Whatever666343431431654324 wrote...
JKoopman wrote...
There is literally no scenario where it's physically possible--or even plausible--for Shepard's body to survive it's fall from orbit even relatively intact. It's a massive physics f**kup right up there with squadmates running around half-naked in vaccuum with nothing but a breathing mask. I'd say that I'm amazed that BioWare overlooked such basic principles, but then I notice the EA logo on the game box and everything becomes clear...
First:
http://en.wikipedia....wiki/Alan_Magee
http://en.wikipedia....cholas_Alkemade
http://en.wikipedia....i/Vesna_Vulović
http://en.wikipedia....iki/Ivan_Chisov
People have surived free falls from high flying aircraft, much less had their bodies intact. And that's on a higher gravity world than the one in question here. So yes, its physically possible.
In the first case, the fall was mitigated by a glass structure. In the second, the decent was slowed by a heavy tree canopy and a thick layer of soft snow. In the third, the survivor stayed with and never exited the stricken aircraft, effectively meaning she surivived a plane crash and not a true freefall. In the last, he hit the slope of a snowy ravine and slid down. They were all extremely lucky.
Shepard--judging by where his helmet is found at the Normandy crash site--hit the plateau of a
frozen glacier and had nothing to break his fall.
Whatever666343431431654324 wrote...
Second:
Squadmates never run around in vaccuums with only a breather mask.
The Derelict Reaper, where whole gaping sections are exposed to space. And before anyone says it, the Reaper had a mass effect field active to reduce it's mass and keep it from falling into the brown dwarf it was orbiting. It
did not have a kinetic barrier active, and a kinetic barrier would do nothing to prevent it's decent (and, if you want to get technical, kinetic barriers shouldn't be able to contain an atmosphere anyway, as the codex entry clearly states that they don't protect against atmospheric hazards and, if they did, you wouldn't be able to breath while wearing one).
Also the Collector Base, where the Normandy crash lands on the
exterior of the station where there shouldn't be any atmosphere and the crew disembarks
without even bothering to put on their breathing masks. That's always bugged the crap out of me.
Even if it's handwaved away as there somehow being sufficient pressure in these areas, anyone with exposed skin would be getting massive fatal doses of solar radiation and likely burned to a crisp or alternately frozen solid in the -270°C of space, unless the Collectors for some reason decided to keep the exterior of their station warm and toasty.
Whatever666343431431654324 wrote...
Explaining re-entry is easy. Things only burn up in the atmosphere because of their very high velocity. Shepard had wreckage whizzing past him, he wasn't going that fast. Certainly not the 10-70km per SECOND that meteors hit our atmosphere.
Shepard is also traveling aboard a starship moving at maximum sublight speeds at the time of his ejection. I'd say that would add a fair bit to his velocity.
Whatever666343431431654324 wrote...
Also, we know Shepards armor and shields protect for short periods of time against flame-throwers, which are much hotter than shuttle re-entry tempertures, which are going 17km per hour.
So surviving a entry burn for Shepard is very probable. He wasn't going that fast and we know his armor protects him to a certain point.
You know what else withstands flamethrowers quite well? Solid rock. Yet meteorites burn up easily.
And reentry temperatures are around 3,000 F. I don't know of any flamethrowers that reach or exceed that, so I question your research. Only welding torches reach temperatures in excess of 3,000+, and ME2's Firestorm is clearly not a welding torch.
Modifié par JKoopman, 26 mars 2011 - 06:36 .