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[Request] High-resolution texture for the Blood Dragon Armor [UPDATE Nov. the 12th: proper HD-texture download inside!]


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#26
biffmastah

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what armor is morrigan wearing in that group pick with alistair and wynne? It looks pro!

#27
marshalleck

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biffmastah wrote...

what armor is morrigan wearing in that group pick with alistair and wynne? It looks pro!


a variety of chasind or tevinter robe, there are many that use that graphic

#28
IKe0s

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GODzilla_GSPB wrote...

On the screens the shoulder part
does look very good. On the other hand reative24s texture has more
metallic gloss to it. Damn, you give me a hard choice here. Going to
have a look ingame, then I'll decide.
...or I'll force you two to work together, creating the ULTIMATE TEXTURE, muhaha. :P


The on gallery screenshot are rather pretty old, first release if I recall. You'll better to check by yourself :wizard:

Modifié par IKe0s, 20 novembre 2009 - 03:43 .


#29
GODzilla

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IKe0s wrote...

GODzilla_GSPB wrote...

On the screens the shoulder part does look very good. On the other hand reative24s texture has more metallic gloss to it. Damn, you give me a hard choice here. Going to have a look ingame, then I'll decide.

...or I'll force you two to work together, creating the ULTIMATE TEXTURE, muhaha. :P

The on gallery screenshot are rather pretty old, first release if I recall. You'll better to check by yourself :wizard:


Just tested it and...WOW, simply awsome. I hope I don't hurt anyones feeling, but your texture is THE ONE. [smilie]../../../images/forum/emoticons/smile.png[/smilie] It's great. It offers the details one would expect without the jittering / overdetail of reative24stexture that makes the texture edges look aliased.

Might I ask though: I see your first file - the original project file - has been downloaded the most. But according to your description it lacks a specular map for the armor. That actually confused me a bit there. Why should I want to get the file without the specular?

And could it be possible that you mixed the file names up with the desciptions? Because the second download is titled "CUSTOM", while in the description it says "alternate". The third file is named "ALTERNATE", but in the description it says "proper". A little bit confusing there if you ask me. ;)

And what's the difference between the specular - third file - and alternate specular - second file? Mhm...I'm just going to have a look ingame. ^^


/edit: Yay, I love the alternate specular texture (second file)! It makes the armor shine less metallic, but more "milky" glossy...ehrm...well I dunno how I could possibly describe it, guess I'm lacking the vocabulary. :innocent: Anyway, I'll stick with the alternate gloss, it makes the armor look special, like one of a kind. :wub:


PS: I'll add your download to the first post and change the title of the topic if you don't mind. ^_^

Modifié par GODzilla_GSPB, 20 novembre 2009 - 03:41 .


#30
IKe0s

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I m kinda sleepy right now, by the way the Featured File are in a way the "original concept" over the project, so I've keeped it as clean as possible. Alas, mine screenshoot  button are kinda broken like the forum, so im unable to link some image to visually explain the difference, for that I say; check both's by uorself and see which one suit u well!  :wizard:

Modifié par IKe0s, 20 novembre 2009 - 04:00 .


#31
GODzilla

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Please excuse my hastiness, you deserve to sleep a while I guess. :D As you might have noticed or not, I added a few lines in my last post (after "/edit").

Short version: I've already chosen my version of desire, it's the one with the alternate gloss, which I absolutely love. Again, great work. Have a good sleep then. -_-

#32
arcDaniel

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If you like an other alternativ, I have made one too http://social.bioware.com/project/751/ , my version is perhaps not better as the one from IKe0s but has a more metallic, dark age look. For me the choice is so hard that I change them day to day.

Thanks to IKe0s for the cleanest textures mod (I have see that you start a mod for proper textures, good luck)

#33
arcDaniel

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sorry double post :-(

Modifié par arcDaniel, 20 novembre 2009 - 05:09 .


#34
GravityParade

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Why do people on here use the absolute worst sites for hosting images. for the Maker's sake, please use imageshack.us

#35
GODzilla

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GravityParade wrote...

