Why no faith in Dragon Age 2
#226
Posté 07 mars 2011 - 10:35
#227
Posté 07 mars 2011 - 10:35


Does every game need to be gutted and divided into continuous DLC milking?
Complete List of Dragon Age: Origins DLC: Return to Ostagar The Stone Prisoner Warden's Keep Memory Band Feral Wolf Charm Guildmaster's Belt Band of Fire Dalish Promise Ring Collector's Edition Items The Edge Embri's Many Pockets Helm of the Deep The Lucky Stone The Lion's Paw Blood Dragon Armor Mark of Vigilance Amulet of the War Mage The Wicked Oath Bulwark of the True King for Origins Bulwark of the True King for Awakening Pearl of the Anointed for Origins Pearl of the Anointed for Awakening Bregan's Bow for Origins Bregan's Bow for Awakening Feastday Gifts Feastday Pranks The Darkspawn Chronicles Leliana's Song Golems of Amgarrak Witch Hunt
Does the industry really need to design every game for Call of Duty fans' sensibilities?
BioWare: We Want Call Of Duty's Audience
With Dragon Age II’s release imminent, senior producer Fernando Melo
feels the sequel has far more reach than Origins, even potentially
attracting the same kind of crowd that flocks to gaming’s biggest
franchise, Call Of Duty.
Speaking to NowGamer Melo said: “We have data that shows there are a lot of people that enjoy playing RPGs although they won’t necessarily call them RPGs. They’ll play Fallout, Assassin’s Creed and even Call Of Duty, which have these progression elements – you’re putting points into things – but they don’t necessarily associate that as an RPG. So we think that if we expand that out we’ll attract a much bigger audience.”
Should we really lock out content from players if they are hesitant to pay for a game before hearing reviews about it?

And later charge them for said content?

The game is a cash-in follow up with barely a year of development time. It's been pinched out to meet a specific, ideal release window as to not interfere with the company's other pandering game series release: Mass Effect 3 - Coming at Ya This Holiday 2011. This has taken a toll on the game itself in the form of low production values and copy/paste level design.
But even if the quality of the game itself can be debated, one thing about it cannot be: Games like Dragon Age 2 are terrible for the industry and we are worse off because of it.
Modifié par ceski, 07 mars 2011 - 10:38 .
#228
Posté 07 mars 2011 - 10:37
Aidunno wrote...
Here we go again...Doesn't fit into the story being told. I have had lots of PnP games where the DM made a decision like that for the sake of the story they wanted us to play.- No race selection, only human.
Your DMs suck then. The game isn't about their crappy story. I bet he railroads you guys into it too.
Speaking of railroading, looks there is a lot of it in DA2.
#229
Posté 07 mars 2011 - 10:38
ceski wrote...
Fantastic post from the SA thread
Word.
#230
Posté 07 mars 2011 - 10:40
#231
Posté 07 mars 2011 - 10:44
Eterna5 wrote...
Little Children dislike change as it separates them from their comfort zone.
While you are anything but a child, just a giant douche.
Modifié par Merced652, 07 mars 2011 - 10:45 .
#232
Posté 07 mars 2011 - 10:47
I played the Demo of the game with DX11 / high settings. So I know first hand that the graphics aren't that good. I don't really care mind you, as they serve their purpose just well. But when I hear in an interview a Bioware employee boasting about the game engine, the graphics, etc... it makes me say that it's a lot of noise for a slight improvement.
Now, about the companion gear management, it really infuriates me. I just love to manage everyone's gear, look at the stats, etc... To decide not to implement such a basic, yet fondamental element makes little Jesus cry. It makes me cry too.
The part I don't like about the ME wheel kind of system is that it belongs in ME games. In my opinion, DA was just fine the way it was before, but it's just me. However, something that I really dislike are the little face icons to tell you if your answer is nice, funny, blunt, etc... Can't people figure that out by themselves? Are people that dumb that they need an icon to figure out the answer they need to choose?
As for the exploration, you say that a larger world is less detailed. I can't agree with you on this. Something that pulled me into DA.O is the DA world, the details, the depth. You get to know all the dwarves and elves traditions, their place in the world, how they evolved, etc... I just love to visit some really different looking places: mountains, marshes, towns, forests, etc... That's just great. To remain in the same place for 90%+ of the game is just plain boring to the eyes, even more so for an RPG!
