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A few questions.......


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#1
HighCleric89

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Hello. There are a few questions ,concerning cleric spells, that confuse me:

1) 7th level spell Regeneration. It says that if a priest is 14th level he will regenerate 18 HP per round. Viconia is 40th level but she still regenerates only 3 HP per round. Why?

2) 4th level spell - Defensive Harmony. It grants +2 AC to all party members. I memorised like five of them, and it seems it is a +2 AC per cast. I boosted my characters AC up to -25 ! Is that normal?? I mean no armor can grant such hight defense properties.:huh:

Please, explain .

#2
Humanoid_Taifun

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About the first one:
I guess this is a bug. Want to mention it to the guys of the G3 Fixpack? http://forums.gibber...hp?showforum=74

With the second one I'm not so sure. AC is easy to get, and if you can afford to cast 5 Defensive Harmonys, I think you deserve their combined effects. (-24/-25/-26 being the best AC possible, depending on whether or not you are using Single-Weapon style)

#3
HighCleric89

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thank you for your answers. Just another thing I'd like to know. Is Barkskin any useful when you're far away in the game, cause it doesn't seem to do anything, or again is it a bug?

#4
Guest_Useful_Idiot1_*

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To the OP: Defensive harmony doesn't stack if you have the G3 Fixpack installed.  I used this tactic sometimes in the distant past, but it wasn'treally worthwhile.  By the time you have enough lvl 4 divine spell slots to spam DH spells, AC isn't that important anymore anyway.

Modifié par Useful_Idiot1, 07 mars 2011 - 03:16 .


#5
Humanoid_Taifun

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Barkskin's worth depends on your party. If you have kensai or or characters unable to wear proper armor, then yes, it's a nice bonus (albeit inferior to Spirit Armor).