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Why no faith in Dragon Age 2


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#101
MonkeyLungs

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I might like the new combat more if it wasn't so sub standard. It's hard to tell if you are hitting the enemies because they don't react to anything you do to them until they die. There is no parry/dodge animations. The enemies don't recoil or reel from being hit ... Hawke's sword just goes through them over and over and over !!!AEWESOMNESS!!! and over again until they die.

Where are the combos? Where is the active blocking? Why are there so few animations for the standard attack?

That's just the surface of what bothers me about the combat ... I'm not bothered by change in general but change for the worse is not cool.

#102
AkiKishi

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ACDimps wrote...

I've been watching streams of people playing this game, up to about the 10 hour point.

the game is very, VERY average.  One thing I constantly get annoyed at is how stiff all the NPCs are.  In the "dramatic convos", people just...stand there... the animation in this game is really quite boring and wooden.  The world itself (kirkwall) is also damn, damn empty. And it's a real shame.

But yes, combat seems OK, story seems very forgettable, the entire setting is very bleh, and the dialogue is also, very forgettable.

This is why I don't have much faith in this being an awesome game, because I've seen a lot of it.  And I will no longer be spending $60 on it.  Maybe when it hits 40....


In a game set in one area that's unforgiveable.
You can't really have anything to dramatic for 2 reasons. Hawkes got to be bland to fit multiple personalities. You need to have gaps for conversations choices.

I'm feeling less and less like risking RSI of the thumb over this one.

Modifié par BobSmith101, 07 mars 2011 - 03:17 .


#103
Perento

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Well, from my point of view it seems like all the hardcore gamers (as which I considered myself not too long ago) are afraid that the coming BioWare games are too casual-friendly, taking away any edge or challenge that made RPGs so awesome in the past decade. While I can totally understand that opinion and there's no denying that this is partly the case, I have to admit that as someone who has to take care of a family now and very little time leftover for gaming, that is a welcome change. I love the way BioWare is telling me an epic story, I enjoyed it so much back then with the first Baldur's Gate and I still did so with ME2 and about every other BioWare game between those two, and tbh I'm grateful that nowadays I won't have to spend what felt like more than 200 hours on BG2 to be able to pick up every last piece of that epic story.

#104
MonkeyLungs

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Maybe people are afraid of doing something AWESOME everytime they press a button. That much AWESOME might detract from their ability to into more AWESOME later on in life ... ?

#105
caballero_oscuro

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DA:O was so slow and they tried to make DA2 better, but clearly is not enough.
Jade Empire clearly the best Bioware game up to date, it had vibrant colors, fast and furious combat and great characters on the screen (stop talking about BG and BG2 those were in 2D omg, they're old).
I'm so dissapointed with DA2.
They should have taken the ideas from JE to improve DA:O, and not from ME2. There's allways hope for DAO:3 doing it right, or even better... JE 2.

#106
ACDimps

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BobSmith101 wrote...

ACDimps wrote...

I've been watching streams of people playing this game, up to about the 10 hour point.

the game is very, VERY average.  One thing I constantly get annoyed at is how stiff all the NPCs are.  In the "dramatic convos", people just...stand there... the animation in this game is really quite boring and wooden.  The world itself (kirkwall) is also damn, damn empty. And it's a real shame.

But yes, combat seems OK, story seems very forgettable, the entire setting is very bleh, and the dialogue is also, very forgettable.

This is why I don't have much faith in this being an awesome game, because I've seen a lot of it.  And I will no longer be spending $60 on it.  Maybe when it hits 40....


In a game set in one area that's unforgiveable.
You can't really have anything to dramatic for 2 reasons. Hawkes got to be bland to fit multiple personalities. You need to have gaps for conversations choices.

I'm feeling less and less like risking RSI of the thumb over this one.



What I'm talking about is how there is almost NO animation in convos, and you see many, MANY convos.

Here's an example- early in kirkwall you need to get some NPC to pay up a debt. You have to beat up some of his buddies. OK, fine.  Now, after you beat them, you get a little dialogue where the NPC goes (in an exasperated voice) , "oh no! please! please no more, stay away!!"
His animation while yelling this? Standing straight as a board, face is like a plastic doll, and he weakly shakes his hands back and forth.

I'm sorry, I thought we were supposed to be treated to some dynamic cinematics, not some amateur project in Poser...?

#107
Layn

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caballero_oscuro wrote...

those were in 2D omg, they're old

oh... god...

#108
AkiKishi

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ACDimps wrote...

What I'm talking about is how there is almost NO animation in convos, and you see many, MANY convos.

Here's an example- early in kirkwall you need to get some NPC to pay up a debt. You have to beat up some of his buddies. OK, fine.  Now, after you beat them, you get a little dialogue where the NPC goes (in an exasperated voice) , "oh no! please! please no more, stay away!!"
His animation while yelling this? Standing straight as a board, face is like a plastic doll, and he weakly shakes his hands back and forth.

I'm sorry, I thought we were supposed to be treated to some dynamic cinematics, not some amateur project in Poser...?


Eww...

#109
pezit

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There's a lot of change from the first game, and some like the changes while others don't it's not rocket science. And to the people that claim that "they are just afraid of change" i ask you to think for a second, i can guarantee you i could make a sequal with changes you wouldn't enjoy, would that make you afraid of change as well?

#110
Itkovian

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jjbens wrote...

After watching the trailers and playing the demo for DA2 i dont see why everyone thinks the games going suck i know its a major change from the first game. I loved the way the first game was but i still like the new game i think they made risky changes but changes that best help the game thats jsut my thoughts anyway.


