panamakira wrote...
Didn't they use super compressive technology?
Yes.
The fact remains, though, the game is shorter.
How much shorter seems to be what everyone wants to know.
panamakira wrote...
Didn't they use super compressive technology?
Ah, but it's worked, hasn't it? He posted this thread, and everyone has piled in to take sides and a few even to defend the OP. I thought about putting another "panic panic panic" line in here when he first posted, but decided against it. Now, eight pages later, thread is still going. He got what he wanted. Successful Vahe is successful.stormhit13 wrote...
Vahe wrote...
Indeed.
Anyone who's been here more than two weeks knows your posting history, so stop being disingenuous and taking advantage of people who are defending you because they don't know any better.
Felene wrote...
We should have something like "Good Point/Bad Point" system on this forum, so next time I can just click BP instead of typing a reply for a thread like this.
Maybe those Elites can even compete BPs.
anyoldname wrote...
If you don't know much about how data compression works, don't start assuming no-one else does. Are you seriously suggesting that DA2 has applied some wonderful new compression algorithm that allows the unpacked disk install to be reduced by a 1/3rd compared to DA:O. We don't know how much difference compression algorithms will make, but we can make a reasonable assumption that it's nothing near that based on what we know of data compression in use today and how it works.
termokanden wrote...
anyoldname wrote...
If you don't know much about how data compression works, don't start assuming no-one else does. Are you seriously suggesting that DA2 has applied some wonderful new compression algorithm that allows the unpacked disk install to be reduced by a 1/3rd compared to DA:O. We don't know how much difference compression algorithms will make, but we can make a reasonable assumption that it's nothing near that based on what we know of data compression in use today and how it works.
Do you know the exact format of the data in DAO? Because if you don't, you shouldn't just assume that it could not be streamlined.
Modifié par termokanden, 06 mars 2011 - 04:43 .
termokanden wrote...
Yeah but you're trying to say you can compare the sizes of the two games and conclude that there's less content in DA2.
Maybe it's true, but you have no proof.
TJPags wrote...
There IS less content in DA2. It's a shorter game. That's not opinion, it's fact.
termokanden wrote...
TJPags wrote...
There IS less content in DA2. It's a shorter game. That's not opinion, it's fact.
But that's not what's going on in this thread. It's just speculation based on the disk space used.
There's so much speculation going on here and it's not productive.
Modifié par wikkedjoker, 06 mars 2011 - 04:58 .
TJPags wrote...
Then I'm really confused.
Because it seems to me that the OP indicated that DA2 used less disc space than DAO+ (Awakening, Stone Prisoner, etc etc). And yes, it does, regardless of why.
Seems to me people were also discussing whether that means it's shorter. And yes, it is.
Modifié par demicraftgod, 06 mars 2011 - 05:09 .
termokanden wrote...
Yeah but you're trying to say you can compare the sizes of the two games and conclude that there's less content in DA2.
Maybe it's true, but you have no proof.
termokanden wrote...
TJPags wrote...
Then I'm really confused.
Because it seems to me that the OP indicated that DA2 used less disc space than DAO+ (Awakening, Stone Prisoner, etc etc). And yes, it does, regardless of why.
Seems to me people were also discussing whether that means it's shorter. And yes, it is.
That's where the problem lies. You say they are discussing whether "that" (= DA2 used less disk space) means it's shorter. And then you're saying "yes, it is".
Even if you have a fact, you can reason about in completely the wrong way.
I don't know how reliable the information about the game length we have received so far is. It's possible it's a lot shorter. But unless you know the technical details and can actually PROVE it's because of the disk space used, it's a bit counterproductive to use that as an argument.
anyoldname wrote...
The "proof" such as it is, is that there are limited explanations as to why the size should be smaller and new compression reducing the data on disk to 1/3rd the size isn't going to be one of them. Are you seriously suggesting that is the reason? If not, then the explanations are things like less dialogue, greater area re-use, reduced length; all of which fall under the category of less content.
Modifié par termokanden, 06 mars 2011 - 05:17 .
GullyMan wrote...
Wow that is a huge difference, thats hope there is not gonna be 5gb+ of DLC after launch.
Modifié par termokanden, 06 mars 2011 - 05:20 .
termokanden wrote...
anyoldname wrote...
The "proof" such as it is, is that there are limited explanations as to why the size should be smaller and new compression reducing the data on disk to 1/3rd the size isn't going to be one of them. Are you seriously suggesting that is the reason? If not, then the explanations are things like less dialogue, greater area re-use, reduced length; all of which fall under the category of less content.
That could very well be the case. I'm just saying that you don't know this.
As for the limitations on compression. I know. I'm saying there could be other things going on here. If we don't know the technical details, it's not really possible to tell whether the difference in size actually means less content or not.
Obviously if there IS less content, that will account for some of it, but maybe not all of it.
I'm taking this too far I guess. I just like discussing these things. Sad, I know.
Modifié par anyoldname, 06 mars 2011 - 05:22 .