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Why no faith in Dragon Age 2


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#76
Mellakim

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^ good post^

#77
Galendari

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Hmm

Modifié par Galendari, 07 mars 2011 - 07:40 .


#78
-Zorph-

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Mellakim wrote...

^ good post^


Why thank you :lol:

#79
Scitsce

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before every bioware game there is a lot of Hatred campaign on forums.
theese haters date back to BG2....so its nothing new.

#80
Hellosanta

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Ah, it's simply because everyone has different preferences - slightly or largely. Since Bioware is keeping what I've liked from their games, I'm content.

#81
Teh Chozen Wun

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Nay-sayers.

#82
ErebUs890

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I didn't like the console version of DA:O that much. Although the story and choice was awesome in it, the gameplay was just 'meh'. When I played the DA2 demo on my PS3, I was actually really glad I was getting the console version of it. It definitely feels a lot better. As for the PC version, you may not be able to zoom out for a tactical view, or anything, but other than that, it plays basically the same as Origins...

#83
Eterna

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Little Children dislike change as it separates them from their comfort zone.

#84
chzrm3

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This is one of the few games coming out where the community's opinion fluctuates this wildly.

I'm on the other side of the fence. I enjoyed DA:O because it was a bioware game, not because it was my kind of game. Truthfully? I doubt I would have played it if bioware hadn't made it. It just wasn't my type of game, and a lot of the things such as the stat allocation went right over my head. Even on normal difficulty, I struggled to beat that game, and I always felt like my decisions were the wrong ones. Despite having six potential beginnings to pick from, I only played through the game once. (Trying a second playthrough now, but I'm still frustrated).

So for me, DA2 is perfect. It's every change I wanted - it's the game I was hoping the first one would be. I enjoy the combat much more, the stat decisions and other rpg elements are much clearer, and I'm excited about playing it through multiple times, even though there's only one character I can be.

That said, I could totally see why huge fans of DA:O are disappointed. In a way, I feel dirty - as if I hijacked their game and turned it into my own. It'd be like if the next smash brothers had gameplay identical to street fighter, or the next halo had gameplay identical to call of duty. I'd be upset, but I'm sure many other gamers would be overjoyed.

#85
Hawke4555

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scootermcgaffin wrote...

It's not exactly the same as Origins, so it has to be awful.


you sir are an idiot.

#86
Eterna

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Hawke4555 wrote...

scootermcgaffin wrote...

It's not exactly the same as Origins, so it has to be awful.


you sir are an idiot.


pretty sure he was being sarcastic.

#87
Mox Ruuga

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Eterna5 wrote...

Little Children dislike change as it separates them from their comfort zone.


As opposed to babies who have no standards and just swallow everything that is fed to them? Posted Image

#88
Ethical

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Awakening :|

Mox Ruuga wrote...

Eterna5 wrote...

Little Children dislike change as it separates them from their comfort zone.


As opposed to babies who have no standards and just swallow everything that is fed to them? Posted Image


Babies do spit out bad food :P

Modifié par Ethical, 07 mars 2011 - 08:14 .


#89
panamakira

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Because it's not Origins 2.0.

/the end.

#90
shaneho78

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It's amusing how faster animations can lead to such histrionics. It is essentially the same combat system yet phrases like "button masher", "god of war", "dumbed down" and the latest "circus show" have been thrown around as if the revamped fighting animations is such a deal breaker. DA2 will succeed or fail. Either way, it will not be due to those animations.

#91
AnathamaDye

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Bah, people are scared of change....yet if it was exactly the same they'd hate it for not changing.  Lol.

#92
Wynne

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Zorph has indeeded said it quite well. :)

jjbens wrote...

After watching the trailers and playing the demo for DA2 i dont see why everyone thinks the games going suck i know its a major change from the first game. I loved the way the first game was but i still like the new game i think they made risky changes but changes that best help the game thats jsut my thoughts anyway.

Sometimes it's like Pags said, people simply don't like the changes for various reasons. In other individual cases, it's because people don't like any changes at all.

There is often a very, very fine line between the two. Generally you can tell the difference by absolutes ("there is no trace of Origins in this game! No trace at all!"), extremes, expletives, excessive exclamation points, and a tendency towards personal insults. Oh, and the phrase "if it ain't broke don't fix it" is a red flag, as it shows an unwillingness to understand that there was anything not perfect about DAO.

