egervari wrote...
SnowHeart1 wrote...
Actually, yes, it is. You don't like it. Some people do. You don't think it's a good system. Other people do. That is pretty much the definition of opinion.egervari wrote...
Stop right there. It is not "opinion" as you state it.Really? I wonder if the folks at Bioware have done this.I have studied game design.
And if they did, then their opinion doesn't match with your facts, right?It is one of those things that the designers probably never actually thought about.
Everything here doesn't prove your case. Just because bioware makes many good decisions doesn't mean everything they made was correct. I am pointing out in logical, rational way on why this particular decision is flawed. Instead of actually putting forth an argument that factors in game design, you just state things that are either untrue or seeks to destory my character.
In a real-time strategt game, TIME is a factor to consider. In this game, it is not.
Even in diablo, time is a factor, since boss running and how fast you can do it factors in to how well you play the game. So inventory space, while a nussance, actually plays a slightly better role in that game. I still hate it mind you, an Titan Quest's inventory system was much better, but there is a slight reason for it.
I can't find any gameplay justifaction for it in this game.
Simply stating that time is not a factor does not make it so. That is an opinion, and saying that you have studied game design does not add a fiat to your opinions.





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