I have resized VFX with the VFX editor, not this one, but I did it for other. I even did new one. Well the tools require a little learning curve, it's a little different than the toolset, but nothing super hard.
I had to declare them in 2da in order to call those vfx with a script. But i am not sure that you need to edit a 2da if you just place them.
The VFX is defined on a X,Y,Z referentiel, in order to resize it, you need to distord those axis if I remember correctly.
In the BGR thread if you look careffully, you can notice resized and altered VFX on some screenshots

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If it's true that it is impossible to resize a VFX on the fly in the toolset, you can make a new one that is an old one resized with the VFX editor. Wich give the same result, except if you want to resize the VFX with a script by an in game action.
Modifié par Shallina, 17 septembre 2011 - 06:33 .