I'll have to side with SaberSandiego on this one. GOing reaver/berserk would demand a very auto-attack-focused build. Hence something like
Control
Might
Cleave/Claymore
Massacre(for quickly dispatching enemies on Nightmare and getting that sweet stamina regen from berserk line)
Bolster
Second Wind/Deep Breath/LAst Push(??? If it reduces time considerable one could use with Devour)
Deep Reserves(probably too meh to make good use of)
Blood Frenzy(Sacrifical Frenzy, Sustained Frenzy depend on whether the bonus is proportional to health or damage taken during skill effect)
Fervor(Yummy)
Devour/Voracious/Insatiable(Get this one after a Pinning shot and have your mage go for a Crushing Prison afterwards. MONEY!)
Berserk/Savage BErserk/Endless Berserk(The bread and butter of auto-attacking. Dropping 28 points in willpower(Hefty investment, that's a given), you get FOURTY FIVE bonus points of damage. Even if you deploy ALL your attribute points in Strength you'll end up with a bonus 30 of damage after 20 levels.)
Barrage/Unrelenting BArrage/Resilient Barrage(Needless to say anything. Getting the absolute most of your auto attacks can't be bad anywhere in this world.)
Death Blow
Mind you, I didn't even count the talents and have no idea if you'll be able to get all of them. Its just what I believe goes well with a Berserk build. MInd you one would probably have to reconsider Giant's Reach if it increases the auto attack arc. Otherwise it's pretty pointless. Enemy tend to clutter AROUND you, not stand in a line to have a shot at punching you.
Modifié par JulianoV, 06 mars 2011 - 01:00 .