Don't let the unavoidable negative bias of a forum affect you... or rather, keep it under consideration. People who are dissatisfied are more likely to be vocal than satisfied ones, therefore there tends to be a negative bias.

Instead, look for the more reasonable negative posters and decide for yourself if the nature of their complaints concern you, and keep yourself informed through dev posts and previews and reviews to discern between exegerated/frivolous claims and valid ones (many people will blow issues completely out of proportions, or take them out of context).

Thank you.

Itkovian

#111
AkiKishi

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caballero_oscuro wrote...

DA:O was so slow and they tried to make DA2 better, but clearly is not enough.
Jade Empire clearly the best Bioware game up to date, it had vibrant colors, fast and furious combat and great characters on the screen (stop talking about BG and BG2 those were in 2D omg, they're old).
I'm so dissapointed with DA2.
They should have taken the ideas from JE to improve DA:O, and not from ME2. There's allways hope for DAO:3 doing it right, or even better... JE 2.


I never liked Jade Empire.

Too "engrish" sounding and had those arcade sequances and was like 12 hours long...

But I did like the combat, the combos and harmonic resonances. I thought that worked.

#112
MonkeyLungs

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The environments in 2D (BG series) looked so much better than anything Bioware has done recently. Yeah the little blurbs for characters was pretty funny (I can see her swords! i swear) but the environments looked great.

#113
Emzamination

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TJPags wrote...

Some people simply don't like the changes that were made.

It's that simple.


Change is coming to the world. There are some who fear change and will fight it with every fibre of their being. But sometimes, change is what they need the most. Sometimes, change is what sets them free.

#114
InsaneOutlaw

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SkyWard20 wrote...

I actually wished for the 'origins' to be a hallmark of the Dragon Age series. The whole 'choose your own background and adventure' idea was one of the stronger aspects of Origins.


Yeah, even though I am pumped for the game and have no problem with the changes made, I did think that the origins aspect was a cool way to get multiple viewpoints in the same game. Even though the Origin made up a small portion of the game, it felt like a totally different playthrough. On top of that, there were tons of Origins that they didn't use (I'm sure everyone here can think of several that would have interested them).

#115
AkiKishi

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InsaneOutlaw wrote...

SkyWard20 wrote...

I actually wished for the 'origins' to be a hallmark of the Dragon Age series. The whole 'choose your own background and adventure' idea was one of the stronger aspects of Origins.


Yeah, even though I am pumped for the game and have no problem with the changes made, I did think that the origins aspect was a cool way to get multiple viewpoints in the same game. Even though the Origin made up a small portion of the game, it felt like a totally different playthrough. On top of that, there were tons of Origins that they didn't use (I'm sure everyone here can think of several that would have interested them).


Each Origin gave you a different insight into the world and changed how your character reacted to it. In DA2 you can be a diplomatic Hawke and sarcastic Hawke, or a tool Hawke, but there is no reason for the choice except you choosing it.

#116
Quercus

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I hope DA3 will a fighting game, or better yet a race game! So then I can tell all the people who believe DA2 the awesomeness of the galaxy, to just accept the changes, that they shouldnt be afraid of it. :devil:

#117
rak72

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Eterna5 wrote...

Little Children dislike change as it separates them from their comfort zone.


That's an intelligent argument.

#118
TJPags

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Shiroukai wrote...

I hope DA3 will a fighting game, or better yet a race game! So then I can tell all the people who believe DA2 the awesomeness of the galaxy, to just accept the changes, that they shouldnt be afraid of it. :devil:


That made me lol.

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#119
MagisD

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1 point about the new game from the demo.

I like the combat animations adds spice to game makes it more visually attractive my problem is the nerfed and killed the control over your party.

Party members ignoring orders/ not taking a health potion when ordered to do a cool combat move and dieing due to doing that move at 10% health.

Strategy goes out the window and you hope for the best if you can't actually control your party cuse to there too busy looking cool.

#120
ArcaneWrr

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 people dont like change. i think the changes that were made were nesecerry and they are good changes.
any1 who doesn't like it doesn't have to play it. if your'e gonna play than dont complain.

#121
Gerudan

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I have faith, that DA2 will be a good and funny game, but it won't be as great, as I would have wished it to be as an DA:O successor. Specially since ME2 was such a great sequel to ME1.

#122
Guitar-Hero

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I think most people are looking forward to it, i also think the ones complaining are always going to shout the loudest.

Modifié par Steffen, 07 mars 2011 - 04:03 .


#123
Zeroed55

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Shiroukai wrote...

I hope DA3 will a fighting game, or better yet a race game! So then I can tell all the people who believe DA2 the awesomeness of the galaxy, to just accept the changes, that they shouldnt be afraid of it. :devil:



Pfft. Misinformed posts like this make me sick.

We all know Dragon Age 3 will be a puzzle game.

#124
Lennonkun

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The development time alone indicates the likely inferiority of DA2. Also things like that youtube video going around with the "State of the Gaming Industry" is painfully obvious as well.

#125
TJPags

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ArcaneWrr wrote...

 people dont like change. i think the changes that were made were nesecerry and they are good changes.
any1 who doesn't like it doesn't have to play it. if your'e gonna play than dont complain.


Nope, sorry, won't do that.

If someone creates a product, and I purchase that product, I have the right to complain about it, and I will do so.

And if that producer has a forum for people to discuss their product, I will post my complaints at that forum.

Until they rename this the "Praise Bioware or go away" forum, discussing things we don't like is fair game.