Why do people on here use the absolute worst sites for hosting images. for the Maker's sake, please use imageshack.us


In all Europe imageshack is known to be the slowest image hoster. :P Different countries, different rules and there is no objective truth. ;)

#36
Ashlag

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arcDaniel wrote...

If you like an other alternativ, I have made one too http://social.bioware.com/project/751/ , my version is perhaps not better as the one from IKe0s but has a more metallic, dark age look. For me the choice is so hard that I change them day to day.
Thanks to IKe0s for the cleanest textures mod (I have see that you start a mod for proper textures, good luck)


I like your version a lot arcDaniel, it doesn't seem too dark to me, and does a good job making the armor look better in general.

#37
GODzilla

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arcDaniel wrote...

If you like an other alternativ, I
have made one too http://social.bioware.com/project/751/ , my version
is perhaps not better as the one from IKe0s but has a more metallic,
dark age look. For me the choice is so hard that I change them day to
day.
Thanks to IKe0s for the cleanest textures mod (I have see that you start a mod for proper textures, good luck)


Well,
that's yet another improvement of the texture, though this time it's
not really about resolution and detail, both are great in that. It's
about taste. Some may prefer the brighter texture of IKe0s, other may
agree on your opinion saying that a darker tone would fit the game
better.

Anyway, if there's no objection from your side, I will put links to both textures into the start post. [smilie]../../../images/forum/emoticons/smile.png[/smilie]

#38
job_intania84

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Texture is definitely sharper and more HD. However, The armor surface is not smooth and look chaotic. Is there no way to make it smoother, like the other silverite armor.

#39
GODzilla

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job_intania84 wrote...

Texture is definitely sharper and more HD. However, The armor surface is not smooth and look chaotic. Is there no way to make it smoother, like the other silverite armor.


What do you mean? For me it's as smooth as any other armor. reative24s texture was the one that seemed kinda chaotic, with jittering / aliasing at the texture edges. But for the two new ones they don't show any resemblance...at least to me.

Or do you mean the "details", the structure of the armor at the chest piece? Well these ornaments are meant to be there I guess and I think it adds to the armors beauty. Why should it only be a plain metal plate with no adornment?

Modifié par GODzilla_GSPB, 20 novembre 2009 - 08:08 .


#40
iinfinity

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i tried to install the armor with daupdater, and it says error. anyone else get this?

#41
arcDaniel

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never install an textures Update with daupdater, IKe0s an I have in the project description mentioned how to install them.

the files are posted as *.dazip because bioware asked that type of file, you can use winzip or winrar or .... to decompress the file and copy it on the right place. here somthing little, the mod from IKe0s is only 1file *.ERF my mod are more files in *.dds, so if you will change one mod you need to delete the other, in the override folder.

#42
IKe0s

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Well, I've made one very tiny preview, this is how the package as general propouse should be render;
tinyurl.com/y85aedp
Quad-SLI > Fraps = Quality sucks VERY hard =]

I will grateful if anyone skilled enough, would grab some good screenshot and/or reel a decent video comparison.

Modifié par IKe0s, 21 novembre 2009 - 05:35 .


#43
job_intania84

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GODzilla_GSPB wrote...

job_intania84 wrote...

Texture is definitely sharper and more HD. However, The armor surface is not smooth and look chaotic. Is there no way to make it smoother, like the other silverite armor.


What do you mean? For me it's as smooth as any other armor. reative24s texture was the one that seemed kinda chaotic, with jittering / aliasing at the texture edges. But for the two new ones they don't show any resemblance...at least to me.

Or do you mean the "details", the structure of the armor at the chest piece? Well these ornaments are meant to be there I guess and I think it adds to the armors beauty. Why should it only be a plain metal plate with no adornment?


Normally it looks fine, but when zoom in, the armor look very artificial like a melting plastic model. The adornments should be there as intended. You should look at the other silverrite armor. The metal part is much smoother and the line is crisper.

#44
GODzilla

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job_intania84 wrote...
Normally it looks fine, but when zoom in, the armor look very artificial like a melting plastic model. The adornments should be there as intended. You should look at the other silverrite armor. The metal part is much smoother and the line is crisper.


I'm still not sure we're talking about the same texture here...

