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Graphics being sub par.


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#176
Chuvvy

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Amitar wrote...

I'm begining to suspect that many people in this thread can't distinguish between "Graphics" and "Art style."


Oh, the bad environments and the engine from five years ago are artistic choices. Well, now that I know that never mind.


On that note, I don't really mind the graphics in DA2. They could be better, much better but they're good enough, I guess. I notice it less in game than I do in screen shots anyway.

#177
RiverLucky

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Johnsen1972 wrote...

RiverLucky wrote...

I think Bioware is more than capable of browsing to the Witcher 2 site to look up a few screenshots or what not...


But they probably dont do that if everyone seems to be happy Posted Image

Is it not?


I think there have been enough witcher 2 posts for them to atleast look it over.

I doubt they are even sweating about it because Witcher 2 is released later.

#178
Dubya75

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Compared to Origins (which is what it should be compared to) the graphics in DA2 look awesome! Especially on PC...

#179
lyssalu

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i think the game looks really pretty

#180
Altima Darkspells

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TwistedComplex wrote...

The first witcher looks better than DA2?

Are you trolling me?

Are you a dragon?


At least all the armor bits don't look painted on (with a crayon).

#181
daywalker03

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Eterna5 wrote...

I think people need to wait to be able to set their graphics to very high.


Even then, I suspect some people won't be happy unless the game looks exactly like other games on the market, graphics-wise. I'd far rather Bioware focused on the features in DirectX that give them what they want to do, instead of putting in every possible feature just to please every person that asks for it.

#182
Johnsen1972

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RiverLucky wrote...

I think there have been enough witcher 2 posts for them to atleast look it over.

I doubt they are even sweating about it because Witcher 2 is released later.


But shouldnt they sweat a tiny little bit at least? I mean DAO was GAME OF YEAR for many rpg gamers. For me too. Posted Image

Modifié par Johnsen1972, 06 mars 2011 - 09:08 .


#183
Saibh

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I think it suits its purpose. I don't really care about graphics. I, personally, don't think we'll be seeing the great jumps in graphical capability the PS2 brought from the PS1, or what 64-bit did. Graphics as they are now look good. I don't look at many games any more and think "Wow, that's ugly to look at it". It might not be spectacular, but it still looks good.

But, since the internet is the land of hyperbole, I've seen DAII compared to N64 graphics, FFVII graphics, DS graphics, and so on. It doesn't look that bad. Not amazing and fantastic, but not that bad. And since I play BioWare games for story and characters, that's just fine.

#184
contextual_entity

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Slidell505 wrote...

Oh, the bad environments and the engine from five years ago are artistic choices. Well, now that I know that never mind.


I suppose Bulletstorm looks bloody awful then, as the the Unreal engine it's based on was released in 2004... wait no, Bulletstorm is the best looking game I've seen this year so far.

I personally think the enviroments look fine if not quite lovely (not counting lothering in the demo which is a. meant to look bleak and inhositable and b. an early unpolished version of the game), at least in DX10/11.

#185
Goldrock

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Good thing nobody is forcing people too buy the game its out now no need too complain just move on leave people alone who want to enjoy for what it is.

#186
Dreadstruck

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Eh, the graphics look adequate enough to me. It's not 2D, it's not low-res, the faces are kinda recognizable, there is a certain amount of detail and a clearly distinguishable art style.

You even have the DX11 blur, shaders, whatever crap on top of it, what else do you want? More of these 4096X4096 shinies so like 60% of PC players won't be able to play?

Forget those elitist standards, being modest helps sometimes. :D
(And IMO Gameplay, Story > Aestethics)

Modifié par Avalla'ch, 06 mars 2011 - 09:24 .


#187
didymos1120

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Johnsen1972 wrote...
But shouldnt they sweat a tiny little bit at least? I mean DAO was GAME OF YEAR for many rpg gamers. For me too. Posted Image


Awards are nice and all, but that stuff is months away, and the vast bulk of sales will be happening in a short window after release.  So no, I don't think they care about the Witcher all that much.  It's not hitting shelves at the same time, so it's not directly competing for sales.

#188
vantick

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Oh, we're back to this debate again? Give it a rest guys. But to the topic at hand, the graphics are honestly fine. The only complaint I would have would have to be with the environments. From what I've seen, they look particularly... empty? Especially with the open areas out in Kirkwall itself. The lack of more people walking around and more props to clutter the place kinda makes the city seem dead. Again though, I think the graphics look fine. It's how they use them that matters to me. Anyways, there's my two cents, continue arguing. :D

#189
FringeOfChaos

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I promised myself I'd stay out of this. I really did. Oh, well, that's the Internet for you...

Looking at some pics for the other games mentioned, I might see some of your points. Especially Skyrim, that game is just so pretty, I stared at some of the environment pictures for a while. And that's fine to say, DA2 won't have the absolute best graphics of the year.

