No plausible way of defeating the Reapers
#51
Posté 06 mars 2011 - 05:06
#52
Posté 06 mars 2011 - 06:51
Mulluns wrote...
My only fear is that the Reapers will do what Sovereign did: Possess a body that is heavily indoctrinated to the Reapers. Once the body is destoryed, the main Reaper body seems to weaken.
Hopefully that will NOT happen.
Enter Commander Shepard for awesome and edgy plot twist.
#53
Posté 06 mars 2011 - 07:17
Reverse those signals by manipulating the implants in the host(s) and you can manipulate the related internal components inside the reaper(s).
If you can manipulate the cybernetic implants in their hosts using for example advanced radio waves e.g. via a galaxy-wide (or even earth-wide) network of beacons/transmitters you can manipulate the very internal structure of the reapers from within AND in turn do way more damage than conventional warfare ever could. In fact It's failed every time.
I believe the beacons were a gift (not just a mere warning, but an explanation as to how to defeat the reapers using this technology to other Protheans and beyond). Saren wanted the beacons destroyed because Sovereign knew that if the next species could backwards engineer them they would have a fighting chance.
Modifié par Guanxii, 06 mars 2011 - 07:38 .
#54
Posté 06 mars 2011 - 07:21
I like it! But that ending should be optional.Rekkampum wrote...
Mulluns wrote...
My only fear is that the Reapers will do what Sovereign did: Possess a body that is heavily indoctrinated to the Reapers. Once the body is destoryed, the main Reaper body seems to weaken.
Hopefully that will NOT happen.
Enter Commander Shepard for awesome and edgy plot twist.
#55
Posté 06 mars 2011 - 07:36
#56
Posté 06 mars 2011 - 07:39
-Cerberus
-Rachni
-Geth
-Krogan
-Quarians? (probably not)
#57
Posté 06 mars 2011 - 07:43
arial wrote...
I honestly think the victory will come from EDI,
i remember hearing somewhere that EDI was equipped with anti-reaper algorithms....
Yep. EDI says so herself.
If Shep talks to her after she's "unlocked," she says that she has explored extensive system memory that had previously been locked up and inaccessbile to her . There she discovers that salvaged technolgy from Sovereign incorporated into her and that it includes extensive algorithms that can be used against the Reapers. It will take her some time to analyze them -- which, considering her massive processing power, means that the cache must be enormous.
Clearly, EDI data mined the Collector base -- which was the contruction site for a Reaper. Again, we don't know yet what all has been found there. We do know worthwhile data was extracted on Reapers. After all, Joker hands Shep a datapad with Reaper info on it in the closing scene.
Then there's the whole matter of the Reformed Heretics if Shep chose not to kill them. Although Sovereign was using them as pawns, they must have learned something while in its service -- and their memories are about to be uploaded to the rest of the Geth.
#58
Posté 06 mars 2011 - 07:51
Every species that came before attempted using conventional warfare against the reapers and failed. Without exception, every species, ever, since the beginning of recorded time. It cannot be done this way.
Modifié par Guanxii, 06 mars 2011 - 07:54 .
#59
Posté 06 mars 2011 - 07:57
Guanxii wrote...
I'm really surprised that I seem to be the only one talking about countermanding and manipulating reaper indoctrination.
Every species that came before attempted using conventional warfare against the reapers and failed. Without exception, every species, ever, since the beginning of recorded time. It cannot be done this way.
Weird, since that's how we killed Sovereign. Just find a way to take down those super shields and they're as good as dead.
#60
Posté 06 mars 2011 - 08:01
Pwener2313 wrote...
Guanxii wrote...
I'm really surprised that I seem to be the only one talking about countermanding and manipulating reaper indoctrination.
Every species that came before attempted using conventional warfare against the reapers and failed. Without exception, every species, ever, since the beginning of recorded time. It cannot be done this way.
Weird, since that's how we killed Sovereign. Just find a way to take down those super shields and they're as good as dead.