This is what reative24s texture looks from close-up and I always thought it looked like melting plastic, or like wax: Image IPB

But this is the texture from arcDaniel and to me it looks brilliant. Of course on some angles you don't see the metallic glimmer, but that's...well to be exptected I guess:
Image IPB

Modifié par GODzilla_GSPB, 21 novembre 2009 - 10:28 .


#45
job_intania84

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I talking about the same texture as you. Compare the arcDaniel's one to the Ogren's armor in your screenshot. Metal grain in Ogren's armor is much more refined. And look at the shoulder of the BD armor, it looks like the metalplate there is melted and twisted. Anyway, I think it is a matter of taste.

#46
GODzilla

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Yes, the metal looks kinda...bendet and knitted, but imho that looks cool. This armor is old and it is tainted in dragon blood, of course that must've done something to the metal, oterhwise the armor wouldn't be that good stat-wise. ;)

And if you think I'm making this up, well you're probably right. It's called "using ones fantasy"...guess this got lost somewhere down the line, when games started to place graphics over content. :D

Anyway, I like the twisted / bended / knittet ornaments of the armor. Yes I agree, the shoulder part could still be better, but at least they don't look like :o anymore, but rather like :), and the front part like :o. ^^

Modifié par GODzilla_GSPB, 21 novembre 2009 - 01:27 .


#47
IKe0s

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job_intania84 wrote...

I talking about the same texture as you. Compare the arcDaniel's one to the Ogren's armor in your screenshot. Metal grain in Ogren's armor is much more refined. And look at the shoulder of the BD armor, it looks like the metalplate there is melted and twisted. Anyway, I think it is a matter of taste.


Well, I m sorry.. but bear in mind that I did em in the spare time.
Perhaps, yes. I can do better; but still, without any high poly object and the orrendus lighting system, at the end for a marginal improvement over the current result, I will get only one big, BIG headchace. :bandit:
Forgot. I've put on propuse the "plastic" effect at close distance :P u can see it @ mine above post.

By the way, for a moment -.-" I got the screenshoot key working, here one 1920x1200:

Image IPB

Still, quality suck ! in game is far better:wizard:

Modifié par IKe0s, 21 novembre 2009 - 05:40 .


#48
arcDaniel

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@IKe0s: I have seen that you have made a new version, perhaps you can improve it a little more. For the moment I'm trying to make it looking less palstic, but for the moment no look, I was trying to add noise, but than the texture become very dark in game.



@all:

I think that it is not possible to make a perfect Textures only by improving the original texture, it must be repainted from scratch, here my Hope is that Bioware will do something, because every Armor look so nice, and we see that all the details were made with love for every little detail. But the EPIC Dragon Blood Armor rrrrrrrrrrrrrrhhhhhhhhhhhh really suck



PS: I was think that the dragon blood armor is the best armor in game, but I have fount one, that is in most of the case better, and the looking, only WOW (do you know wich I mean :-) )

#49
IKe0s

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Nope, I just decrased the helmet texture size for prevent under certain stituation some wired effects, like black texture or instead a random one.
If u want to remove the fake bump mapping for keep the original detail, it's plain simple; just remove "*n.dds" form uor override directory and u'll be stick with it.
About the darkness thing, Im playing on nvidia.. and the texture look like just fine in almost all the context. I mean sometime it is even too dark ( see the below image ).

Image IPB

In other hands, Im playing with the uncompressed and with a CUSTOM-ALTERNATE mix.. so I dont know [smilie]../../../images/forum/emoticons/wondering.png[/smilie]

Once and for all, some texture can be improved; or at least there some chance to bring back em in a SD quality.

Take the wagon at example:

Image IPB

It can be easly upscaled to:

Image IPB

So, perhaps in allowing time we will see some decent detail :whistle:

Modifié par IKe0s, 23 novembre 2009 - 03:49 .


#50
JKoopman

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Doesn't bother me. It just means I get a free 7 gold with each character when I vendor it in Ostagar and can upgrade to Heavy Chainmail instead of lugging around a useless piece of armor for 8-9 levels until I'm strong enough to wear it.