What isn't okay is the overal tone of the naysayers on this thread: "The DA team is doing a disservice to the game and/or us consumers by using such 'crappy' graphics". Bioware has worked extremely hard to bring you a game they feel proud of. Go look up average work hours for a computer game developer, they're relatively easy to find. Being a game developer is hard. Very hard. Working with things like DirectX (which I've done, myself) can be difficult, if not downright frustrating. Designing and creating the textures that would display properly and still look good isn't a walk in the park either.

Considering that graphics aren't their top priority, what with the gameplay mechanics, the storyline, the script, you know, the BIG picture, not just the little tiny one shining off your monitor, I say they've done a damn good job. Oblviion had amazing graphics for it's time, but it's overall gameplay wasn't the best, certainly not up to DA:O level. Gameplay is far more important for lasting impressions in any kind of game than graphics.

Anyone with further complaints about Bioware's take on graphics can create a portfolio, apply to Bioware's graphics department, and improve it themselves. If you're unwilling to do so, shut up and stop complaining.

That is all.

Modifié par FringeOfChaos, 06 mars 2011 - 09:55 .


#190
CroGamer002

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Long enough graphics don't look like sh*t, I don't care.

DA2 is not the case they I don't give a damn.
*leaves*

#191
Pechvogel

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FringeOfChaos wrote...

What isn't okay is the overal tone of the naysayers on this thread: "The DA team is doing a disservice to the game and/or us consumers by using such 'crappy' graphics". Bioware has worked extremely hard to bring you a game they feel proud of. Go look up average work hours for a computer game developer, they're relatively easy to find. Being a game developer is hard. Very hard. Working with things like DirectX (which I've done, myself) can be difficult, if not downright frustrating. Designing and creating the textures that would display properly and still look good isn't a walk in the park either.


We base our expectation on the fact that Bioware designers are experienced professionals.
Saying that their job is difficult, doesn't cut it. Stop making excuses for them.

Amitar wrote...

I'm begining to suspect that many people in this thread can't distinguish between "Graphics" and "Art style."


"Final Fantay XIII" - shiny graphics (nothing more)
"Vakyria Chronicles" - unique art style done right, adequate graphics, average art design
"Rage", "The Witcher 2" - shiny graphics+good art design (coherent universe - characters/environments), no particular style.
Dragon Age 2 - poor graphics, poor art design, poorly implemented art stye.

Thats my opinion. It is a subjective issue, but the line between good and bad needs to be drawn somewhere.

#192
Kristoferian

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like gameinformer said about DAOs graphics, it gets the job done

#193
Kristoferian

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like gameinformer said about DAOs graphics, it gets the job done

#194
Emzamination

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Anathemic wrote...

Metalunatic wrote...

Wrong genre to look for great graphics.


Witcher 2, Skyrim would like to have a word with you, hell let's throw in Diablo 3


Those games have have horrid graphics.

Get your eyes checked woman.

#195
FringeOfChaos

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Pechvogel wrote...

We base our expectation on the fact that Bioware designers are experienced professionals.
Saying that their job is difficult, doesn't cut it. Stop making excuses for them.

... ... ...

Dragon Age 2 - poor graphics, poor art design, poorly implemented art stye.

Thats my opinion. It is a subjective issue, but the line between good and bad needs to be drawn somewhere.



FringeOfChaos wrote...

Anyone with further complaints about Bioware's take on graphics can create a portfolio, apply to Bioware's graphics department, and improve it themselves. If you're unwilling to do so, shut up and stop complaining.


Modifié par FringeOfChaos, 06 mars 2011 - 11:03 .


#196
AFCommando

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DW2511 wrote...

Compared to ME2, definitely.


yep totally also the art design is just weird looking now. 

#197
Gvaz

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ishmaeltheforsaken wrote...

DAII looks better than what I've seen of Diablo III and Witcher 2, and Skyrim is a different genre.


LMAO NOPE.

Posted Image

Modifié par GvazElite, 07 mars 2011 - 07:47 .


#198
Sinvx

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Canned Bullets wrote...

XX-Pyro wrote...

Now how did you get your game so early that you can find them sub-par?


The demo obviously, hopefully the story is good and the missions don't get repetitive.


If you can run dx11 you won't have to worry about sub-par graphics, other then, reason why games don't have super amazing awesome graphics, is cause majourity don't have beast like machines. So very little money to be made with uber graphic games that can't run on the everyday gaming computer.

#199
Pechvogel

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FringeOfChaos wrote...

Anyone with further complaints about Bioware's take on graphics can create a portfolio, apply to Bioware's graphics department, and improve it themselves. If you're unwilling to do so, shut up and stop complaining.


Pechvogel wrote...

We base our expectation on the fact that Bioware designers are experienced professionals.
Saying that their job is difficult, doesn't cut it. Stop making excuses for them.


Your turn.

#200
Guest_I.AM.DUNCAN_*

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This is the Dragon Age 2 forum. Let's keep it to that, k?