All Specialization Talent Description
#526
Posté 06 mars 2011 - 07:57
#527
Posté 06 mars 2011 - 07:58
Point me to where that info comes from, it sounds too sillyPhoenixblight wrote...
Malfustheone wrote...
Wait... Mind blast is a free point? what is this madness?Eclipse_9990 wrote...
Arcane: 3
Mind Blast (Free)
Elemental Shield: 2
Crushing Prison
All classes have a free abiliity; Mage/Mindblast, Rogue/Miasmic flask, Warrior/Pommel strike.
#528
Posté 06 mars 2011 - 07:59
Thumbs up to you sir.godlike13 wrote...
Primal: 1
Rock Armor
#529
Posté 06 mars 2011 - 08:00
godlike13 wrote...
My Mage Hawke:25 Point Build
Spirit: 8
Spirit Strike: 2
Virulent Walking Bomb: 3
Death Vortex: 2
Spirit Mastery: 1
Elemental: 5
Winter's Grasp: 1
Cone of Cold: 2
Fireball: 1
Firestorm: 1
Primal: 1
Rock Armor
Arcane: 4
Mind Blast (Free)
Elemental Shield: 2
Paralyzing Prison: 2
Blood Mage: +25 Health
Blood Magic: 6
Blood Magic : 1
Sacrifice: 1
One Foot In: 2
Paralyzing Hemmorage: 2
Force Mage: 125% Physical, and Elemental force for spells
Force Mage: 1
Fist of the Maker: 1
Pretty!
#530
Posté 06 mars 2011 - 08:00
#531
Posté 06 mars 2011 - 08:05
Modifié par Zhel_Ryn, 06 mars 2011 - 08:06 .
#532
Posté 06 mars 2011 - 08:06
#533
Posté 06 mars 2011 - 08:06
Malfustheone wrote...
Point me to where that info comes from, it sounds too sillyPhoenixblight wrote...
Malfustheone wrote...
Wait... Mind blast is a free point? what is this madness?Eclipse_9990 wrote...
Arcane: 3
Mind Blast (Free)
Elemental Shield: 2
Crushing Prison
All classes have a free abiliity; Mage/Mindblast, Rogue/Miasmic flask, Warrior/Pommel strike.
In the TGS demo thread.
Edit:
Peter Thomas wrote...
Shiroukai wrote...
It still wasn't Peter who anwsered [smilie]http://social.bioware.com/images/forum/emoticons/tongue.png[/smilie].
They've been seen in numerous demos. Pommel Strike, Miasmic Flask and Mind Blast.
Modifié par Phoenixblight, 06 mars 2011 - 08:09 .
#534
Posté 06 mars 2011 - 08:09
25 point build.
Spirit: 5
Spirit Strike: 2
Virulent Walking Bomb: 3
Elemental: 3
Searing Fireball: 2
Firestorm
Primal: 4
Rock Armor
Chain Reaction: 2
Tempest
Arcane: 2
Mind Blast (Free)
Arcane Shield
Crushing Prison
Blood Mage: +25 Health
Blood Magic: 7
Blood Magic(Sustained)
One Foot In: 2
Sacrifice
Paralyzing Hemorrhage: 2
Blood Slave
Force Mage: 125% Physical, and Elemental
force for spells
Force Mage: 4
Fist of the Maker
Telekinetic Blast: 2
Pull of the Abyss
With this build I sort of wanted to take advantage of the mages Aoe potential, and Pull of the Abyss.
My idea is pretty simple. Throw up all my sustains(for protection, and blood magic), use Pull of the Abyss to group the enemies together. Cast Virulent Walking Bomb on one of the enemies, and cast Blood slave on the person I used "VWB" on. While using "One foot in" if my health gets too low. If they get a little testy I'll just cast "Fist Of The Maker" on them to have them sit the **** down.
Modifié par Eclipse_9990, 06 mars 2011 - 08:24 .
#535
Posté 06 mars 2011 - 08:10
Malfustheone wrote...
You need another point in arcane before crushing prison. Also, you dont plan on upgrading fist of the maker?Avl521 wrote...
Ok... I think I got my Build. Blood Force Mage.
*snip*
Oh You're right! I hadn't noticed! well I'll fit Stunning Blast somewhere there to get Cruhing Prison, making it a 23 points build.
And I had/have no plans on upgrading anything in Force Mage I just couldn't like the crowd control, I chose it because I hate Spirit Healer and I liked the 125% bonus of The Force.
What could possibly go wrong with an Elemental Blood
#536
Posté 06 mars 2011 - 08:12
That was just for the demo, it isn't confirmed for the actual game. Also, I would doubt we would be forced to take it as our first skill, considering the demo didnt have character creation as the full game would have.Phoenixblight wrote...
In the TGS demo thread.
#537
Posté 06 mars 2011 - 08:14
Malfustheone wrote...
That was just for the demo, it isn't confirmed for the actual game. Also, I would doubt we would be forced to take it as our first skill, considering the demo didnt have character creation as the full game would have.Phoenixblight wrote...
In the TGS demo thread.
Btw in the acutal demo Rogue's start off with evade not miasmic flask. Look at my edit.
#538
Posté 06 mars 2011 - 08:15
You need sacrifice for Blood Slave, also blood mage gives 25 health, not con. 25 con would be ridiculous.Eclipse_9990 wrote...
