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Does the game need rebalancing?


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#276
Schyzm

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AshedMan wrote...

You're not playing an MMO. You aren't competing against other people. Why do folks insist the classes need to be balanced with one another? Who gives a rip if a mage's spells are more powerful than the warrior's attack? You can have both in your party! And they both serve their purpose.


balance existed before mmo's.  stop saying this, you are being completely and totally ignorant.  dnd the father of all rpgs considers balance, releases balance patches and it always has.  balance has always been a consideration, you are only proving your ignorance by stating otherwise.

#277
addiction21

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[quote]Haexpane wrote...

[quote]cuiwen wrote...



ALso notice that 99% of "balance" issues w/ MMOs are PVE NOT PVP.  PVP in RPGs is almost never balanced, it's impossible.

[/quote]



What?  It's just my experiance but I can never remember a time I saw any complaints in any mmo I ever played about killing mobs to fast but if one class can wipe the floor with the other class's theres pages and pages of threads about it.  I guess its because the baddies dont have forum accounts maybe?

Modifié par addiction21, 17 novembre 2009 - 10:38 .


#278
F-C

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im still waiting to hear this magical theory where 1 build of the game will make every single player happy.

people always avoid that point like the plague because they know its an impossibility.

they just want their build to be the only one and everyone elses enjoyment doesnt matter.

using the toolkit that is supplied for them just isnt good enough apparently.

Modifié par F-C, 17 novembre 2009 - 10:31 .


#279
Kahryl

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F-C wrote...

im still waiting to hear this magical theory where 1 build of the game will make every single player happy..


Well the standard used to be that you'd make all classes about equally useful. But I guess that makes too much sense for some people.

I love it when people say "fix it yourself with the toolkit", it brings to mind 2 things:

"Isn't it Bioware's job to fix their own game", and

"What are people playing on the 360 supposed to do?"

Modifié par Kahryl, 17 novembre 2009 - 10:42 .


#280
Kahryl

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(dupe post)

Modifié par Kahryl, 17 novembre 2009 - 10:40 .


#281
F-C

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Kahryl wrote...

F-C wrote...

im still waiting to hear this magical theory where 1 build of the game will make every single player happy..


Well the standard used to be that you'd make all classes about equally useful. But I guess that makes too much sense for some people.

I love it when people say "fix it yourself with the toolkit", it brings to mind 2 things:

"Isn't it Bioware's job to fix their own game", and

"What are people playing on the 360 supposed to do?"


any change you make to the current game to make you happy will only result in you being replaced by someone who hates these changes.

can you not see that its a never-ending cycle?

thats why they give you a toolkit.



bioware even told you on the other forum to use it if you dont like something.

bioware told you to do it.

Modifié par F-C, 17 novembre 2009 - 10:40 .


#282
Schyzm

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Kahryl wrote...

F-C wrote...

im still waiting to hear this magical theory where 1 build of the game will make every single player happy..


Well the standard used to be that you'd make all classes about equally useful. But I guess that makes too much sense for some people.

Show me one post, about any game, anywhere, where a player is unhappy because all the classes are equally useful.  Show me any post that says "this game sucks, ______ should completely dominate and render all other classes obsolete, fix it!"

I love it when people say "fix it yourself with the toolkit", it brings to mind 2 things:

"Isn't it Bioware's job to fix their own game", and

"What are people playing on the 360 supposed to do?"


I guess they're suppose to suckit.

#283
chizow

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F-C wrote...


on the other forums before the closed:

Dom from bioware stepped in and said that the classes are working as intended based on the lore and world of the game.

They have no intention of making any major class rebalancing to the current game.

If there is something you dont like you are free to use the toolkit to change it.



thats straight from bioware.

so get used to it.

That's not entirely true, Dom has also stated they are looking at certain aspects in the game that are currently useless as implemented, namely Shapeshifting.  The problem is getting Dom/Georg to swallow his pride, overcome his ego and acknowledge poor design decisions for what they are to make those changes....

CgSquall wrote...

I say again. Bard - Captivating Song = Best CC in the game.

Repeating an inaccurate statement over and over again isn't going to make it any more valid or true.  Not sure how you can claim that's the best CC in the game when enabling that CC completely locks down one of your 4 characters and also forces you to forego specific damage specializations like Duelist or Assassin that directly contribute to your character's effectiveness outside of "Scarecrow" mode.