That's just me though.
Modifié par Nuruhuine, 07 mars 2011 - 10:51 .
#233
Posté 07 mars 2011 - 10:47
Lennonkun wrote...
Your DMs suck then. The game isn't about their crappy story. I bet he railroads you guys into it too.
Speaking of railroading, looks there is a lot of it in DA2.
The best PnP RPG campaigns I played in had relatively high levels of railroading. The main reason I prefer Bio's approach to RPG design over, say, Bethesda's, is that their games come closer to replicating what I liked about PnP RPGs.
#234
Posté 07 mars 2011 - 10:59
Nuruhuine wrote...
The part I don't like about the ME wheel kind of system is that it belongs in ME games. In my opinion, DA was just fine the way it was before, but it's just me. However, something that I really dislike are the little face icons to tell you if your answer is nice, funny, blunt, etc... Can't people figure that out by themselves? Are people that dumb that they need an icon to figure out the answer they need to choose?
This is a bit confused. The icons help you determine what your character is going to say, not what you need to pick. Are you saying that the paraphrase will be clear enough for you in all cases even without the icon?
#235
Posté 07 mars 2011 - 11:01
However good or not DA2 story is, it's not going to offer that unique experience of freedom that PS:T was able to provide, so I will feel restricted with Hawke being clearly at times BioWare's character and not mine (the paraphrased dialogue not helping this much for me either)
Modifié par Curlain, 07 mars 2011 - 11:03 .
#236
Posté 07 mars 2011 - 11:02
graciegrace wrote...
Lennonkun wrote...
graciegrace wrote...
From the demo, I honestly thought it was a lot better than DAO, which had a great story but like, the worst gameplay I have ever experienced.
You clearly have never played a real RPG.
you're right, and from DAO, it's not really for me. Although, I pretty much generally suck at video games and only play for the stories.
Watch movies instead?
#237
Posté 07 mars 2011 - 11:05
Merced652 wrote...
graciegrace wrote...
Lennonkun wrote...
You clearly have never played a real RPG.
you're right, and from DAO, it's not really for me. Although, I pretty much generally suck at video games and only play for the stories.
Watch movies instead?
Except they're not interactive.
#238
Posté 07 mars 2011 - 11:05
Curlain wrote...
The only RPG where I have enjoyed a pre-generated over one I've created myself is PS:T, and that had allot to do with the nature of the Nameless One, linked with the degree of depth in dialogue and story combined that allowed you to make him truly you're own character, despite his previous history.
However good or not DA2 story is, it's not going to offer that unique experience of freedom at PS:T was able to provide, so I will feel restricted with Hawke being clearly at times BioWare's character and not mine (the paraphrased dialogue not helping this much for me either)
I'll agree with this. PS:T may have been the story of TNO but you had pretty much full control over building him. Amnesia can often seem a cheap plot device, but in some cases, it works beautifully as in PS:T.
Also if there isn't a discussion like this in DA2 I'll be irritated. Isabella begs for it.
#239
Posté 07 mars 2011 - 11:13
AlanC9 wrote...
Merced652 wrote...
graciegrace wrote...
Lennonkun wrote...
You clearly have never played a real RPG.
you're right, and from DAO, it's not really for me. Although, I pretty much generally suck at video games and only play for the stories.
Watch movies instead?
Except they're not interactive.
Sure they are, i put the disc in the player or press the button to have it streamed. BAM, interaction.
#240
Posté 07 mars 2011 - 11:20
Exactly. It has noting to do with not liking change, it has to do with not liking the changes that were made. If people like them, more power to them--enjoy, but that doesn't mean everyone will, or that there's something wrong with them if they don't. Just for the record, few people are saying that it will suck, just that it may no longer be the type of game they will enjoy, which is perfectly valid.TJPags wrote...
Some people simply don't like the changes that were made.
It's that simple.
#241
Posté 07 mars 2011 - 11:23
#242
Posté 07 mars 2011 - 11:23
It's a video game, not Jesus. I don't expect it to do anything other than be a fun distraction.
#243
Posté 07 mars 2011 - 11:26
ceski wrote...