Hunter-Wolf wrote...

TJPags wrote...
You must have really depised DAO then, huh?


Not
really .. it just felt very awkward and rough around the edges in many
aspects (Overly time consuming menu/item management / Unresponsive
combat / No voice for main character !!? / Generic fantasy art style).. 
and while i admit DA:O is an excellent game these things turned me off
.. that's why i appreciate the changes made in DA2 a lot ... eventhough i
have to admit i'll miss being able to play all races and exploring a
large world (maybe in DA3 we get the best of both DA1 and DA2)

I agree with this response 100%. The aspects of DAO I found frustrating are gone. Sure, they removed some things that I loved, but then again only 2% of players played as a dwarf, so can I blame them? Not really. Let them re-introduce the series, get people hooked, and THEN take more risky avenues like an elf game, a dwarf game, or something bigger when they have enough money to fund it--like another Origins-style title but with your choices of races, including qunari, and voiced protagonists all around.

shaneho78 wrote...

It's amusing how faster animations can
lead to such histrionics. It is essentially the same combat system yet
phrases like "button masher", "god of war", "dumbed down" and the latest
"circus show" have been thrown around as if the revamped fighting
animations is such a deal breaker. DA2 will succeed or fail. Either way,
it will not be due to those animations.

*lol* Too true. I don't get it either. Ah, well... we'll know what people really think after we all play the finished version of DA2 for a while with everything unlocked. That won't be long now, maybe a week.

#93
Layn

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*sigh*

DA:O is GOOD. DA2 is (probably) GOOD.
DA:O caters to one type of gamer. DA2 caters to another type of gamer.
the changes aren't good nor bad. It just changed Dragon Age's genre enough to something else that it becomes a game for a mostly different kind of gamer.
the DA2 kind of gamer isn't the future. However they are the majority and they are happy that a great World has become accesible to them and want to be able to continue visiting it in future games. this is the kind of gamer that the industry nowadays targets.
the DA:O kind of gamer isn't the past. However they are the minority (it's mostly the kind of gamer that liked games from the very start since those games were made by them, for them) and are disappointed because the world they had hoped to continue visiting in future games has become a lot less inviting to them. this is the kind of gamer that nowadays has few other games and franchises to seek refuge in.

i'm strangely enough both kinds, and like both directions of interest (fast, actiony and cinematic. slow, thought out and needing a big dose of imagination) to be well served. the reason i'm disappointed is that nowadays i get very big helpings of the first kind and very few of the latter. No need to tell me to play the older games, since i've been doing that for the past 15 years and still do but i'm starting to run out of old games that are good and good to play a role.


shaneho78 wrote...

It's amusing how faster animations can
lead to such histrionics. It is essentially the same combat system yet
phrases like "button masher", "god of war", "dumbed down" and the latest
"circus show" have been thrown around as if the revamped fighting
animations is such a deal breaker. DA2 will succeed or fail. Either way,
it will not be due to those animations.

to me the animations have nothing to do with it being a button masher (which it isn't in any way, actually. it just needs a lot less pauses. and i did miss using cone of cold as crowd control, but we'll see about that stuff in the final game). however the animations do bother me a lot. the world felt a lot more grounded in DA:O and i liked that, it feels like more of a turn to the cartoony now (and yet that doesn't bother me that much either). no, the worst offender is that i had to watch my mage Hawke do the same couple of elaborate theatrics to shoot normal magic bolts over and over and over again in an immensely rapid succesion. it looked like she kept doing super duper special magic over and over again even though it was the basic cheap pew-pew shot.

Modifié par Crrash, 07 mars 2011 - 02:04 .


#94
Guest_Inarborat_*

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I think it'll be fun but a lot of people aren't excited because the entire game looks like two steps forward, two steps back. The combat is more fun but the camera is so limited, the graphics look improved with DX11 and the high res textures but the characters seem bland and the voice overs are nothing to praise so far, they've somewhat moved on from the Opening Mission to 3 or 4 hubs to the End Mission structure but there's ME1 styled copy pasting of environments. The DLC/preorder strategies and marketing hasn't won any of the detractors over either.

No one will say Origins was a perfect game or that people want Origins 2 so the Bioware Cheerleading Squad needs to make up something better.