Blood Mage: +25 Constitution
Blood Magic: 7
Blood Lust: 2
One Foot In: 2
Paralyzing Hemorrhage: 2
Blood Slave
*edit, shortened post
Modifié par Malfustheone, 06 mars 2011 - 08:17 .
#539
Posté 06 mars 2011 - 08:16
Phoenixblight wrote...
Btw in the acutal demo Rogue's start off with evade not miasmic flask. Look at my edit.
That doesn't change the fact that I do not think the actual game will be structured that way : /
#540
Posté 06 mars 2011 - 08:18
I also want to know why Carver didn't get "Survivor" and Bethany didn't get "Apostate" specialization trees.
It is less useful to use them without their own unique style.
Modifié par Aesieru, 06 mars 2011 - 08:18 .
#541
Posté 06 mars 2011 - 08:18
Malfustheone wrote...
You need sacrifice for Blood Slave, also blood mage gives 25 health, not con. 25 con would be ridiculous.Eclipse_9990 wrote...
Blood Mage: +25 Constitution
Blood Magic: 7
Blood Lust: 2
One Foot In: 2
Paralyzing Hemorrhage: 2
Blood Slave
*edit, shortened post
Ah your right I totally missed that. *editing*
#542
Posté 06 mars 2011 - 08:23
Spirit Healer looks really, really powerful. I just hope the game won't be balanced around it.
Didn't like the Blood Mage playstyle in Origins and I doubt I'll like it now.
#543
Posté 06 mars 2011 - 08:25
[quote]Phoenixblight wrote...
Btw in the acutal demo Rogue's start off with evade not miasmic flask. Look at my edit.
[/quote]
That doesn't change the fact that I do not think the actual game will be structured that way : /
[/quote]
Believe what you will but Peter Thomas confirmed it. Here is the quotes in the correct context.
[quote]Shiroukai wrote...
[quote]Phoenixblight wrote...
[quote]Shiroukai wrote...
[quote]Phoenixblight wrote...
[quote]andar91 wrote...
Hey Peter, if rogues start with Miasmic Flask, what do the other classes start with? I suspect it's Pommel Strike and Mind Blast, but correct me if I'm wrong.[/quote]
He answered this already in this exact thread......
[/quote]
No he didn't. At least I don't think he did.
[/quote]
[quote]Naitaka wrote...
[quote]Eclipse_9990 wrote...
Do our characters start out with a free talent/spell like in origins? [/quote]
Yes, at least we do in the demo, I believe it was miasma flask for rogue and mind blast for mage, I can't remember what warrior starts out with though.
[/quote]
THe warrior starts out with Pommel strike.
[/quote]
It still wasn't Peter who anwsered .
[/quote]
Then
[quote]Peter Thomas wrote...
[quote]Shiroukai wrote...
It still wasn't Peter who anwsered .[/quote]
They've been seen in numerous demos. Pommel Strike, Miasmic Flask and Mind Blast.
[/quote]
#544
Guest_iOnlySignIn_*
Posté 06 mars 2011 - 08:25
Guest_iOnlySignIn_*
Dex-Cun heavy for Attack, Defense, and Criticals. Bloodlust & Follow-Through will mitigate the drain on Stamina and make Willpower points unnecessary.
1. Miasmic Flask (1)
2. Backstab (2)
3. Back-to-Back (3)
4. Unforgiving Chain (3)
5. Explosive Strike (4)
6. Twin Fangs (6)
7. Mark of Death (7)
8. Bloodlust (8)
9. Pinpoint Strikes (9)
10. Assassinate (10)
11. Murder (8) or Blindside (5) (choose the latter if Stamina is lacking)
12. Devious Harm (12)
13. Relentless Strikes (13) or Follow-Through (7) (choose the latter if Stamina is lacking)
14. Parry (7)
Modifié par iOnlySignIn, 06 mars 2011 - 08:58 .
#545
Posté 06 mars 2011 - 08:26
Qays wrote...
Force Mage is looking like a good tree to invest five or so points into, specifically for upgraded Fist of the Maker.
Does have a pretty high Mana cost though.
#546
Posté 06 mars 2011 - 08:31
#547
Posté 06 mars 2011 - 08:32
#548
Posté 06 mars 2011 - 08:32
Oi, I don't know what your deal is, but I have been saying that I don't think the game will do what the demo did, get it through your head.Phoenixblight wrote...
Naitaka wrote...
Yes, at least we do in the demo, I believe it was miasma flask for rogue and mind blast for mage, I can't remember what warrior starts out with though.
#549
Posté 06 mars 2011 - 08:33
turkojavla wrote...
i have one question how can we unlock all those talents will they al be unlocked in the full game or not
At level 7 you unlock a specialization point you can use if you've unlocked a spec to use it with.
Most likely, the specialization will come from companions, tomes, or scenes within the game.
I for one, think we learn Blood Magic from *spoiler*.
Modifié par Aesieru, 06 mars 2011 - 08:34 .
#550
Posté 06 mars 2011 - 08:33
Arcane Warrior would have been gibbed anyway, considering all sustainables now take a % of your max mana instead of a flat amount.herotheory wrote...
Wow, this kinda really sucks. Arcane warrior, you will be missed :,(





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