Any number of Mage spells not only achieve similar or better effects, they don't require you to completely sacrifice all other utility for the duration of the effect.  Blood Wound for example accomplishes the exact same effect but also damages enemies and doesn't completely lock you up while activated.  Just to name a few others....Miasma, Glyph of Repulsion, Sleep/Waking Nightmare, Mass Paralysis, Mindblast, Cone of Cold, Grease....

#284
Kahryl

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F-C wrote...
any change you make to the current game to make you happy will only result in you being replaced by someone who hates these changes.


Show me one post, about any game, anywhere, that seriously complains about the classes being balanced and argues that one class should completely dominate the others.  Go on I'll wait.

#285
Loc'n'lol

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F-C wrote...

any change you make to the current game to make you happy will only result in you being replaced by someone who hates these changes.


Some changes are very unlikely to make anyone unhappy...
Some people have requested an option to turn off helmets in game. I couldn't care less. Should Bioware actually do it though, I certainly wouldn't be unhappy about it. If they made rogues and warriors more useful, I don't see who in their right mind would complain about it.

#286
Schyzm

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Kahryl wrote...

F-C wrote...
any change you make to the current game to make you happy will only result in you being replaced by someone who hates these changes.


Show me one post, about any game, anywhere, that seriously complains about the classes being balanced and argues that one class should completely dominate the others.  Go on I'll wait.


lol pwn.

#287
F-C

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chizow wrote...

That's not entirely true, Dom has also stated they are looking at certain aspects in the game that are currently useless as implemented, namely Shapeshifting.  The problem is getting Dom/Georg to swallow his pride, overcome his ego and acknowledge poor design decisions for what they are to make those changes....



last night he directly said they were not going to reduce mages.


in other places he has said they are looking at improving things like with archery and the dex issues and so on, which i have no problem with.

noone is going to really complain if you make an improvement to a class.



just nerfing classes will only create more whiners to replace these whiners though, which is a never ending cycle.

#288
Shadow_Viper

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Shadow_Viper wrote...

IFSW


QFE

#289
F-C

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Kahryl wrote...

F-C wrote...
any change you make to the current game to make you happy will only result in you being replaced by someone who hates these changes.


Show me one post, about any game, anywhere, that seriously complains about the classes being balanced and argues that one class should completely dominate the others.  Go on I'll wait.


noone likes being nerfed. it always results in massive complaints and whines.

if you dont even know that much, i dont see the point in even discussing anything with you.

you are obviously just a bitter little man who is nerd-raging over a one player game.

#290
Kahryl

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F-C wrote...

last night he directly said they were not going to reduce mages.


in other places he has said they are looking at improving things like with archery and the dex issues and so on, which i have no problem with.

noone is going to really complain if you make an improvement to a class.



just nerfing classes will only create more whiners to replace these whiners though, which is a never ending cycle.


Why are you still here, you're supposed to be showing me posts from people who hate balanced games?  Since after all Bioware intentionally made mages ridiculous to placate them right?

#291
cpz01

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TBH i think the game is quite balanced. its all about pay off's, a mage can deal high dps at the cost of low survivability. Where a warrior can deal moderate dps at not cost to survivability. My first pllay through was on nightmare as as a blood \\ shape shifter mage on night mare, i also tried blood /arcane W but found it to be a little boring for me. by choosing the right spells wynne was a perfect companion to take with me, blood CC + inferno + earthquake is just a blast. The balance was that if any mobs broke through my front line i had to quickly mindblast and shapeshift or turn them onto my puppet, because even with a high CON (25), i could only take a few hits and 9 times out of ten even shape shifted as a swarm unless my tank could get aggro off me i was going down.

Also keep in mind, if we were to take 4 mages in a party the friendly fire and uncontrollable aggro would make the game unplayable, well at least on nightmare

#292
F-C

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Kahryl wrote...

Why are you still here, you're supposed to be showing me posts from people who hate balanced games?  Since after all Bioware intentionally made mages ridiculous to placate them right?


no according to Dom from Bioware the classes are balanced according to the lore and the game world.

thats from bioware, just last night.



you are so bitter and angry its silly.

#293
kingsims

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either way the balancing is broken arcane warriors being able to meele and tank better than warriors is broken.



If your so good and finding the game easy on nightmare then post a walkthrough please on youtube. Id really love to see how you play the game without dieing.

#294
Shadow_Viper

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To those that seem to believe that the game is not balanced....



IFL2P.

#295
Schyzm

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cpz01 wrote...