#95
AkiKishi

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I don't do faith.

And I'd rather be pessimistic and suprised than optimistic and disapointed.

#96
Siven80

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People fear change.

#97
MonkeyLungs

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JulianoV wrote...

Quick version: The game was streamlined.

That's pretty much it, it's been made to be simpler to get into, while Origins had almost every staple and intricacy of its genre. DA2 has made things simpler to appeal to a broader audience and left those that actually enjoy this dying breed of gaming sad at the notion that even the one company that brought them the last strategic party-based inventory-heavy epic in length and scope RPG seem to be abandoning ship.

Simple as that.


Well said.

#98
Rockpopple

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Everyone is saying it sucks? That's news to reality. Better send her an email.

Honestly, people have their preferences. Some people react badly to change, others simply don't like these particular changes. Not everyone has the same rational for not liking the game before it comes out.

Though I gotta say, all these people saying that DA:O and DA2 are radically different, or appeal to different gamers.... they really lose me. DA:O and DA2 are not radically different. And what "other type of gamer" is DA2 supposed to appeal to? FPSers? Strategy RPGers? Puzzle gamers? Casual Ware gamers? Pure Action gamers? Platformer gamers? Who?

From what I've seen from DA2, it appeals to the same gamers that played DA:O - RPG gamers. Besides: the vast majority of gamers, at least hardcore gamers, have played and liked all these different kinds of games. So what if a game has multiple types of gameplay? That used to be a good thing.

Modifié par Rockpopple, 07 mars 2011 - 03:04 .


#99
Snowbug

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Crrash wrote...

*sigh*

DA:O is GOOD. DA2 is (probably) GOOD.
DA:O caters to one type of gamer. DA2 caters to another type of gamer.
the changes aren't good nor bad. It just changed Dragon Age's genre enough to something else that it becomes a game for a mostly different kind of gamer.
the DA2 kind of gamer isn't the future. However they are the majority and they are happy that a great World has become accesible to them and want to be able to continue visiting it in future games. this is the kind of gamer that the industry nowadays targets.
the DA:O kind of gamer isn't the past. However they are the minority (it's mostly the kind of gamer that liked games from the very start since those games were made by them, for them) and are disappointed because the world they had hoped to continue visiting in future games has become a lot less inviting to them. this is the kind of gamer that nowadays has few other games and franchises to seek refuge in.

i'm strangely enough both kinds, and like both directions of interest (fast, actiony and cinematic. slow, thought out and needing a big dose of imagination) to be well served. the reason i'm disappointed is that nowadays i get very big helpings of the first kind and very few of the latter. No need to tell me to play the older games, since i've been doing that for the past 15 years and still do but i'm starting to run out of old games that are good and good to play a role.


shaneho78 wrote...

It's amusing how faster animations can
lead to such histrionics. It is essentially the same combat system yet
phrases like "button masher", "god of war", "dumbed down" and the latest
"circus show" have been thrown around as if the revamped fighting
animations is such a deal breaker. DA2 will succeed or fail. Either way,
it will not be due to those animations.

to me the animations have nothing to do with it being a button masher (which it isn't in any way, actually. it just needs a lot less pauses. and i did miss using cone of cold as crowd control, but we'll see about that stuff in the final game). however the animations do bother me a lot. the world felt a lot more grounded in DA:O and i liked that, it feels like more of a turn to the cartoony now (and yet that doesn't bother me that much either). no, the worst offender is that i had to watch my mage Hawke do the same couple of elaborate theatrics to shoot normal magic bolts over and over and over again in an immensely rapid succesion. it looked like she kept doing super duper special magic over and over again even though it was the basic cheap pew-pew shot.


This post has earned you cookies.

#100
ACDimps

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I've been watching streams of people playing this game, up to about the 10 hour point.

the game is very, VERY average.  One thing I constantly get annoyed at is how stiff all the NPCs are.  In the "dramatic convos", people just...stand there... the animation in this game is really quite boring and wooden.  The world itself (kirkwall) is also damn, damn empty. And it's a real shame.

But yes, combat seems OK, story seems very forgettable, the entire setting is very bleh, and the dialogue is also, very forgettable.

This is why I don't have much faith in this being an awesome game, because I've seen a lot of it.  And I will no longer be spending $60 on it.  Maybe when it hits 40....