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Why doesn't the Normandy Elevator go down to the bottom floor?


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#1
Tilarta

Tilarta
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I was experimenting with the flycam function in Mass Effect 2 when I turned it back towards the engineering doors from the cargo bay and noticed this view:

screenshot.xfire.com/s/111411546-4.jpg

So I moved the camera around to explore it a little more.

There is a place for the elevator to "lock in" when it goes into the cargo bay.

And if Shepherd was down there, there's also a clear path to walk around the floor.

So why isn't this area accessible?

You enter during the battle with the Occulus, but can't go there normally?
I'm confused......

#2
Dusty Everman

Dusty Everman
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swenson wrote...

That's one of those cases I can forgive, because they obviously restricted it for gameplay reasons, not story reasons. In "real life", I'm sure the elevator goes down to the cargo bay, just like I'm sure in "real life" the original Normandy had bathrooms somewhere. But I'm willing to overlook it, because I know they can't show everything in the game. Too much work to create new areas you'd never need to go to. (although it still would've been cool to be able to go down there...)


You've pretty much hit the nail on the head.  During the development on ME2, the suicide mission was iterated on extensively, and thus the final version came in close to when we shipped the game.  The level design for the cargo hold was mostly to support a enjoyable combat with the Oculus.  If we were to allow you to go down to the cargo hold, we would have had to continually update and test it while things were changing for the Oculus combat.  That's an expense cost that was better spent on other content. Would you have rather have been able to walk around the cargo hold or would you rather have Engineers Donnelly and Daniels bantering in engineering? We thought you'd enjoy the engineers instead, especially since the cargo hold would have just been a big empty room.  Adding interesting content to that room to keep it from being empty would have meant there wouldn't have been time for some other Normandy content, most likely the cabin snuggles with your love interests (I'm thinking about what content went in last).

So yes, story-wise, Shepard could go down to the cargo hold whenever he or she wanted.  The shuttle is down there for goodness sake.  Gameplay-wise we restricted access to reduce risk on our ship date and allow more attention elsewhere on the Normandy.

And please don't use the argument "BioWare is just lazy."   That would make this level designer blubber like a baby, and that's just a pathetic sight.  I also think that every time that is said, somewhere a kitten dies.  You like kittens, don't you?

Modifié par Dusty Everman, 10 mars 2011 - 03:26 .


#3
Dusty Everman

Dusty Everman
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Fiery Phoenix wrote...

Except ME3 isn't even out yet, Dusty. :P


I don't see any reference to ME3?!?  (the power of the edit).  

I've got too much ME3 on the brain.  Excuse my typo.