Which Fraternity do you support?
#76
Posté 06 mars 2011 - 10:35
God damn kids keep out of my garden or they burn
#77
Posté 06 mars 2011 - 10:36
Still, you've got to respect the Lucrosians, those commercial scoundrels!
Also, can we have a poll?
Modifié par Bad King, 06 mars 2011 - 10:41 .
#78
Posté 06 mars 2011 - 10:40
#79
Posté 06 mars 2011 - 10:41
#80
Posté 06 mars 2011 - 10:47
#81
Posté 06 mars 2011 - 10:48
Ealos wrote...
Not sure if there's one of these polls already, be nice to see what the memberships are like: http://social.biowar...62/polls/16392/
Cool thanks for this
#82
Posté 06 mars 2011 - 10:52
#83
Posté 06 mars 2011 - 11:16
Haverrun wrote...
I'm not the type to limit myself to a fraternity. I'm going with Isolationist.
Fixed
#84
Posté 07 mars 2011 - 01:10
#85
Posté 10 mars 2011 - 09:51
#86
Posté 01 avril 2011 - 08:03
25% Aequitarian
I despise the chantry and the templars. They should have no involvement with mages at all. The circle should still be mandatory, but it should be run more like a school instead of a prison. A mage should be able to go in for the day, learn about his abilities and how to best use them, and how to avoid demonic possession, then they should be able to go home to their family for a good meal and some sleep in their own bed. Phylacteries should be kept in the tower for the sole purpose of tracking down "tardy" or (worst case) possessed mages. Possessed mages should be dealt with by other mages. No templar involvement. Blood magic should still be forbidden, but it should be better explained to young mages WHY it is forbidden. Not "It's an affront to the Maker", blah, blah, blah, but "It puts you at even greater risk of demonic possession". The harrowing should only be taken when the apprentice, their mentor and the first enchanter beleive they are ready, not in the middle of the night at the templar's whim.
Modifié par CheeseKing1985, 01 avril 2011 - 08:10 .
#87
Posté 01 avril 2011 - 04:11
I personally think blood magic should be studied by the most senior members of the circle to better understand its dangers and harness its admittedly impressive power in times of great need. It is not evil in and of itself, and is mostly reviled because it gives a mage the option of sundering the veil to call forth demons. It is entirely possible to use it as nothing more than an expedient fuel for the traditional schools.
I also think tranquility should be outlawed unless it is accepted willingly by the individual. In other words, every mage has the option to be executed rather than be made tranquil. Some people, including myself, would view tranquility as fate worse than death.
#88
Posté 01 avril 2011 - 04:16
#89
Posté 01 avril 2011 - 04:39
(I only had one experiment where I actually stopped to make a mage that actually went, "Well, I've got magic. MIght as well use it!" He hated getting hismelf in trouble, but saving the world can be pretty profitable if you do it right. To him, there is no freedom for anything, so screw the three main fraternities.)
Modifié par Riknas, 01 avril 2011 - 04:41 .
#90
Posté 01 avril 2011 - 04:41
Riknas wrote...
Lucrosians. Who needs freedom when you have money to buy a circle tower the size of a city?
When you don't want to be tranquil'd?
#91
Posté 01 avril 2011 - 04:41
Mavkiel wrote...
Riknas wrote...
Lucrosians. Who needs freedom when you have money to buy a circle tower the size of a city?
When you don't want to be tranquil'd?
Paid off the Knight-Commander that suggested it.
Modifié par Riknas, 01 avril 2011 - 04:42 .
#92
Posté 02 avril 2011 - 03:53
Riknas wrote...
Mavkiel wrote...
Riknas wrote...
Lucrosians. Who needs freedom when you have money to buy a circle tower the size of a city?
When you don't want to be tranquil'd?
Paid off the Knight-Commander that suggested it.
Lucrosians pretty much love tranquil. They make a ton of enchanted items and bring in megabucks for the circle. If there were no more tranquil you could kiss a good portion of circle profits goodbye.
#93
Posté 02 avril 2011 - 08:00
#94
Posté 02 avril 2011 - 09:40
#95
Posté 02 avril 2011 - 10:09
#96
Posté 02 avril 2011 - 10:18
I do like the idea of Isolationism though. Shipping all the mages into one location in the middle of nowhere...not under the rule of the Chantry or anyone else. After years of breeding, studying, and bolstering forced, we'd be The Tevinter Imperium reborn.
Modifié par Jademoon121, 02 avril 2011 - 10:22 .
#97
Posté 02 avril 2011 - 10:25
#98
Posté 03 avril 2011 - 03:58
But seriously. Blood Magic is outlawed.....fire is much funner anyway >
#99
Posté 03 avril 2011 - 04:00
#100
Posté 03 avril 2011 - 04:01





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