Which leads to my favourite solution for just about everything - get an appropriately oversized gun and blow it the **** up. I've said in a similar thread, I want a HUGE space battle against the reapers. A computer virus after alls this epicness would be just...lame...
#61
Posté 06 mars 2011 - 08:02
Pwener2313 wrote...
Guanxii wrote...
I'm really surprised that I seem to be the only one talking about countermanding and manipulating reaper indoctrination.
Every species that came before attempted using conventional warfare against the reapers and failed. Without exception, every species, ever, since the beginning of recorded time. It cannot be done this way.
Weird, since that's how we killed Sovereign. Just find a way to take down those super shields and they're as good as dead.
That was ONE reaper and it took practically everything we HAD. Earth could become a Reaper factory.
I'm telling you now... you cannot beat the reapers in a straight fight because before long your entire offensive capability will be turned against you.
If you don't fight the reapers on their own terms you will loose.
Modifié par Guanxii, 06 mars 2011 - 08:04 .
#62
Posté 06 mars 2011 - 08:06
#63
Posté 06 mars 2011 - 08:37
There's an easy solution. And completely original too, just like
#64
Posté 06 mars 2011 - 08:52
What makes people believe SR-2 upgrades are somesort of Hand of God? As far as i can tell those are just normal technological advances. Those are not game changers, they are just damn expensive technologies that have not been implemented fully anywhere else than Normandy. As to the fact that other slurpee-races did not have them before us; Proof would be nice. (Reaper killer gun points otherwise. We are the underdogs in this tech race anyway.)
EDI is just one AI. Against how many? Let's say 290(Ships, and those have multiple AIs linked, each.), since that is what we see in the cut-scene. No amount of algorithms/viruses/programs will help in that situation. (Oh, and those were taken from Collectors, the third world country of the Reaper Nation...)
#65
Posté 06 mars 2011 - 08:53
Wolverfrog wrote...
TheShadowsReapers use TelepathsBiotics as their central processing unit. OtherTelepathsBiotics will be able to interfere with thetelepathicbiotic field and paralyse the Reaper momentarily whilstSheridan'sShepard's ships strike.
There's an easy solution. And completely original too, just likeBabylon 5The Citadel!
I take it that Babylon 5 is another of BW's games and it's practically the same thing.
#66
Guest_Nuav_*
Posté 06 mars 2011 - 08:53
Guest_Nuav_*
#67
Posté 06 mars 2011 - 09:00
Nuav wrote...
I think the Reapers are going to end up like those villains in the Superman movie.
#68
Posté 06 mars 2011 - 10:12
And typos.
Repeat for infinite monies.(wut?)
U jelly, Reapers?
*insert troll face*
#69
Posté 06 mars 2011 - 10:30
a basic energy attack in ss form can take out a planet. i doubt some pitiful shield will stop itNebuyl wrote...
StarGateGod wrote...
Goku could beat the reapers
I don't think the Reapers have much patience for a Kamehameha.
I mean, seriously, the damn thing takes like 10 hours for it to power up. Within that time, everybody would be dead, and the Reapers would be back in dark space, hibernating.
#70
Posté 06 mars 2011 - 10:57
Who made the Reapers? And for what purpose?
Why are Reapers build like regular ships on the inside?
What happened to the Protheans who went to the Citadel after the Reaper attack?
Why didn't they leave a message on the Citadel for the next race to find instead of the Beacons?
What kinds of secrets are still hidden within the Citadel?
etc
Obviously, Noone has an aswear to these questions yet, but I can see how these questions could be answeared in ME3 which then leads to the discovery of some sort of weakness the Reapers might have.
This weakness will then be exploited at the cost of either what is most valuable at the time or Shepard's life.
[/wild speculation]
#71
Posté 06 mars 2011 - 11:14
LordShrike wrote...
