Xewaka wrote...

Leonick91 wrote...
OK, everyone complaining about the manuals, please explain why you so dearly need a 50 page manual when everything is explained in game?
Isn't it better to get some informational text about something when you are doing that thing and need it rather than having to pick up the manual and look it up or alternatively read it before playing... seriously?

Wouldn't it be better to have both? Besides, manuals are an excellent showoff of concept art. I still remember fondly the Metzen illustrations of orcs holding decapitated heads in the Warcraft II manual.
Also, they make for excellent reading in the privy.
Please explain me the reason a good tutorial and a good manual should be mutually exclusive. Although you won't be able to, as there is no reason for that.

Why drop manual? Because it is almost always explained better in the game where it's needed it simply gives better context.
Another reason, a little less wasted paper, was it ubisoft or nintendo? already stopped providing manuals at all to be more environmental friendly :P

#49
Rylor Tormtor

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Hathur wrote...

Manuals are a waste of paper / trees. I'd be happier if they stopped including one at all in games... they were a thing of joy to go through from the early days of video gaming, but they're obsolete and not needed in gaming today.. they just serve to waste resources and pollute.


Seriously, I am not ****ing about the physicality of the manual. It is the quality of the information. I am FINE with a PDF, in fact, with the ubiquity of PDF manuals, one would think that the quality, with the consideration of publication costs, would increase.

#50
blothulfur

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Anybody remember the old books of lore you used to get with the old ultima games, came with a cloth map and a little feely all in the standard edition box.

Beautiful artwork, great writing and a real aid to immersion in the world you were about to dive in to, none of it was really needed but it was bloody welcome and appreciated.