yeah Shinimis I get that part. I mean im confused if its just static number. LIke I said 'at max' being, haven't attacked yet with out upping Willpower, that's only +10 dmg. ultimately, thats pretty weak compared to a lot of other powers that 'don't heavily degrade due to stamina loss you know? Might Reserves what, 10-15%? always gives 10% dmg.
Majority of base dmg comes from the weapon its self, you don't gain much in the way of DPS from strength so, +10 would basically mimic 20 strengths worth of damage if it is a static base (before other % factor in). That's IF other % factor in, it could just be on top of everything (but before Critical hits). Either way that doesn't do much for it. You'd have to really spike your Willpower to get much benefit from it is my point.
Don't get me wrong, I still plan to use it even if its exactly as I'm thinking it is. I just feel its a bit 'weak' when compared to how everything else works. I mean Reaver gets a MASSIVE dmg boost based off HP, at 50% hp? Hello 100% dmg! I realize thats HP based but ****, just 50% dmg at 100% stamina would be more useful.
That said once I hit 40-42 STR, I think I'll start doing +1 Willpower +2 Con now instead of pure Con. Just to get a better Stamina base.
-edit-
To clarify my point, Shinimis, Warriors have 100 Stamina at 'base' so, 10% of that is +10 dmg. That's what I was trying to say, when you get down to 50% stamina thats only +5 dmg. It's basically weaker then normal sustained and just keeps getting weaker, and weaker as you hit stuff. I'd imagine it would start off with a much higher potential then that. Even at 200 stamina thats only +20 at max, +30 with the upgrade.
Compare that to other abilities that don't heavily faulter it just seems...underwhelming for something that's supposed to let you be overwhelming in the right situations.
Modifié par Adhin, 05 mars 2011 - 08:50 .