Reaper indoctrination is not a loop hole around their defenses. Like any software those have buffers, anything going to Reapers is going to be filtered. And how are you going to hack something with quantum level encryption? You don't.
What makes people believe SR-2 upgrades are somesort of Hand of God? As far as i can tell those are just normal technological advances. Those are not game changers, they are just damn expensive technologies that have not been implemented fully anywhere else than Normandy. As to the fact that other slurpee-races did not have them before us; Proof would be nice. (Reaper killer gun points otherwise. We are the underdogs in this tech race anyway.)
EDI is just one AI. Against how many? Let's say 290(Ships, and those have multiple AIs linked, each.), since that is what we see in the cut-scene. No amount of algorithms/viruses/programs will help in that situation. (Oh, and those were taken from Collectors, the third world country of the Reaper Nation...)
Indoctrination is their primary weapon and their primary weakness. It is what they will use to turn your own weapons and forces against you. Furthermore, if you'd read Retribution you would know it is not software-based at all... they [unconsciously] embed self-replicating cybernetic implants (hardware) within their hosts [who have been subject to pre-longed exposure in close proximity] and control them using remote signals which are created when quantum-entangled sister particles to the implants within the reaper are adapted when a reaper 'thinks'. They effectively meld/become one with their host(s) using cybernetics.
Humans have been studying and optimising (manipulating/engineering) cybernetic implants in biotic children for years at Grissom Academy.
If we could re-engineer those implants in the hosts [e.g.if possible remotely as the reapers do but using transmitters] in theory we could potentially bend the reapers to our own will. Fight indoctrination with indoctrination and you could effectively end the war and break the cycle without a single shot fire.
Modifié par Guanxii, 06 mars 2011 - 11:59 .
#72
Posté 07 mars 2011 - 12:23
▲ ▲
Thinking too hard there Guanxii...
Maybe, but Reapers are hard/software. When they "think" they actually compute algorithms. That "melding" just adds one more layer of firewalls to the whole mess.
I think you are just clumping stuff together to make some thing that might work. That is 90% speculation, after all. It is a good theory tho. Get a cookie for being original if nothing else. (Gives a cookie.)
#73
Posté 07 mars 2011 - 12:52
Everyone gets eradicated and construction of a new Reaper begins!
#74
Posté 07 mars 2011 - 01:32
Pwener2313 wrote...
But we now have they're technology, they're Collector Base (if you kept it) and if you played the game right, a huge army to fight them.
-Cerberus
-Rachni
-Geth
-Krogan
-Quarians? (probably not)
The problem is that we already saw one Reaper giving trouble to the whole Citadel and Alliance fleet, so imagine 700+ reapers. Even if all the forces you mentioned allied with Alliance and Council forces, and they were at full strength it would still be an uphill battle. And that`s not to mention that:
-Cerberus is more of an intelligence/recon who specialize in assasination/sabotage. These tactics are useless against Reapers and they do not possess the manpower to fight Reapers head on.
-Quarians might have the biggest fleet, but the fleet itself is made out of old, salvaged ships. Hardly fit for a full scale assault. Not to mention that with their immune systems and their low number, their ground troops are probably one of the most vulnerable in a straight fight.
-Krogan suffers from a serious lack of number. Even at the end of ME2, the genophage has not been cured, meaning Krogans are still suffering from an extremely low birth rate. Until they cure the genophage, they can't even fight against any of the Council races let alone Reapers.
-Rachni were practically extinct until you found a single surviving Queen on Noveria two years before ME2. So unless they reproduce quickly during those two years, they will also lack the numbers needed.
-Geth are probably the only force out of these 5 that will pose a threat against Reapers (especially if the Heretics rejoins them).
But then that basically leaves the Geth, the Alliance and Citadel/Council forces (who are still rebuilding after Sovereign's attack) as viable front line defence against a fleet of 700+ Reapers. The chances doesn't look too good.
#75
Posté 07 mars 2011 - 01:50





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