F-C wrote...
chizow wrote...
That's not entirely true, Dom has also stated they are looking at certain aspects in the game that are currently useless as implemented, namely Shapeshifting. The problem is getting Dom/Georg to swallow his pride, overcome his ego and acknowledge poor design decisions for what they are to make those changes....
last night he directly said they were not going to reduce mages.
in other places he has said they are looking at improving things like with archery and the dex issues and so on, which i have no problem with.
noone is going to really complain if you make an improvement to a class.
just nerfing classes will only create more whiners to replace these whiners though, which is a never ending cycle.
I don't disagree with any of that, rather than nerf mages (and directly increase the end-user's reliance on mages), I'd much rather see other classes buffed and rebalanced to provide enjoyable alternatives.
But trying to sweep these imbalances under the rug or use crutches like "the devs said things are working as intended according to lore etc." when there's clearly so many issues *NOT* working as intended with numerous other questionable and outright poor design decisions does no one any good. Also, I'm quite certain either Georg Zoeller or Mike Laidlaw stated at some point on the other forums that gameplay mechanics and balance would not be sacrificed for lore or pseudo-realism concerns.
Telling people the toolset is there for them to change the game as they please is an even less valid crutch given much of what needs to be changed is statically compiled and involves more than simple text or even hex editing.
If Bioware is going to take such a standoff-ish attitude in ignoring the feedback from their customers and essentially expect the end-user to fix their game, its certainly going to be reason for pause in the future. The current state of their support is lacking to say the least, 2 "official" patches, with one only fixing the problems introduced with the first but neither introducing substantive changes. And still no fix for one of the most glaring bugs, the DEX dagger/bow problem.
All from a game that's been in development for over 5 years and was supposedly complete and ready to go gold on the PC in March? I'm just not seeing the quality control and solid design fundamentals in this game that we've come to expect from Bioware, and I'm certainly not seeing the same level of support and developer feedback/interaction.