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#401
Guest_Puddi III_*

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Haussier wrote...

Icy Magebane wrote...

The only thing I like about Force Mage is that it has decent spec bonuses and Unshakable is easy to get. Then again, I never had big plans for this spec.


Posted Image I have plans. Lot of plans. This will also make walking bomb much more useful I thinks.

:o

Indeed. :devil:

For that matter, it could make everything more useful. :devil:

#402
Icy Magebane

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Haussier wrote...

Icy Magebane wrote...

The only thing I like about Force Mage is that it has decent spec bonuses and Unshakable is easy to get. Then again, I never had big plans for this spec.


Posted Image I have plans. Lot of plans. This will also make walking bomb much more useful I thinks.

lol... actually that does sound like fun.

#403
Malfustheone

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Is it just me, or does spirit healer scream tank 0_o

#404
bad_nickname

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Pull of the Abyss + Gravitic Ring + Virulent Walking Bomb = Awesomeness.

#405
Dark Knight X

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Force Mage looks cool!!

as I suspected...........it's the Adept-like spec.

The Pull of the Abyss spells remind me of Singularity...........

it would be awesome if we could draw in a bunch of badguys into one convenient cluster........and then shock them with an AOE spell!!   Posted Image

Modifié par Dark Knight X, 06 mars 2011 - 06:00 .


#406
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Atmosfear3 wrote...
IMO, I think Shadow will be most useful on Nightmare, with the Decoy and all. Utility is whats going to keep you and your party alive. Assassin will be more effective on Hard or below as survivability tends not to be as crucial. The same can be said about duelist as you really don't want to be tanking anything on Nightmare as a rogue, especially since rogues don't particular excel at hitting multiple mobs at once. Peeling off a single target is usually pointless, even if it was an enemy rogue chopping at your mage.

Decoy is somewhat useful, but I wonder if the Decoy also gets the Rogue's Defense. If not, it will hardly last more than one second on Nightmare, since a Rogue won't have much Health to begin with.

I find Inconspicuous to be worse than Stealth overall. More stamina cost, longer cooldown, provides similar utility. Notice also that these skills dump all the aggro onto your allies, so you'd need tanks beside yourself.

The greatest skill in Shadow is obviously Predator. It completely obsoletes Murder (upgrade to Backstab), and does something more than that. However it comes rather late and requires too many points in the Shadow Tree.

I think for pure survivability, Stealth (from Subterfuge) + Duelist has no match. For pure DPS, I'd take Assassin. Shadow is a mixture of different types of skills, overall the strongest but not particularly suited for any purpose.

As for a Duelist tank, we shall see. I don't think it'd be much worst than a W&S tank (Hawke, not Aveline) and you'll kite like nobody's business with Vendetta and Back-to-Back. I'm sure something along the lines of Blitz + Improved Formula + Twist the knife would help with crowds.

Modifié par iOnlySignIn, 06 mars 2011 - 06:01 .


#407
Moonstryder

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I just want want Vitality from Spirit Healer, just for my Blood mage :-(

#408
DaggerFiend

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Dark Knight X wrote...
it would be awesome if we could draw in a bunch of badguys into one convenient cluster........and then shock them with an AOE spell!!   Posted Image


We can, and we will

#409
Icy Magebane

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Moonstryder wrote...

I just want want Vitality from Spirit Healer, just for my Blood mage :-(


Points required in Spirit Healer: 5

Sten says "NO."

#410
Eclipse_9990

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6. Vitality
Requires: Level 13
Requires: Group Heal
Points required in Spirit Healer: 5
The spirit healer's deep connection to the Fade lends the mage incredible resilience.
Constitution: +10
Health regeneration rate: +100
Type: Passive ability

Hmm.. Nice that looks like this passive could work well with Blood Mage. Too bad it requires 5 bloody points for use!

Modifié par Eclipse_9990, 06 mars 2011 - 06:08 .


#411
Malfustheone

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Wait, revive has TWO upgrades. For a spell I hoped to never use, it seems to think very highly of itself, I am worried.

#412
Avl521

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Icy Magebane wrote...

Moonstryder wrote...

I just want want Vitality from Spirit Healer, just for my Blood mage :-(


Points required in Spirit Healer: 5

Sten says "NO."

QFTW.

#413
jhawke

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Spirit Healer looks great!!

#414
Moonstryder

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Icy Magebane wrote...

Moonstryder wrote...

I just want want Vitality from Spirit Healer, just for my Blood mage :-(


Points required in Spirit Healer: 5

Sten says "NO."


Hense, the unhappy frownie face :-(, gonna mod the ability and call it "Cake" since it will be a lie

#415
Aesieru

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It all requires use of that aura though.

#416
Malfustheone

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Aesieru wrote...

It all requires use of that aura though.

I think that the aura is required for only the two activated spells.  That's what I got from the wording anyway.

#417
The Night Haunter

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Aesieru wrote...

It all requires use of that aura though.


Not the passives.

#418
SG60

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Aesieru wrote...

It all requires use of that aura though.


Pretty sure the passive ones (or at least Vitality) don't. It doesn't mention in their descriptions, unlike the other spells.

#419
Duncan Anderson

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Dose anyone know what constitutes an offensive spell for the purposes od Healing Aura? Is it just spells that deal damage or dose it include debuffs and crowed control?

#420
bad_nickname

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bad_nickname wrote...

Pull of the Abyss + Gravitic Ring + Virulent Walking Bomb = Awesomeness.


Oh, and Pull of the Abyss + Glyph of Paralysis should be great too.

#421
Shifty Assassin

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I wonder how Anders' vengence spec would fare as a healer compared to the spec

#422
Brigorpser

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Is that description for TK Burst correct, cause 60m seems kinda big. Anyways, the FM abilities have caused me to reconsider my spec. Instead of going Primal, I'm gonna go Elemental/Spirit/FM.

#423
Eclipse_9990

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Oh man I'm getting antsy! I wanna see what Blood Mage can do!

#424
Eclipse_9990

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Brigorpser wrote...

Is that description for TK Burst correct, cause 60m seems kinda big. Anyways, the FM abilities have caused me to reconsider my spec. Instead of going Primal, I'm gonna go Elemental/Spirit/FM.


Woah.. 60m? Seriously? *checks* Um....Wow.. You could knock down a crowd of people with that spell. 

#425
Avl521

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Spirit Healer doesn't cut it for me, and I certainly enjoy being an evil mage of doom more than I enjoy being a typical healer.

Gonna use Force Mage and Blood Mage. I'll have to plan my build and points spent carefully.