I promised myself I'd stay out of this. I really did. Oh, well, that's the Internet for you...
Looking at some pics for the other games mentioned, I might see some of your points. Especially Skyrim, that game is just so pretty, I stared at some of the environment pictures for a while. And that's fine to say, DA2 won't have the absolute best graphics of the year.
What isn't okay is the overal tone of the naysayers on this thread: "The DA team is doing a disservice to the game and/or us consumers by using such 'crappy' graphics". Bioware has worked extremely hard to bring you a game they feel proud of. Go look up average work hours for a computer game developer, they're relatively easy to find. Being a game developer is hard. Very hard. Working with things like DirectX (which I've done, myself) can be difficult, if not downright frustrating. Designing and creating the textures that would display properly and still look good isn't a walk in the park either.
Considering that graphics aren't their top priority, what with the gameplay mechanics, the storyline, the script, you know, the BIG picture, not just the little tiny one shining off your monitor, I say they've done a damn good job. Oblviion had amazing graphics for it's time, but it's overall gameplay wasn't the best, certainly not up to DA:O level. Gameplay is far more important for lasting impressions in any kind of game than graphics.
Anyone with further complaints about Bioware's take on graphics can create a portfolio, apply to Bioware's graphics department, and improve it themselves. If you're unwilling to do so, shut up and stop complaining.
That is all.
Modifié par FringeOfChaos, 06 mars 2011 - 09:55 .