But even if the quality of the game itself can be debated, one thing about it cannot be: Games like Dragon Age 2 are terrible for the industry and we are worse off because of it.
And I thought that would be the endless itterations of Call Of Duty ...
#244
Posté 07 mars 2011 - 11:43
JulianoV wrote...
Quick version: The game was streamlined.
That's pretty much it, it's been made to be simpler to get into, while Origins had almost every staple and intricacy of its genre. DA2 has made things simpler to appeal to a broader audience and left those that actually enjoy this dying breed of gaming sad at the notion that even the one company that brought them the last strategic party-based inventory-heavy epic in length and scope RPG seem to be abandoning ship.
Simple as that.
That was the whole intention of Bioware this time. They said that in DA2 Bioware will focus more on console version, thats why it was made simpler, easier to control with controller and less inventory management for console gamers thats why armor on companions is locked. So DA2 is more of a port from console version than the other way around.
#245
Posté 07 mars 2011 - 11:56
Nuruhuine wrote...
There's no game like Baldur's Gate and Baldur's Gate II, trash.
DA.O is an excellent game, but it still can't compete in my opinion.
DA2 is.... well... I don't really know. However, I know what it's not: a Dragon Age game.
Like i said before Badur's Gate is a 2D game, but yeah vinyl>cd and Beta>Blueray...
The story of Baldur's Gate was better blah blah blah... I'd better read a book.
Those PST pics look like a Visual Novel with MS-DOS graphics, how can that be better?
DA:O was a horrible, dull and boring game, if you watch the trailers and the martketing videos they were so much better, visceral and fun than the actual game.
DA2 is closer to that vision, the vision they sold us, so DA:O is not a Dragon Age game... DA2 is.
And stop comparing it videogames from the 2D era. We all know you think life was better in the medieval age but luckily for the rest of us, we live in 2011.
You are like my granma when you talk about those old games and how cool they were, "that computer thing is horrible, when i was young we used to have fun in the street and it was so much better, and toys made of wood were better than pixels".
#246
Posté 07 mars 2011 - 11:58
#247
Posté 08 mars 2011 - 12:01
caballero_oscuro wrote...
Mindless peasant drivel
Silence peasant. Baldur's Gate 2 and PS:T had good graphics for their time and clearly they are too advanced for your peasant mind.
#248
Posté 08 mars 2011 - 12:04
BobSmith101 wrote...
Considering we just got lied to about the auto attack feature I think any faith has been burned up.
I love how they just happened to forget to include it when clearly a checksum would of indicated the improper version.
#249
Posté 08 mars 2011 - 12:06
caballero_oscuro wrote...
Like i said before Badur's Gate is a 2D game, but yeah vinyl>cd and Beta>Blueray...
The story of Baldur's Gate was better blah blah blah... I'd better read a book.
Those PST pics look like a Visual Novel with MS-DOS graphics, how can that be better?
DA:O was a horrible, dull and boring game, if you watch the trailers and the martketing videos they were so much better, visceral and fun than the actual game.
DA2 is closer to that vision, the vision they sold us, so DA:O is not a Dragon Age game... DA2 is.
And stop comparing it videogames from the 2D era. We all know you think life was better in the medieval age but luckily for the rest of us, we live in 2011.
You are like my granma when you talk about those old games and how cool they were, "that computer thing is horrible, when i was young we used to have fun in the street and it was so much better, and toys made of wood were better than pixels".
graphic is not everything ... granted a nice graphic is enhancing. But still ... you say "don't compare to 2D area", so just because it is made in the modern age it doesn't automatically means better. and you don't even know what the Vision was ... considering DA:O being ... blaah blaah blaah .. Spiritual Sucessor ... blaah blaah blaah ... the DA:O was the vision for DA. DA2 is just an evoluntion (if dead end or not ... we'll see) nothing more nothing less ... not better or worse.
#250
Posté 08 mars 2011 - 12:08
Lennonkun wrote...
BobSmith101 wrote...
Considering we just got lied to about the auto attack feature I think any faith has been burned up.
I love how they just happened to forget to include it when clearly a checksum would of indicated the improper version.
I'd be a lot more angry if I pre-ordered but I'm only renting so I'm just more disapointed that Bioware has sunk so low.





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