Pocketgb wrote...
The only time I had ever been rude or immature in that thread is when I first started having larger arguments with Dime.
I persisted largely because he did, but also because no one really gave me much of an explanation to their answers, and I'm still seeing that in this thread.
Simply put, why shouldn't a better balance be achieved?
you wouldnt let the thread go for 8+ hours a day, you are one of those people who are being excessively vocal about this issue. dont try to act like you are just a bystander when you are the vocal minority.
you were there when bioware told us how it is.
you read the posts and responded.
you know bioware says the game is balanced on lore and the world.
you know bioware has no intention of doing any major class rebalancing or reducing mages.
you know bioware told you to use the toolkit to change things you dont like personally.
the game doesnt need to better balance because its perfect where it is.
it fits the holy trinity of all standard RPG games. you have tank-healer-damage.
if you want to use mages, rogues, or warriors for the damage slots it doesnt really matter except its how you want to play. you can still beat the game on the hardest setting with any combination of 2 damage classes.
adjusting the game to suit a few peoples personal needs will only create more people who hate those changes and whine about them. then they can change it again for those new whiners which create another set of whiners... over and over and over forever and it will never end.
bioware does not need to waste their time on the issue, at all.
they have provided you with a toolkit so they dont need to bother with it.
they can spend their time developing DLC and improving the other areas of gameplay, which is much more productive.