TBH i think the game is quite balanced. its all about pay off's, a mage can deal high dps at the cost of low survivability. Where a warrior can deal moderate dps at not cost to survivability. My first pllay through was on nightmare as as a blood \\\\ shape shifter mage on night mare, i also tried blood /arcane W but found it to be a little boring for me. by choosing the right spells wynne was a perfect companion to take with me, blood CC + inferno + earthquake is just a blast. The balance was that if any mobs broke through my front line i had to quickly mindblast and shapeshift or turn them onto my puppet, because even with a high CON (25), i could only take a few hits and 9 times out of ten even shape shifted as a swarm unless my tank could get aggro off me i was going down.
Also keep in mind, if we were to take 4 mages in a party the friendly fire and uncontrollable aggro would make the game unplayable, well at least on nightmare


mages have the best defensive abilities.  I could easily slaughter nightmare w/ 4 mages.  the only thing alistair does on nightmare is let me taunt things.  arcane mages tank damage MASSIVELY better than warriors, they just can't taunt.  of course there's also the issue of it being impossible to have a party w/ 4 mages.

#296
Kahryl

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F-C wrote...
no according to Dom from Bioware the classes are balanced according to the lore and the game world.


You clearly don't play WoW (don't start) or you'd know what a developer means when he responds to a massive and documented complaint thread with "working as intended" :P

#297
Shadow_Viper

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kingsims wrote...

either way the balancing is broken arcane warriors being able to meele and tank better than warriors is broken.

If your so good and finding the game easy on nightmare then post a walkthrough please on youtube. Id really love to see how you play the game without dieing.


Then just play an Arcane Warrior.

Even if you decide not to play an Arcane Warrior, neither choice requires running to the forums crying about it.

IFSW

#298
Elanareon

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_Loc_N_lol_ wrote...

Elanareon wrote...

Don't use? Never had any of those... Weird... What do you want mages to do? Shoot those bolts all day long?


Double standard then ? If mage do it it's fine. If non-mages do it, it's spam.

Actually, I don't care what mages do or don't do, I only used Wynne as a healer/support. I want non-mages to be able to use their abilities throughout the entire fight and not just one or two at the beginning. And I don't want to be forced to get super-rare piece of equipment X that provides a large boost to stamina regen just to be able to do that.


Oh you didn't read? never had probs with warrior skills... And someone talked about BG2 warriors... The hell? in BG2 you only auot-attacked at all! And that's what the warriors ware suppose to do anyway attack. 

The games difficulty demands you have alot of CC and alot of heals? I mean it's already absurd that the warrior has a shout that knocksback anyone.

#299
Schyzm

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Shadow_Viper wrote...

kingsims wrote...

either way the balancing is broken arcane warriors being able to meele and tank better than warriors is broken.

If your so good and finding the game easy on nightmare then post a walkthrough please on youtube. Id really love to see how you play the game without dieing.


Then just play an Arcane Warrior.

Even if you decide not to play an Arcane Warrior, neither choice requires running to the forums crying about it.

IFSW


I was responding to the ignorant poster that thought warriors had the good defensive capabilities, they don't, mages do.  honestly wth is the point of your posts now?  you've said I'm crying about 5 times, you thought I was bad at the game, when I'm not.  we get it, you're a giant fanboi who hates the reality of the games pointed out to you.  can't you just waddle off somewhere else now? 

#300
Shadow_Viper

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Schyzm wrote...

cpz01 wrote...

TBH i think the game is quite balanced. its all about pay off's, a mage can deal high dps at the cost of low survivability. Where a warrior can deal moderate dps at not cost to survivability. My first pllay through was on nightmare as as a blood \\\\\\\\ shape shifter mage on night mare, i also tried blood /arcane W but found it to be a little boring for me. by choosing the right spells wynne was a perfect companion to take with me, blood CC + inferno + earthquake is just a blast. The balance was that if any mobs broke through my front line i had to quickly mindblast and shapeshift or turn them onto my puppet, because even with a high CON (25), i could only take a few hits and 9 times out of ten even shape shifted as a swarm unless my tank could get aggro off me i was going down.
Also keep in mind, if we were to take 4 mages in a party the friendly fire and uncontrollable aggro would make the game unplayable, well at least on nightmare


mages have the best defensive abilities.  I could easily slaughter nightmare w/ 4 mages.  the only thing alistair does on nightmare is let me taunt things.  arcane mages tank damage MASSIVELY better than warriors, they just can't taunt.  of course there's also the issue of it being impossible to have a party w/ 4 mages.


So play a mage then, or you could try Learning To Play(L2P) as a Warrior or a Rogue.

Either way, there's no need for the whining.