I have some triggers that control conversations and I swear I filled all the variables again, but they seem to keep dropping variables. I wonder if I've made them too long.
If a local variable name is too long, does the toolset just drop it?
What happens if you put a local variable on an object in the toolset with a name that is too long
Débuté par
M. Rieder
, mars 05 2011 01:44
#1
Posté 05 mars 2011 - 01:44
#2
Posté 05 mars 2011 - 01:48
Forget it. I'm just an idiot. God I wish I could delete posts... or maybe think before I post them...... naw! That would never work!
#3
Posté 05 mars 2011 - 01:56
I find that sometimes posting a question will put my brain into a different mode, which will allow me to do the kind of thinking I need to find the answer myself. *shrugs* The topic turns into a bit of musing, which isn't necessarily a terrible thing.
Now, the real question is, "What happens if you post a topic on the Bioware Social Network with a subject that is too long?" And the answer is that the full post title will show up correctly on the title bar in the browser, and will show in the sub-forum correctly (i.e. NWN2->Toolset) on multiple lines, but in the post itself, it will be cut off!
Now, the real question is, "What happens if you post a topic on the Bioware Social Network with a subject that is too long?" And the answer is that the full post title will show up correctly on the title bar in the browser, and will show in the sub-forum correctly (i.e. NWN2->Toolset) on multiple lines, but in the post itself, it will be cut off!
#4
Posté 05 mars 2011 - 02:41
Very good! LOL!





Retour en haut






